Enable AoT and wamr-sdk, and change arguments of call wasm API (#157)

* Implement memory profiler, optimize memory usage, modify code indent

* Implement memory.grow and limit heap space base offset to 1G; modify iwasm build type to Release and 64 bit by default

* Add a new extension library: connection

* Fix bug of reading magic number and version in big endian platform

* Re-org platform APIs: move most platform APIs from iwasm to shared-lib

* Enhance wasm loader to fix some security issues

* Fix issue about illegal load of EXC_RETURN into PC on stm32 board

* Updates that let a restricted version of the interpreter run in SGX

* Enable native/app address validation and conversion for wasm app

* Remove wasm_application_exectue_* APIs from wasm_export.h which makes confused

* Refine binary size and fix several minor issues

Optimize interpreter LOAD/STORE opcodes to decrease the binary size
Fix issues when using iwasm library: _bh_log undefined, bh_memory.h not found
Remove unused _stdin/_stdout/_stderr global variables resolve in libc wrapper
Add macros of global heap size, stack size, heap size for Zephyr main.c
Clear compile warning of wasm_application.c

* Add more strict security checks for libc wrapper API's

* Use one libc wrapper copy for sgx and other platforms; remove bh_printf macro for other platform header files

* Enhance security of libc strcpy/sprintf wrapper function

* Fix issue of call native for x86_64/arm/mips, add module inst parameter for native wrapper functions

* Remove get_module_inst() and fix issue of call native

* Refine wgl lib: remove module_inst parameter from widget functions; move function index check to runtime instantiate

* Refine interpreter call native process, refine memory boudary check

* Fix issues of invokeNative function of arm/mips/general version

* Add a switch to build simple sample without gui support

* Add BUILD_TARGET setting in makefile to replace cpu compiler flags in source code

* Re-org shared lib header files, remove unused info; fix compile issues of vxworks

* Add build target general

* Remove unused files

* Update license header

* test push

* Restore file

* Sync up with internal/feature

* Sync up with internal/feature

* Rename build_wamr_app to build_wasm_app

* Fix small issues of README

* Enhance malformed wasm file checking
Fix issue of print hex int and implement utf8 string check
Fix wasi file read/write right issue
Fix minor issue of build wasm app doc

* Sync up with internal/feature

* Sync up with internal/feature: fix interpreter arm issue, fix read leb issue

* Sync up with internal/feature

* Fix bug of config.h and rename wasi config.h to ssp_config.h

* Sync up with internal/feature

* Import wamr aot

* update document

* update document

* Update document, disable WASI in 32bit

* update document

* remove files

* update document

* Update document

* update document

* update document

* update samples

* Sync up with internal repo
This commit is contained in:
wenyongh
2020-01-21 13:26:14 +08:00
committed by Wang Xin
parent 2a4528c749
commit 46b93b9d22
464 changed files with 25137 additions and 7911 deletions

View File

@ -1,104 +1,66 @@
WAMR application library
WAMR application framework
========================
WAMR APP API includes built-in Libc API's, Base library and Extension library reference.
**Libc API's**<br/>
This is a minimal set of Libc API's for memory allocation, string manipulation and printing. The header file is located at ```lib/app-libs/libc/lib_base.h```. The current supported API set is listed here:
## Application system callbacks
The `on_init` and `on_destroy` functions are wamr application system callbacks which must be implemented in the wasm application if you want to use the APP framework.
``` C
void *malloc(size_t size);
void *calloc(size_t n, size_t size);
void free(void *ptr);
int memcmp(const void *s1, const void *s2, size_t n);
void *memcpy(void *dest, const void *src, size_t n);
void *memmove(void *dest, const void *src, size_t n);
void *memset(void *s, int c, size_t n);
int putchar(int c);
int snprintf(char *str, size_t size, const char *format, ...);
int sprintf(char *str, const char *format, ...);
char *strchr(const char *s, int c);
int strcmp(const char *s1, const char *s2);
char *strcpy(char *dest, const char *src);
size_t strlen(const char *s);
int strncmp(const char * str1, const char * str2, size_t n);
char *strncpy(char *dest, const char *src, unsigned long n);
void on_init()
{
/*
Your init functions here, for example:
* platform initialization
* timer registration
* service / event registration
* ......
*/
}
void on_destroy()
{
/*
your destroy functions here
*/
}
```
**Base library**<br/>
Basic support for communication, timers, etc is available. You can refer to the header file ```lib/app-libs/base/wasm_app.h``` which contains the definitions for request and response API's, event pub/sub API's and timer API's. Please note that these API's require the native implementations.
The API set is listed below:
## Base App library
The base library of application framework supports the essential API for WASM applications, such as inter-app communication, timers, etc. Other application framework components rely on the base library.
When building the WAMR SDK, once application framework is enabled, the base library will automatically enabled.
### Timer
The *timer* API's can be used to create some `soft timers` with single-shot mode or periodic mode. Here is a reference of how to use timer API's to execute a function every one second.
``` C
typedef void(*request_handler_f)(request_t *) ;
typedef void(*response_handler_f)(response_t *, void *) ;
/* User global variable */
static int num = 0;
// Request API's
bool api_register_resource_handler(const char *url, request_handler_f);
void api_send_request(request_t * request, response_handler_f response_handler, void * user_data);
void api_response_send(response_t *response);
/* Timer callback */
void timer1_update(user_timer_t timer)
{
printf("Timer update %d\n", num++);
}
// Event API's
bool api_publish_event(const char *url, int fmt, void *payload, int payload_len);
bool api_subscribe_event(const char * url, request_handler_f handler);
void on_init()
{
user_timer_t timer;
struct user_timer;
typedef struct user_timer * user_timer_t;
/* set up a timer */
timer = api_timer_create(1000, true, false, timer1_update);
api_timer_restart(timer, 1000);
}
// Timer API's
user_timer_t api_timer_create(int interval, bool is_period, bool auto_start, void(*on_user_timer_update)(user_timer_t
));
void api_timer_cancel(user_timer_t timer);
void api_timer_restart(user_timer_t timer, int interval);
void on_destroy()
{
}
```
**Library extension reference**<br/>
Currently we provide several kinds of extension library for reference including sensor, connection and GUI.
Sensor API: In the header file ```lib/app-libs/extension/sensor/sensor.h```, the API set is defined as below:
``` C
sensor_t sensor_open(const char* name, int index,
void(*on_sensor_event)(sensor_t, attr_container_t *, void *),
void *user_data);
bool sensor_config(sensor_t sensor, int interval, int bit_cfg, int delay);
bool sensor_config_with_attr_container(sensor_t sensor, attr_container_t *cfg);
bool sensor_close(sensor_t sensor);
```
Connection API: In the header file `lib/app-libs/extension/connection/connection.h.`, the API set is defined as below:
``` C
/* Connection event type */
typedef enum {
/* Data is received */
CONN_EVENT_TYPE_DATA = 1,
/* Connection is disconnected */
CONN_EVENT_TYPE_DISCONNECT
} conn_event_type_t;
typedef void (*on_connection_event_f)(connection_t *conn,
conn_event_type_t type,
const char *data,
uint32 len,
void *user_data);
connection_t *api_open_connection(const char *name,
attr_container_t *args,
on_connection_event_f on_event,
void *user_data);
void api_close_connection(connection_t *conn);
int api_send_on_connection(connection_t *conn, const char *data, uint32 len);
bool api_config_connection(connection_t *conn, attr_container_t *cfg);
```
GUI API: The API's is list in header file ```lib/app-libs/extension/gui/wgl.h``` which is implemented based open soure 2D graphic library [LittlevGL](https://docs.littlevgl.com/en/html/index.html). Currently supported widgets include button, label, list and check box and more wigdet would be provided in future.
Communication programming models
=========================
WAMR supports two typical communication programming models, the microservice model and the pub/sub model.
Microservice model
-------------------------
### Micro-service model (request/response)
The microservice model is also known as request and response model. One WASM application acts as the server which provides a specific service. Other WASM applications or host/cloud applications request that service and get the response.
<img src="./pics/request.PNG" width="60%" height="60%">
<center><img src="./pics/request.PNG" width="60%" height="60%"></center>
Below is the reference implementation of the server application. It provides room temperature measurement service.
@ -136,11 +98,10 @@ void room_temp_handler(request_t *request)
```
Pub/sub model
-------------------------
### Pub/sub model
One WASM application acts as the event publisher. It publishes events to notify WASM applications or host/cloud applications which subscribe to the events.
<img src="./pics/sub.PNG" width="60%" height="60%">
<center><img src="./pics/sub.PNG" width="60%" height="60%"></center>
Below is the reference implementation of the pub application. It utilizes a timer to repeatedly publish an overheat alert event to the subscriber applications. Then the subscriber applications receive the events immediately.
@ -193,4 +154,198 @@ void on_destroy()
{
}
```
**Note:** You can also subscribe this event from host side by using host tool. Please refer `samples/simple` project for deail usage.
**Note:** You can also subscribe this event from host side by using host tool. Please refer `samples/simple` project for detail usage.
## Sensor API
The API set is defined in the header file ```core/app-framework/sensor/app/wa-inc/sensor.h```.
Here is a reference of how to use sensor API's:
``` C
static sensor_t sensor = NULL;
/* Sensor event callback*/
void sensor_event_handler(sensor_t sensor, attr_container_t *event,
void *user_data)
{
printf("### app get sensor event\n");
attr_container_dump(event);
}
void on_init()
{
char *user_data;
attr_container_t *config;
printf("### app on_init 1\n");
/* open a sensor */
user_data = malloc(100);
printf("### app on_init 2\n");
sensor = sensor_open("sensor_test", 0, sensor_event_handler, user_data);
printf("### app on_init 3\n");
/* config the sensor */
sensor_config(sensor, 1000, 0, 0);
printf("### app on_init 4\n");
}
void on_destroy()
{
if (NULL != sensor) {
sensor_config(sensor, 0, 0, 0);
}
}
```
## Connection API:
The API set is defined in the header file `core/app-framework/connection/app/wa-inc/connection.h`
Here is a reference of how to use connection API's:
``` C
/* User global variable */
static int num = 0;
static user_timer_t g_timer;
static connection_t *g_conn = NULL;
void on_data1(connection_t *conn,
conn_event_type_t type,
const char *data,
uint32 len,
void *user_data)
{
if (type == CONN_EVENT_TYPE_DATA) {
char message[64] = {0};
memcpy(message, data, len);
printf("Client got a message from server -> %s\n", message);
} else if (type == CONN_EVENT_TYPE_DISCONNECT) {
printf("connection is close by server!\n");
} else {
printf("error: got unknown event type!!!\n");
}
}
/* Timer callback */
void timer1_update(user_timer_t timer)
{
char message[64] = {0};
/* Reply to server */
snprintf(message, sizeof(message), "Hello %d", num++);
api_send_on_connection(g_conn, message, strlen(message));
}
void my_close_handler(request_t * request)
{
response_t response[1];
if (g_conn != NULL) {
api_timer_cancel(g_timer);
api_close_connection(g_conn);
}
make_response_for_request(request, response);
set_response(response, DELETED_2_02, 0, NULL, 0);
api_response_send(response);
}
void on_init()
{
user_timer_t timer;
attr_container_t *args;
char *str = "this is client!";
api_register_resource_handler("/close", my_close_handler);
args = attr_container_create("");
attr_container_set_string(&args, "address", "127.0.0.1");
attr_container_set_uint16(&args, "port", 7777);
g_conn = api_open_connection("TCP", args, on_data1, NULL);
if (g_conn == NULL) {
printf("connect to server fail!\n");
return;
}
printf("connect to server success! handle: %p\n", g_conn);
/* set up a timer */
timer = api_timer_create(1000, true, false, timer1_update);
api_timer_restart(timer, 1000);
}
void on_destroy()
{
}
```
## GUI API
The API's is listed in header file ```core/app-framework/wgl/app/wa-inc/wgl.h``` which is implemented based on open soure 2D graphic library [LittlevGL](https://docs.littlevgl.com/en/html/index.html).
``` C
static void btn_event_cb(wgl_obj_t btn, wgl_event_t event);
uint32_t count = 0;
char count_str[11] = { 0 };
wgl_obj_t hello_world_label;
wgl_obj_t count_label;
wgl_obj_t btn1;
wgl_obj_t label_count1;
int label_count1_value = 0;
char label_count1_str[11] = { 0 };
void timer1_update(user_timer_t timer1)
{
if ((count % 100) == 0) {
snprintf(count_str, sizeof(count_str), "%d", count / 100);
wgl_label_set_text(count_label, count_str);
}
++count;
}
void on_init()
{
hello_world_label = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
wgl_label_set_text(hello_world_label, "Hello world!");
wgl_obj_align(hello_world_label, (wgl_obj_t)NULL, WGL_ALIGN_IN_TOP_LEFT, 0, 0);
count_label = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
wgl_obj_align(count_label, (wgl_obj_t)NULL, WGL_ALIGN_IN_TOP_MID, 0, 0);
btn1 = wgl_btn_create((wgl_obj_t)NULL, (wgl_obj_t)NULL); /*Create a button on the currently loaded screen*/
wgl_obj_set_event_cb(btn1, btn_event_cb); /*Set function to be called when the button is released*/
wgl_obj_align(btn1, (wgl_obj_t)NULL, WGL_ALIGN_CENTER, 0, 0); /*Align below the label*/
/*Create a label on the button*/
wgl_obj_t btn_label = wgl_label_create(btn1, (wgl_obj_t)NULL);
wgl_label_set_text(btn_label, "Click ++");
label_count1 = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
wgl_label_set_text(label_count1, "0");
wgl_obj_align(label_count1, (wgl_obj_t)NULL, WGL_ALIGN_IN_BOTTOM_MID, 0, 0);
/* set up a timer */
user_timer_t timer;
timer = api_timer_create(10, true, false, timer1_update);
if (timer)
api_timer_restart(timer, 10);
else
printf("Fail to create timer.\n");
}
static void btn_event_cb(wgl_obj_t btn, wgl_event_t event)
{
if(event == WGL_EVENT_RELEASED) {
label_count1_value++;
snprintf(label_count1_str, sizeof(label_count1_str),
"%d", label_count1_value);
wgl_label_set_text(label_count1, label_count1_str);
}
}
```
Currently supported widgets include button, label, list and check box and more wigdet would be provided in future.