debug-engine: fix a few type mismatches (#4189)

- use strict prototypes complained by GCC `-Wstrict-prototypes`
- use `int*` instead of `int32*`

Note: on some targets, int32_t is a long.
for example, GCC shipped with the recent ESP-IDF has such a
configuration.

- https://github.com/apache/nuttx/issues/15755#issuecomment-2635652808
- https://github.com/apache/nuttx/pull/16022
- https://docs.espressif.com/projects/esp-idf/en/stable/esp32/migration-guides/release-5.x/5.0/gcc.html#espressif-toolchain-changes
This commit is contained in:
YAMAMOTO Takashi
2025-04-17 01:07:08 +09:00
committed by GitHub
parent fc78d67e15
commit 0ba6532636
6 changed files with 17 additions and 16 deletions

View File

@ -58,7 +58,7 @@ static WASMDebugEngine *g_debug_engine;
static uint32 current_instance_id = 1;
static uint32
allocate_instance_id()
allocate_instance_id(void)
{
uint32 id;
@ -302,7 +302,7 @@ wasm_debug_control_thread_destroy(WASMDebugInstance *debug_instance)
}
static WASMDebugEngine *
wasm_debug_engine_create()
wasm_debug_engine_create(void)
{
WASMDebugEngine *engine;
@ -326,7 +326,7 @@ wasm_debug_engine_create()
}
void
wasm_debug_engine_destroy()
wasm_debug_engine_destroy(void)
{
if (g_debug_engine) {
wasm_debug_handler_deinit();