Apply clang format for samples files (#833)
Apply clang format for c source files under samples folder
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@ -11,25 +11,32 @@
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#include "lvgl/lv_misc/lv_color.h"
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#include "lvgl/lv_hal/lv_hal_indev.h"
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extern void display_init(void);
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extern void
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display_init(void);
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extern void display_deinit(void);
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extern void
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display_deinit(void);
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extern void display_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
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const lv_color_t * color);
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extern void
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display_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
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const lv_color_t *color);
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extern bool display_input_read(lv_indev_data_t *data);
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extern bool
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display_input_read(lv_indev_data_t *data);
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extern void display_vdb_write(void *buf,
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lv_coord_t buf_w, lv_coord_t x, lv_coord_t y,
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lv_color_t *color, lv_opa_t opa);
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extern void
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display_vdb_write(void *buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y,
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lv_color_t *color, lv_opa_t opa);
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void display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
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const lv_color_t *color);
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void
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display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
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const lv_color_t *color);
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void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
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const lv_color_t *color);
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void
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display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
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const lv_color_t *color);
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extern uint32_t time_get_ms(void);
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extern uint32_t
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time_get_ms(void);
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#endif
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