Add return value checks for cJSON library (#1153)
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13
test-tools/host-tool/external/cJSON/cJSON.h
vendored
13
test-tools/host-tool/external/cJSON/cJSON.h
vendored
@ -247,20 +247,21 @@ CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
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CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char **strings, int count);
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/* Append item to the specified array/object. */
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CJSON_PUBLIC(void) cJSON_AddItemToArray(cJSON *array, cJSON *item);
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CJSON_PUBLIC(void)
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CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
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CJSON_PUBLIC(cJSON_bool)
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cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
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/* Use this when string is definitely const (i.e. a literal, or as good as), and
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* will definitely survive the cJSON object. WARNING: When this function was
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* used, make sure to always check that (item->type & cJSON_StringIsConst) is
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* zero before writing to `item->string` */
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CJSON_PUBLIC(void)
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CJSON_PUBLIC(cJSON_bool)
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cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
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/* Append reference to item to the specified array/object. Use this when you
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* want to add an existing cJSON to a new cJSON, but don't want to corrupt your
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* existing cJSON. */
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CJSON_PUBLIC(void) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
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CJSON_PUBLIC(void)
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CJSON_PUBLIC(cJSON_bool)
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cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
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CJSON_PUBLIC(cJSON_bool)
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cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
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/* Remove/Detatch items from Arrays/Objects. */
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@ -278,7 +279,7 @@ CJSON_PUBLIC(void)
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cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
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/* Update array items. */
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CJSON_PUBLIC(void)
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CJSON_PUBLIC(cJSON_bool)
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cJSON_InsertItemInArray(
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cJSON *array, int which,
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cJSON *newitem); /* Shifts pre-existing items to the right. */
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