Compare commits
5 Commits
b5cb13732e
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
|
1be0d4ce33
|
|||
|
a1d4d65c42
|
|||
|
6728841195
|
|||
|
a5b159fca4
|
|||
| b71267bf42 |
9
.luarc.json
Normal file
9
.luarc.json
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"diagnostics.globals": [
|
||||
"printError",
|
||||
"turtle",
|
||||
"shell",
|
||||
"peripheral",
|
||||
"parallel"
|
||||
]
|
||||
}
|
||||
4
.vscode/settings.json
vendored
4
.vscode/settings.json
vendored
@ -2,6 +2,8 @@
|
||||
"Lua.diagnostics.globals": [
|
||||
"printError",
|
||||
"turtle",
|
||||
"shell"
|
||||
"shell",
|
||||
"peripheral",
|
||||
"parallel"
|
||||
]
|
||||
}
|
||||
BIN
audio/bangarang.dfpwm
Normal file
BIN
audio/bangarang.dfpwm
Normal file
Binary file not shown.
87
controller/audio_controller.lua
Normal file
87
controller/audio_controller.lua
Normal file
@ -0,0 +1,87 @@
|
||||
local dfpwm = require("cc.audio.dfpwm")
|
||||
|
||||
---@alias AudioControllerConfig {buffer_length_seconds: number}
|
||||
|
||||
---@class AudioController
|
||||
---@field config AudioControllerConfig
|
||||
---@field play boolean
|
||||
local AudioController = {}
|
||||
AudioController.__index = AudioController
|
||||
|
||||
---@return AudioController
|
||||
function AudioController:Create()
|
||||
local t = {}
|
||||
setmetatable(t, AudioController)
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Fields
|
||||
-----------------------------------------------------------------------------------------------
|
||||
t.config = {
|
||||
buffer_length_seconds = 1,
|
||||
}
|
||||
t.play = false
|
||||
|
||||
return t
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Audio Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
function AudioController:PlayAudio(filename)
|
||||
self.play = true
|
||||
|
||||
local decoder = dfpwm.make_decoder()
|
||||
while self.play do
|
||||
for chunk in io.lines(("audio/%s.dfpwm"):format(filename), self.config.buffer_length_seconds * 1024) do
|
||||
if not self.play then
|
||||
break
|
||||
end
|
||||
|
||||
local buffer = decoder(chunk)
|
||||
|
||||
while not self:GetSpeaker().playAudio(buffer) do
|
||||
if not self.play then
|
||||
break
|
||||
end
|
||||
|
||||
---@diagnostic disable-next-line: undefined-field
|
||||
os.pullEvent("speaker_audio_empty")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function AudioController:PlayAudioFactory(filename)
|
||||
local function play()
|
||||
self:PlayAudio(filename)
|
||||
end
|
||||
|
||||
return play
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Management Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
---@return table | nil
|
||||
function AudioController:GetSpeaker()
|
||||
return peripheral.find("speaker")
|
||||
end
|
||||
|
||||
function AudioController:StopPlaying()
|
||||
self.play = false
|
||||
self:GetSpeaker().stop()
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Main Method
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
function AudioController:Run()
|
||||
-- self:Configure()
|
||||
|
||||
self:PlayAudio("bangarang")
|
||||
end
|
||||
|
||||
return AudioController
|
||||
82
controller/audio_testing_controller.lua
Normal file
82
controller/audio_testing_controller.lua
Normal file
@ -0,0 +1,82 @@
|
||||
local TurtleController = require("controller.turtle_controller")
|
||||
local AudioController = require("controller.audio_controller")
|
||||
|
||||
---@class AudioTestingController
|
||||
---@field controller TurtleController
|
||||
---@field audio AudioController
|
||||
local AudioTestingController = {}
|
||||
AudioTestingController.__index = AudioTestingController
|
||||
|
||||
---@return AudioTestingController
|
||||
function AudioTestingController:Create()
|
||||
local t = {}
|
||||
setmetatable(t, AudioTestingController)
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Fields
|
||||
-----------------------------------------------------------------------------------------------
|
||||
t.controller = TurtleController:Create()
|
||||
t.audio = AudioController:Create()
|
||||
|
||||
return t
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Behavior Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
function AudioTestingController:TestAudioWithoutMovement()
|
||||
local function dancing()
|
||||
for _ = 1, 256 do
|
||||
self.controller:TurnRelative(1)
|
||||
end
|
||||
self.audio:StopPlaying()
|
||||
end
|
||||
|
||||
parallel.waitForAll(dancing, self.audio:PlayAudioFactory("bangarang"))
|
||||
end
|
||||
|
||||
function AudioTestingController:TestAudioWithMovement()
|
||||
local function movement()
|
||||
for _ = 1, 10 do
|
||||
self.controller:MoveForward(10)
|
||||
self.controller:MoveVertical(3)
|
||||
self.controller:TurnRelative(2)
|
||||
self.controller:MoveForward(10)
|
||||
self.controller:MoveVertical(-3)
|
||||
self.controller:TurnRelative(2)
|
||||
end
|
||||
self.audio:StopPlaying()
|
||||
end
|
||||
|
||||
parallel.waitForAll(movement, self.audio:PlayAudioFactory("bangarang"))
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Main Method
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
function AudioTestingController:Run()
|
||||
self.controller:Configure()
|
||||
self.controller:DisableMiningForward()
|
||||
self.controller:DisableMiningAbove()
|
||||
self.controller:DisableMiningBelow()
|
||||
|
||||
print("There are multiple tests available:")
|
||||
print("1: Audio without movement")
|
||||
print("2: Audio with movement")
|
||||
|
||||
local choice = 0
|
||||
while choice < 1 or choice > 2 do
|
||||
print("Choose a test by entering its number:")
|
||||
choice = tonumber(io.read()) or 0
|
||||
end
|
||||
|
||||
if choice == 1 then
|
||||
self:TestAudioWithoutMovement()
|
||||
elseif choice == 2 then
|
||||
self:TestAudioWithMovement()
|
||||
end
|
||||
end
|
||||
|
||||
return AudioTestingController
|
||||
@ -1,27 +1,27 @@
|
||||
local Direction = require("lib.direction")
|
||||
local TurtleController = require("controller.turtle_controller")
|
||||
local AudioController = require("controller.audio_controller")
|
||||
|
||||
---@alias ExcavationControllerConfig {slice_length: number, slice_height: number, center_slice_width: number, slice_width: number, slice_padding: number, slices_left: number, slices_right: number}
|
||||
|
||||
---@class ExcavationController
|
||||
---@field controller TurtleController
|
||||
---@field audio AudioController
|
||||
---@field config ExcavationControllerConfig
|
||||
local ExcavationController = {}
|
||||
ExcavationController.__index = ExcavationController
|
||||
|
||||
|
||||
---@return ExcavationController
|
||||
function ExcavationController:Create()
|
||||
local t = {}
|
||||
setmetatable(t, ExcavationController)
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Fields
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
t.controller = TurtleController:Create()
|
||||
t.audio = AudioController:Create()
|
||||
t.config = {
|
||||
slice_length = 0,
|
||||
slice_height = 0,
|
||||
@ -32,16 +32,13 @@ function ExcavationController:Create()
|
||||
slices_right = 0,
|
||||
}
|
||||
|
||||
|
||||
return t
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Behavior Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
---Excavates a single 1x1/1x2 tunnel of configured length.
|
||||
---Will leave the turtle wherever it ends up.
|
||||
---Only unstocks/refuels if required.
|
||||
@ -63,7 +60,6 @@ function ExcavationController:Excavate_1x1or2or3xL(mine_above, mine_below)
|
||||
self.controller:DisableMiningBelow()
|
||||
end
|
||||
|
||||
|
||||
---Excavates a single 1xH partial slice of configured length.
|
||||
---Will leave the turtle in its starting position.
|
||||
---Only unstocks/refuels if required.
|
||||
@ -81,7 +77,7 @@ function ExcavationController:Excavate_1xHxL()
|
||||
end
|
||||
|
||||
-- Mine 1x3xL
|
||||
for i = 1,number_of_1x3xL do
|
||||
for i = 1, number_of_1x3xL do
|
||||
self:Excavate_1x1or2or3xL(true, true)
|
||||
|
||||
self.controller:TurnRelative(2)
|
||||
@ -120,7 +116,6 @@ function ExcavationController:Excavate_1xHxL()
|
||||
self.controller:DisableMiningBelow()
|
||||
end
|
||||
|
||||
|
||||
---Excavates a single WxH slice of configured length (EAST to WEST).
|
||||
---Will leave the turtle in its starting position.
|
||||
---Only unstocks/refuels if required.
|
||||
@ -131,7 +126,7 @@ function ExcavationController:Excavate_WxHxL(center_slice)
|
||||
center_slice = center_slice or false
|
||||
local width = center_slice and self.config.center_slice_width or self.config.slice_width
|
||||
|
||||
for i = 1,width do
|
||||
for i = 1, width do
|
||||
self:Excavate_1xHxL()
|
||||
|
||||
if i == width then
|
||||
@ -150,7 +145,6 @@ function ExcavationController:Excavate_WxHxL(center_slice)
|
||||
self.controller:MoveBack()
|
||||
end
|
||||
|
||||
|
||||
---Excavates all slices.
|
||||
---Will leave the turtle refueled and unstocked in its 0x0x0 position.
|
||||
function ExcavationController:Excavate()
|
||||
@ -176,6 +170,7 @@ function ExcavationController:Excavate()
|
||||
self:Excavate_WxHxL(true)
|
||||
self.controller:MoveBack() -- (0, 0, 1)
|
||||
|
||||
if self.config.slices_right > 0 then
|
||||
-- Move to right slices starting location
|
||||
local padded_width_right = self.config.slices_right * (self.config.slice_width + self.config.slice_padding)
|
||||
self.controller:StorePosition()
|
||||
@ -189,7 +184,7 @@ function ExcavationController:Excavate()
|
||||
|
||||
-- Excavate right slices
|
||||
print("Excavating right slices")
|
||||
for i = 1,self.config.slices_right do
|
||||
for i = 1, self.config.slices_right do
|
||||
self:Excavate_WxHxL()
|
||||
|
||||
if i == self.config.slices_right then
|
||||
@ -206,7 +201,9 @@ function ExcavationController:Excavate()
|
||||
self.controller:TurnToDirection(Direction.NORTH)
|
||||
end
|
||||
self.controller:MoveBack() -- (0, 0, 1)
|
||||
end
|
||||
|
||||
if self.config.slices_left > 0 then
|
||||
-- Move to left slices starting location
|
||||
local center_width_left = self.config.center_slice_width - center_width_right
|
||||
self.controller:StorePosition()
|
||||
@ -220,7 +217,7 @@ function ExcavationController:Excavate()
|
||||
|
||||
-- Excavate left slices
|
||||
print("Excavate left slices")
|
||||
for i = 1,self.config.slices_left do
|
||||
for i = 1, self.config.slices_left do
|
||||
-- Move to the next slice
|
||||
self.controller:TurnToDirection(Direction.WEST)
|
||||
self.controller:EnableMiningForward()
|
||||
@ -245,19 +242,19 @@ function ExcavationController:Excavate()
|
||||
self.controller:TurnToDirection(Direction.NORTH)
|
||||
end
|
||||
self.controller:MoveBack() -- (0, 0, 1)
|
||||
end
|
||||
|
||||
-- Finish up
|
||||
self.controller:MoveToPosition(0, 0, 0, self.controller.config.storage_direction)
|
||||
self.controller:DropInventory()
|
||||
self.controller:DropInventoryIntoChest()
|
||||
self.controller:TurnToDirection(Direction.NORTH)
|
||||
self.audio:StopPlaying()
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Management Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
function ExcavationController:Configure()
|
||||
local config_complete = false
|
||||
|
||||
@ -291,23 +288,31 @@ function ExcavationController:Configure()
|
||||
local mined_width = mined_width_left + mined_width_right + self.config.center_slice_width
|
||||
|
||||
print("Configuration complete!")
|
||||
print(("Mining area spans %d x %d x %d (width x height x forward), totalling %d blocks."):format(
|
||||
padded_width, self.config.slice_height, self.config.slice_length, padded_width * self.config.slice_height * self.config.slice_length
|
||||
))
|
||||
print(("Turtle will mine %d block wide slices (%d wide in the center) with %d blocks of padding, totalling %d mined blocks."):format(
|
||||
self.config.slice_width, self.config.center_slice_width, self.config.slice_padding, mined_width * self.config.slice_height * self.config.slice_length
|
||||
))
|
||||
print(
|
||||
("Mining area spans %d x %d x %d (width x height x forward), totalling %d blocks."):format(
|
||||
padded_width,
|
||||
self.config.slice_height,
|
||||
self.config.slice_length,
|
||||
padded_width * self.config.slice_height * self.config.slice_length
|
||||
)
|
||||
)
|
||||
print(
|
||||
("Turtle will mine %d block wide slices (%d wide in the center) with %d blocks of padding, totalling %d mined blocks."):format(
|
||||
self.config.slice_width,
|
||||
self.config.center_slice_width,
|
||||
self.config.slice_padding,
|
||||
mined_width * self.config.slice_height * self.config.slice_length
|
||||
)
|
||||
)
|
||||
print("Do you want to accept the configuration (enter 1, otherwise 0)?")
|
||||
config_complete = tonumber(io.read()) == 1
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Main Method
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
function ExcavationController:Run()
|
||||
self.controller:Configure()
|
||||
self:Configure()
|
||||
@ -317,8 +322,9 @@ function ExcavationController:Run()
|
||||
turtle.refuel()
|
||||
self.controller:RefuelIfEmpty()
|
||||
|
||||
parallel.waitForAll(function()
|
||||
self:Excavate()
|
||||
end, self.audio:PlayAudioFactory("bangarang"))
|
||||
end
|
||||
|
||||
|
||||
return ExcavationController
|
||||
@ -1,211 +0,0 @@
|
||||
local Direction = require("lib.direction")
|
||||
local TurtleController = require("controller.turtle_controller")
|
||||
|
||||
---@class TestingController
|
||||
---@field controller TurtleController
|
||||
local TestingController = {}
|
||||
TestingController.__index = TestingController
|
||||
|
||||
|
||||
---@return TestingController
|
||||
function TestingController:Create()
|
||||
local t = {}
|
||||
setmetatable(t, TestingController)
|
||||
|
||||
t.controller = TurtleController:Create()
|
||||
|
||||
return t
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Behavior Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
function TestingController:TestRelativeMovementWithRelativeRotation()
|
||||
print("Testing relative movement with relative rotation...")
|
||||
|
||||
-- N: BackCenter (Center)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnRelative(1) -- E: FrontCenter (Center)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnRelative(2) -- W: FrontRight (Center)
|
||||
self.controller:MoveVertical(3)
|
||||
self.controller:TurnRelative(8) -- W: FrontRight (Top)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnRelative(3) -- S: FrontCenter (Top)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnRelative(9) -- W: BackCenter (Top)
|
||||
self.controller:MoveVertical(-3)
|
||||
self.controller:TurnRelative(1) -- N: BackCenter (Center)
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print(("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
|
||||
self.controller.position.x, self.controller.position.y, self.controller.position.z, self.controller.position.dir
|
||||
))
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
|
||||
function TestingController:TestRelativeMovementWithAbsoluteRotation()
|
||||
print("Testing relative movement with absolute rotation...")
|
||||
|
||||
-- N: BackCenter (Center)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnToDirection(Direction.EAST) -- E: FrontCenter (Center)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnToDirection(Direction.WEST) -- W: FrontRight (Center)
|
||||
self.controller:MoveVertical(3)
|
||||
self.controller:TurnToDirection(Direction.WEST) -- W: FrontRight (Top)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnToDirection(Direction.SOUTH) -- S: FrontCenter (Top)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnToDirection(Direction.WEST) -- W: BackCenter (Top)
|
||||
self.controller:MoveVertical(-3)
|
||||
self.controller:TurnToDirection(Direction.NORTH) -- N: BackCenter (Center)
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print(("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
|
||||
self.controller.position.x, self.controller.position.y, self.controller.position.z, self.controller.position.dir
|
||||
))
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
|
||||
function TestingController:TestAbsoluteMovementWithoutStack()
|
||||
print("Testing absolute movement without stack...")
|
||||
|
||||
-- N: BackCenter (Center)
|
||||
self.controller:MoveToPosition(0, 0, 3, Direction.EAST) -- E: FrontCenter (Center)
|
||||
self.controller:MoveToPosition(3, 0, 3, Direction.WEST) -- W: FrontRight (Center)
|
||||
self.controller:MoveToPosition(3, 3, 3, Direction.WEST) -- W: FrontRight (Top)
|
||||
self.controller:MoveToPosition(0, 3, 3, Direction.SOUTH) -- S: FrontCenter (Top)
|
||||
self.controller:MoveToPosition(0, 3, 0, Direction.WEST) -- W: BackCenter (Top)
|
||||
self.controller:MoveToPosition(0, 0, 0, Direction.NORTH) -- N: BackCenter (Center)
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print(("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
|
||||
self.controller.position.x, self.controller.position.y, self.controller.position.z, self.controller.position.dir
|
||||
))
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
|
||||
function TestingController:TestAbsoluteMovementWithStack()
|
||||
print("Testing absolute movement with stack...")
|
||||
|
||||
-- N: BotCenter (Center)
|
||||
self.controller:MoveToPosition(0, 0, 3, Direction.EAST) -- E: TopCenter (Center)
|
||||
self.controller:MoveBack() -- N: BotCenter (Center)
|
||||
self.controller:MoveToPosition(3, 3, 3, Direction.WEST) -- W: TopRight (Top)
|
||||
self.controller:MoveBack() -- N: BotCenter (Center)
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print(("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
|
||||
self.controller.position.x, self.controller.position.y, self.controller.position.z, self.controller.position.dir
|
||||
))
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
|
||||
function TestingController:TestUnstocking()
|
||||
print("Testing inventory unloading...")
|
||||
|
||||
self.controller:MoveToPosition(3, 0, 3, Direction.WEST)
|
||||
print("Please fill the entire inventory with items.")
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
self.controller:UnstockIfFull(true)
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
self.controller:MoveBack()
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
|
||||
function TestingController:TestRefueling()
|
||||
print("Testing refueling...")
|
||||
|
||||
self.controller:MoveToPosition(3, 0, 3, Direction.WEST)
|
||||
print("Please fill multiple inventory slots with items.")
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
self.controller:RefuelIfEmpty(true)
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
self.controller:MoveBack()
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Main Method
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
function TestingController:Run()
|
||||
self.controller:Configure()
|
||||
self.controller:DisableMiningForward()
|
||||
self.controller:DisableMiningAbove()
|
||||
self.controller:DisableMiningBelow()
|
||||
|
||||
print("There are multiple tests available:")
|
||||
print("1: Relative movement with relative rotation")
|
||||
print("2: Relative movement with absolute rotation")
|
||||
print("3: Absolute movement without stack")
|
||||
print("4: Absolute movement with stack")
|
||||
print("5: All movement tests")
|
||||
print("6: Unloading")
|
||||
print("7: Refueling")
|
||||
print("8: All non-movement tests")
|
||||
print("9: All tests")
|
||||
|
||||
local choice = 0
|
||||
while choice < 1 or choice > 9 do
|
||||
print("Choose a test by entering its number:")
|
||||
choice = tonumber(io.read()) or 0
|
||||
end
|
||||
|
||||
if choice == 1 then
|
||||
self:TestRelativeMovementWithRelativeRotation()
|
||||
elseif choice == 2 then
|
||||
self:TestRelativeMovementWithAbsoluteRotation()
|
||||
elseif choice == 3 then
|
||||
self:TestAbsoluteMovementWithoutStack()
|
||||
elseif choice == 4 then
|
||||
self:TestAbsoluteMovementWithStack()
|
||||
elseif choice == 5 then
|
||||
self:TestRelativeMovementWithRelativeRotation()
|
||||
self:TestRelativeMovementWithAbsoluteRotation()
|
||||
self:TestAbsoluteMovementWithoutStack()
|
||||
self:TestAbsoluteMovementWithStack()
|
||||
elseif choice == 6 then
|
||||
self:TestUnstocking()
|
||||
elseif choice == 7 then
|
||||
self:TestRefueling()
|
||||
elseif choice == 8 then
|
||||
self:TestUnstocking()
|
||||
self:TestRefueling()
|
||||
elseif choice == 9 then
|
||||
self:TestRelativeMovementWithRelativeRotation()
|
||||
self:TestRelativeMovementWithAbsoluteRotation()
|
||||
self:TestAbsoluteMovementWithoutStack()
|
||||
self:TestAbsoluteMovementWithStack()
|
||||
self:TestUnstocking()
|
||||
self:TestRefueling()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return TestingController
|
||||
@ -14,18 +14,15 @@ local Stack = require("lib.stack")
|
||||
local TurtleController = {}
|
||||
TurtleController.__index = TurtleController
|
||||
|
||||
|
||||
---@return TurtleController
|
||||
function TurtleController:Create()
|
||||
local t = {}
|
||||
setmetatable(t, TurtleController)
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Fields
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
t.config = {
|
||||
fuel_direction = Direction.EAST,
|
||||
fuel_name = turtle.getItemDetail(1) == nil and "" or turtle.getItemDetail(1).name,
|
||||
@ -39,16 +36,13 @@ function TurtleController:Create()
|
||||
t.mine_above = false
|
||||
t.mine_below = false
|
||||
|
||||
|
||||
return t
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Movement Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
---Positive numbers turn clockwise, negative numbers turn counterclockwise
|
||||
---@param number_of_turns number
|
||||
function TurtleController:TurnRelative(number_of_turns)
|
||||
@ -66,7 +60,7 @@ function TurtleController:TurnRelative(number_of_turns)
|
||||
else
|
||||
-- print(("Turtle is turning by %d (shortened to %d)..."):format(number_of_turns, turns))
|
||||
|
||||
for _ = 1,turns do
|
||||
for _ = 1, turns do
|
||||
turtle.turnRight()
|
||||
end
|
||||
end
|
||||
@ -75,7 +69,6 @@ function TurtleController:TurnRelative(number_of_turns)
|
||||
self.position.dir = (self.position.dir + number_of_turns) % 4
|
||||
end
|
||||
|
||||
|
||||
---@param direction Direction
|
||||
function TurtleController:TurnToDirection(direction)
|
||||
if self.position.dir == direction then
|
||||
@ -85,7 +78,6 @@ function TurtleController:TurnToDirection(direction)
|
||||
self:TurnRelative(direction - self.position.dir)
|
||||
end
|
||||
|
||||
|
||||
---Move forward by a number of blocks depending on the current rotation
|
||||
---@param number_of_blocks number
|
||||
---@param skip_unstocking boolean | nil
|
||||
@ -99,7 +91,7 @@ function TurtleController:MoveForward(number_of_blocks, skip_unstocking, skip_re
|
||||
|
||||
-- print(("Turtle is moving forward by %d blocks..."):format(number_of_blocks))
|
||||
|
||||
for _ = 1,math.abs(number_of_blocks) do
|
||||
for _ = 1, math.abs(number_of_blocks) do
|
||||
if not skip_refueling then
|
||||
self:RefuelIfEmpty()
|
||||
end
|
||||
@ -110,15 +102,24 @@ function TurtleController:MoveForward(number_of_blocks, skip_unstocking, skip_re
|
||||
-- Mine/Move
|
||||
if self.mine_forward then
|
||||
while not turtle.forward() do
|
||||
if self:TestForBlock("minecraft:chest") then
|
||||
error("Won't mine because a chest is in the way!")
|
||||
end
|
||||
turtle.dig()
|
||||
end
|
||||
elseif not turtle.forward() then
|
||||
error("Turtle failed to move forward!")
|
||||
end
|
||||
if self.mine_above then
|
||||
if self:TestForBlock("minecraft:chest", true, false) then
|
||||
error("Won't mine because a chest is in the way!")
|
||||
end
|
||||
turtle.digUp()
|
||||
end
|
||||
if self.mine_below then
|
||||
if self:TestForBlock("minecraft:chest", false, true) then
|
||||
error("Won't mine because a chest is in the way!")
|
||||
end
|
||||
turtle.digDown()
|
||||
end
|
||||
|
||||
@ -152,7 +153,7 @@ function TurtleController:MoveVertical(number_of_blocks, skip_unstocking, skip_r
|
||||
local mine_function = number_of_blocks > 0 and turtle.digUp or turtle.digDown
|
||||
local mine_enabled = number_of_blocks > 0 and self.mine_above or self.mine_below
|
||||
|
||||
for _ = 1,math.abs(number_of_blocks) do
|
||||
for _ = 1, math.abs(number_of_blocks) do
|
||||
if not skip_refueling then
|
||||
self:RefuelIfEmpty()
|
||||
end
|
||||
@ -160,13 +161,15 @@ function TurtleController:MoveVertical(number_of_blocks, skip_unstocking, skip_r
|
||||
self:UnstockIfFull()
|
||||
end
|
||||
|
||||
-- Mine
|
||||
-- Mine/Move
|
||||
if mine_enabled then
|
||||
while not move_function() do
|
||||
if self:TestForBlock("minecraft:chest", number_of_blocks > 0, number_of_blocks < 0) then
|
||||
error("Won't mine because a chest is in the way!")
|
||||
end
|
||||
mine_function()
|
||||
end
|
||||
|
||||
-- Move
|
||||
if not move_function() then
|
||||
elseif not move_function() then
|
||||
error("Turtle failed to move vertically!")
|
||||
end
|
||||
|
||||
@ -179,13 +182,11 @@ function TurtleController:MoveVertical(number_of_blocks, skip_unstocking, skip_r
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---Stores the current position on the stack so we can return using TurtleController:MoveBack()
|
||||
function TurtleController:StorePosition()
|
||||
self.last_positions:Push(Position:Copy(self.position))
|
||||
end
|
||||
|
||||
|
||||
---Move to an absolute position. Stores the current position on the stack so we can return using TurtleController:MoveBack()
|
||||
---@param x number The EAST/WEST axis (grows from WEST to EAST)
|
||||
---@param y number The UP/DOWN axis (grows from DOWN to UP)
|
||||
@ -199,7 +200,15 @@ function TurtleController:MoveToPosition(x, y, z, dir, skip_unstocking, skip_ref
|
||||
-- Store the current position on the stack, so we can return using TurtleController:MoveBack()
|
||||
self.last_positions:Push(Position:Copy(self.position))
|
||||
|
||||
-- Store mining config so we can restore it later
|
||||
local mine_forward = self.mine_forward
|
||||
local mine_above = self.mine_above
|
||||
local mine_below = self.mine_below
|
||||
|
||||
-- EAST/WEST axis (do first to not interfere with chests)
|
||||
self:EnableMiningForward()
|
||||
self:DisableMiningAbove()
|
||||
self:DisableMiningBelow()
|
||||
if self.position.x > x then
|
||||
self:TurnToDirection(Direction.WEST)
|
||||
elseif self.position.x < x then
|
||||
@ -216,18 +225,40 @@ function TurtleController:MoveToPosition(x, y, z, dir, skip_unstocking, skip_ref
|
||||
self:MoveForward(math.abs(z - self.position.z), skip_unstocking, skip_refueling)
|
||||
|
||||
-- UP/DOWN axis
|
||||
self:DisableMiningForward()
|
||||
if y < self.position.y then
|
||||
self:EnableMiningBelow()
|
||||
elseif y > self.position.y then
|
||||
self:EnableMiningAbove()
|
||||
end
|
||||
self:MoveVertical(y - self.position.y, skip_unstocking, skip_refueling)
|
||||
|
||||
-- Direction
|
||||
self:TurnToDirection(dir or Direction.NORTH)
|
||||
|
||||
-- Restore mining config
|
||||
if mine_forward then
|
||||
self:EnableMiningForward()
|
||||
else
|
||||
self:DisableMiningForward()
|
||||
end
|
||||
if mine_above then
|
||||
self:EnableMiningAbove()
|
||||
else
|
||||
self:DisableMiningAbove()
|
||||
end
|
||||
if mine_below then
|
||||
self:EnableMiningBelow()
|
||||
else
|
||||
self:DisableMiningBelow()
|
||||
end
|
||||
|
||||
-- Sanity check
|
||||
if not(self.position.x == x and self.position.y == y and self.position.z == z and self.position.dir == dir) then
|
||||
if not (self.position.x == x and self.position.y == y and self.position.z == z and self.position.dir == dir) then
|
||||
error("TurtleController:MoveToPosition failed to move to target position!")
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---Move by a vector. Stores the current position on the stack so we can return using TurtleController:MoveBack()
|
||||
---@param x number The EAST/WEST axis (grows from WEST to EAST)
|
||||
---@param y number The UP/DOWN axis (grows from DOWN to UP)
|
||||
@ -236,10 +267,16 @@ end
|
||||
---@param skip_unstocking boolean | nil
|
||||
---@param skip_refueling boolean | nil
|
||||
function TurtleController:MoveByVector(x, y, z, dir, skip_unstocking, skip_refueling)
|
||||
self:MoveToPosition(self.position.x + x, self.position.y + y, self.position.z + z, dir, skip_unstocking, skip_refueling)
|
||||
self:MoveToPosition(
|
||||
self.position.x + x,
|
||||
self.position.y + y,
|
||||
self.position.z + z,
|
||||
dir,
|
||||
skip_unstocking,
|
||||
skip_refueling
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
---Move to the previously stored position and pop this position from the stack.
|
||||
---@param skip_unstocking boolean | nil
|
||||
---@param skip_refueling boolean | nil
|
||||
@ -249,19 +286,55 @@ function TurtleController:MoveBack(skip_unstocking, skip_refueling)
|
||||
if last_position == nil then
|
||||
error("Failed to obtain last_position to move back!")
|
||||
else
|
||||
self:MoveToPosition(last_position.x, last_position.y, last_position.z, last_position.dir, skip_unstocking, skip_refueling)
|
||||
self:MoveToPosition(
|
||||
last_position.x,
|
||||
last_position.y,
|
||||
last_position.z,
|
||||
last_position.dir,
|
||||
skip_unstocking,
|
||||
skip_refueling
|
||||
)
|
||||
|
||||
-- Pop the stack because MoveToPosition pushes our current position
|
||||
self.last_positions:Pop()
|
||||
end
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Testing Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
---@param block_name string
|
||||
---@param above boolean | nil
|
||||
---@param below boolean | nil
|
||||
---@return boolean
|
||||
function TurtleController:TestForBlock(block_name, above, below)
|
||||
above = above or false
|
||||
below = below or false
|
||||
if above and below then
|
||||
error("Can only test for blocks in one direction!")
|
||||
end
|
||||
|
||||
local inspect_function = turtle.inspect
|
||||
if above then
|
||||
inspect_function = turtle.inspectUp
|
||||
elseif below then
|
||||
inspect_function = turtle.inspectDown
|
||||
end
|
||||
|
||||
local has_block, block_data = inspect_function()
|
||||
|
||||
if not has_block then
|
||||
return false
|
||||
end
|
||||
|
||||
return block_data.name == block_name
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Inventory Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
---@return boolean
|
||||
function TurtleController:HasFuel()
|
||||
local level = turtle.getFuelLevel()
|
||||
@ -270,10 +343,9 @@ function TurtleController:HasFuel()
|
||||
return level > distance_home + self.config.refuel_safety_margin
|
||||
end
|
||||
|
||||
|
||||
---@return boolean
|
||||
function TurtleController:HasInventorySpace()
|
||||
for slot = 1,16 do
|
||||
for slot = 1, 16 do
|
||||
if turtle.getItemDetail(slot) == nil then
|
||||
return true
|
||||
end
|
||||
@ -282,11 +354,14 @@ function TurtleController:HasInventorySpace()
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
---@param slot number
|
||||
---@param count number
|
||||
---@return boolean
|
||||
function TurtleController:SuckItem(slot, count)
|
||||
function TurtleController:SuckItemFromChest(slot, count)
|
||||
if not self:TestForBlock("minecraft:chest") then
|
||||
error("Can't suck item: no chest!")
|
||||
end
|
||||
|
||||
local previous_slot = turtle.getSelectedSlot()
|
||||
|
||||
turtle.select(slot or 1)
|
||||
@ -297,11 +372,14 @@ function TurtleController:SuckItem(slot, count)
|
||||
return sucked
|
||||
end
|
||||
|
||||
|
||||
---@param slot number
|
||||
---@param count number
|
||||
---@return boolean
|
||||
function TurtleController:DropItem(slot, count)
|
||||
function TurtleController:DropItemIntoChest(slot, count)
|
||||
if not self:TestForBlock("minecraft:chest") then
|
||||
error("Can't drop item: no chest!")
|
||||
end
|
||||
|
||||
local previous_slot = turtle.getSelectedSlot()
|
||||
|
||||
turtle.select(slot or 1)
|
||||
@ -312,11 +390,14 @@ function TurtleController:DropItem(slot, count)
|
||||
return dropped
|
||||
end
|
||||
|
||||
function TurtleController:DropInventoryIntoChest()
|
||||
if not self:TestForBlock("minecraft:chest") then
|
||||
error("Can't drop item: no chest!")
|
||||
end
|
||||
|
||||
function TurtleController:DropInventory()
|
||||
print("Dropping inventory into chest...")
|
||||
|
||||
for slot = 1,16 do
|
||||
for slot = 1, 16 do
|
||||
turtle.select(slot)
|
||||
turtle.drop()
|
||||
end
|
||||
@ -324,7 +405,6 @@ function TurtleController:DropInventory()
|
||||
turtle.select(1)
|
||||
end
|
||||
|
||||
|
||||
---@param skip_inventory_check boolean | nil
|
||||
function TurtleController:UnstockIfFull(skip_inventory_check)
|
||||
skip_inventory_check = skip_inventory_check or false
|
||||
@ -338,13 +418,14 @@ function TurtleController:UnstockIfFull(skip_inventory_check)
|
||||
print("Turtle is unstocking...")
|
||||
|
||||
self:MoveToPosition(0, 0, 0, self.config.storage_direction, true, true)
|
||||
self:DropInventory()
|
||||
self:DropInventoryIntoChest()
|
||||
self:RefuelIfEmpty()
|
||||
|
||||
self:TurnToDirection(Direction.NORTH)
|
||||
self:MoveForward(1)
|
||||
self:MoveBack(true, true)
|
||||
end
|
||||
|
||||
|
||||
---@param skip_fuel_check boolean | nil
|
||||
function TurtleController:RefuelIfEmpty(skip_fuel_check)
|
||||
skip_fuel_check = skip_fuel_check or false
|
||||
@ -359,7 +440,7 @@ function TurtleController:RefuelIfEmpty(skip_fuel_check)
|
||||
|
||||
-- Clear our inventory into the storage chest
|
||||
self:MoveToPosition(0, 0, 0, self.config.storage_direction, true, true)
|
||||
self:DropInventory()
|
||||
self:DropInventoryIntoChest()
|
||||
|
||||
-- Prepare refueling
|
||||
self:TurnToDirection(self.config.fuel_direction)
|
||||
@ -378,24 +459,30 @@ function TurtleController:RefuelIfEmpty(skip_fuel_check)
|
||||
-- Refuel until we hit the refuel_amount
|
||||
local before_level = turtle.getFuelLevel()
|
||||
repeat
|
||||
if not self:SuckItem(1, 1) then
|
||||
if not self:SuckItemFromChest(1, 1) then
|
||||
error("Failed to suck fuel out of fuel chest!")
|
||||
end
|
||||
turtle.refuel()
|
||||
until turtle.getFuelLevel() >= target_fuel_level
|
||||
local after_level = turtle.getFuelLevel()
|
||||
|
||||
self:TurnToDirection(Direction.NORTH)
|
||||
self:MoveForward(1)
|
||||
self:MoveBack(true, true)
|
||||
|
||||
print(("Refuelled %d units, current level is %d (old level was %d)"):format(after_level - before_level, after_level, before_level))
|
||||
print(
|
||||
("Refuelled %d units, current level is %d (old level was %d)"):format(
|
||||
after_level - before_level,
|
||||
after_level,
|
||||
before_level
|
||||
)
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Management Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
function TurtleController:Configure()
|
||||
local config_complete = false
|
||||
|
||||
@ -422,41 +509,38 @@ function TurtleController:Configure()
|
||||
self.config.storage_direction = tonumber(io.read()) or Direction.EAST
|
||||
|
||||
print("Configuration complete!")
|
||||
print(("Turtle will consume \"%s\" for fuel. Put the desired fuel into the first slot to change."):format(self.config.fuel_name))
|
||||
print(
|
||||
('Turtle will consume "%s" for fuel. Put the desired fuel into the first slot to change.'):format(
|
||||
self.config.fuel_name
|
||||
)
|
||||
)
|
||||
print("Do you want to accept the configuration (enter 1, otherwise 0)?")
|
||||
config_complete = tonumber(io.read()) == 1
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function TurtleController:EnableMiningForward()
|
||||
self.mine_forward = true
|
||||
end
|
||||
|
||||
|
||||
function TurtleController:DisableMiningForward()
|
||||
self.mine_forward = false
|
||||
end
|
||||
|
||||
|
||||
function TurtleController:EnableMiningAbove()
|
||||
self.mine_above = true
|
||||
end
|
||||
|
||||
|
||||
function TurtleController:DisableMiningAbove()
|
||||
self.mine_above = false
|
||||
end
|
||||
|
||||
|
||||
function TurtleController:EnableMiningBelow()
|
||||
self.mine_below = true
|
||||
end
|
||||
|
||||
|
||||
function TurtleController:DisableMiningBelow()
|
||||
self.mine_below = false
|
||||
end
|
||||
|
||||
|
||||
return TurtleController
|
||||
220
controller/turtle_testing_controller.lua
Normal file
220
controller/turtle_testing_controller.lua
Normal file
@ -0,0 +1,220 @@
|
||||
local Direction = require("lib.direction")
|
||||
local TurtleController = require("controller.turtle_controller")
|
||||
|
||||
---@class TurtleTestingController
|
||||
---@field controller TurtleController
|
||||
local TurtleTestingController = {}
|
||||
TurtleTestingController.__index = TurtleTestingController
|
||||
|
||||
---@return TurtleTestingController
|
||||
function TurtleTestingController:Create()
|
||||
local t = {}
|
||||
setmetatable(t, TurtleTestingController)
|
||||
|
||||
t.controller = TurtleController:Create()
|
||||
|
||||
return t
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Behavior Methods
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
function TurtleTestingController:TestRelativeMovementWithRelativeRotation()
|
||||
print("Testing relative movement with relative rotation...")
|
||||
|
||||
-- N: BackCenter (Center)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnRelative(1) -- E: FrontCenter (Center)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnRelative(2) -- W: FrontRight (Center)
|
||||
self.controller:MoveVertical(3)
|
||||
self.controller:TurnRelative(8) -- W: FrontRight (Top)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnRelative(3) -- S: FrontCenter (Top)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnRelative(9) -- W: BackCenter (Top)
|
||||
self.controller:MoveVertical(-3)
|
||||
self.controller:TurnRelative(1) -- N: BackCenter (Center)
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print(
|
||||
("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
|
||||
self.controller.position.x,
|
||||
self.controller.position.y,
|
||||
self.controller.position.z,
|
||||
self.controller.position.dir
|
||||
)
|
||||
)
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
function TurtleTestingController:TestRelativeMovementWithAbsoluteRotation()
|
||||
print("Testing relative movement with absolute rotation...")
|
||||
|
||||
-- N: BackCenter (Center)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnToDirection(Direction.EAST) -- E: FrontCenter (Center)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnToDirection(Direction.WEST) -- W: FrontRight (Center)
|
||||
self.controller:MoveVertical(3)
|
||||
self.controller:TurnToDirection(Direction.WEST) -- W: FrontRight (Top)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnToDirection(Direction.SOUTH) -- S: FrontCenter (Top)
|
||||
self.controller:MoveForward(3)
|
||||
self.controller:TurnToDirection(Direction.WEST) -- W: BackCenter (Top)
|
||||
self.controller:MoveVertical(-3)
|
||||
self.controller:TurnToDirection(Direction.NORTH) -- N: BackCenter (Center)
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print(
|
||||
("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
|
||||
self.controller.position.x,
|
||||
self.controller.position.y,
|
||||
self.controller.position.z,
|
||||
self.controller.position.dir
|
||||
)
|
||||
)
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
function TurtleTestingController:TestAbsoluteMovementWithoutStack()
|
||||
print("Testing absolute movement without stack...")
|
||||
|
||||
-- N: BackCenter (Center)
|
||||
self.controller:MoveToPosition(0, 0, 3, Direction.EAST) -- E: FrontCenter (Center)
|
||||
self.controller:MoveToPosition(3, 0, 3, Direction.WEST) -- W: FrontRight (Center)
|
||||
self.controller:MoveToPosition(3, 3, 3, Direction.WEST) -- W: FrontRight (Top)
|
||||
self.controller:MoveToPosition(0, 3, 3, Direction.SOUTH) -- S: FrontCenter (Top)
|
||||
self.controller:MoveToPosition(0, 3, 0, Direction.WEST) -- W: BackCenter (Top)
|
||||
self.controller:MoveToPosition(0, 0, 0, Direction.NORTH) -- N: BackCenter (Center)
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print(
|
||||
("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
|
||||
self.controller.position.x,
|
||||
self.controller.position.y,
|
||||
self.controller.position.z,
|
||||
self.controller.position.dir
|
||||
)
|
||||
)
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
function TurtleTestingController:TestAbsoluteMovementWithStack()
|
||||
print("Testing absolute movement with stack...")
|
||||
|
||||
-- N: BotCenter (Center)
|
||||
self.controller:MoveToPosition(0, 0, 3, Direction.EAST) -- E: TopCenter (Center)
|
||||
self.controller:MoveBack() -- N: BotCenter (Center)
|
||||
self.controller:MoveToPosition(3, 3, 3, Direction.WEST) -- W: TopRight (Top)
|
||||
self.controller:MoveBack() -- N: BotCenter (Center)
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print(
|
||||
("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
|
||||
self.controller.position.x,
|
||||
self.controller.position.y,
|
||||
self.controller.position.z,
|
||||
self.controller.position.dir
|
||||
)
|
||||
)
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
function TurtleTestingController:TestUnstocking()
|
||||
print("Testing inventory unloading...")
|
||||
|
||||
self.controller:MoveToPosition(3, 0, 3, Direction.WEST)
|
||||
print("Please fill the entire inventory with items.")
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
self.controller:UnstockIfFull(true)
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
self.controller:MoveBack()
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
function TurtleTestingController:TestRefueling()
|
||||
print("Testing refueling...")
|
||||
|
||||
self.controller:MoveToPosition(3, 0, 3, Direction.WEST)
|
||||
print("Please fill multiple inventory slots with items.")
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
self.controller:RefuelIfEmpty(true)
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
self.controller:MoveBack()
|
||||
|
||||
print("The turtle should be in its original location.")
|
||||
print("Press Enter to continue")
|
||||
_ = io.read()
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- Main Method
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
function TurtleTestingController:Run()
|
||||
self.controller:Configure()
|
||||
self.controller:DisableMiningForward()
|
||||
self.controller:DisableMiningAbove()
|
||||
self.controller:DisableMiningBelow()
|
||||
|
||||
print("There are multiple tests available:")
|
||||
print("1: Relative movement with relative rotation")
|
||||
print("2: Relative movement with absolute rotation")
|
||||
print("3: Absolute movement without stack")
|
||||
print("4: Absolute movement with stack")
|
||||
print("5: All movement tests")
|
||||
print("6: Unloading")
|
||||
print("7: Refueling")
|
||||
print("8: All non-movement tests")
|
||||
print("9: All tests")
|
||||
|
||||
local choice = 0
|
||||
while choice < 1 or choice > 9 do
|
||||
print("Choose a test by entering its number:")
|
||||
choice = tonumber(io.read()) or 0
|
||||
end
|
||||
|
||||
if choice == 1 then
|
||||
self:TestRelativeMovementWithRelativeRotation()
|
||||
elseif choice == 2 then
|
||||
self:TestRelativeMovementWithAbsoluteRotation()
|
||||
elseif choice == 3 then
|
||||
self:TestAbsoluteMovementWithoutStack()
|
||||
elseif choice == 4 then
|
||||
self:TestAbsoluteMovementWithStack()
|
||||
elseif choice == 5 then
|
||||
self:TestRelativeMovementWithRelativeRotation()
|
||||
self:TestRelativeMovementWithAbsoluteRotation()
|
||||
self:TestAbsoluteMovementWithoutStack()
|
||||
self:TestAbsoluteMovementWithStack()
|
||||
elseif choice == 6 then
|
||||
self:TestUnstocking()
|
||||
elseif choice == 7 then
|
||||
self:TestRefueling()
|
||||
elseif choice == 8 then
|
||||
self:TestUnstocking()
|
||||
self:TestRefueling()
|
||||
elseif choice == 9 then
|
||||
self:TestRelativeMovementWithRelativeRotation()
|
||||
self:TestRelativeMovementWithAbsoluteRotation()
|
||||
self:TestAbsoluteMovementWithoutStack()
|
||||
self:TestAbsoluteMovementWithStack()
|
||||
self:TestUnstocking()
|
||||
self:TestRefueling()
|
||||
end
|
||||
end
|
||||
|
||||
return TurtleTestingController
|
||||
@ -3,7 +3,7 @@ local Direction = {
|
||||
NORTH = 0,
|
||||
EAST = 1,
|
||||
SOUTH = 2,
|
||||
WEST = 3
|
||||
WEST = 3,
|
||||
}
|
||||
|
||||
return Direction
|
||||
@ -8,7 +8,6 @@ local Direction = require("lib.direction")
|
||||
local Position = {}
|
||||
Position.__index = Position
|
||||
|
||||
|
||||
---@return Position
|
||||
function Position:Empty()
|
||||
local t = {}
|
||||
|
||||
@ -1,11 +1,8 @@
|
||||
local Position = require("lib.position")
|
||||
|
||||
---@class Stack
|
||||
---@field elements Position[]
|
||||
local Stack = {}
|
||||
Stack.__index = Stack
|
||||
|
||||
|
||||
---@return Stack
|
||||
function Stack:Create()
|
||||
-- stack table
|
||||
@ -18,7 +15,6 @@ function Stack:Create()
|
||||
return t
|
||||
end
|
||||
|
||||
|
||||
---@param element Position
|
||||
function Stack:Push(element)
|
||||
if element == nil or element == {} then
|
||||
@ -29,7 +25,6 @@ function Stack:Push(element)
|
||||
table.insert(self.elements, element)
|
||||
end
|
||||
|
||||
|
||||
---@return Position | nil
|
||||
function Stack:Pop()
|
||||
if self:Count() == 0 then
|
||||
@ -40,7 +35,6 @@ function Stack:Pop()
|
||||
return table.remove(self.elements)
|
||||
end
|
||||
|
||||
|
||||
---@return Position | nil
|
||||
function Stack:Peek()
|
||||
if self:Count() == 0 then
|
||||
@ -51,11 +45,9 @@ function Stack:Peek()
|
||||
return self.elements[#self.elements]
|
||||
end
|
||||
|
||||
|
||||
---@return number
|
||||
function Stack:Count()
|
||||
return #self.elements
|
||||
end
|
||||
|
||||
|
||||
return Stack
|
||||
27
main.lua
27
main.lua
@ -1,15 +1,20 @@
|
||||
local TestingController = require("controller.testing_controller")
|
||||
local TurtleTestingController = require("controller.turtle_testing_controller")
|
||||
local AudioTestingController = require("controller.audio_testing_controller")
|
||||
local ExcavationController = require("controller.excavation_controller")
|
||||
|
||||
local AudioController = require("controller.audio_controller")
|
||||
|
||||
local controllers = {
|
||||
TestingController:Create(),
|
||||
TurtleTestingController:Create(),
|
||||
AudioTestingController:Create(),
|
||||
ExcavationController:Create(),
|
||||
AudioController:Create(),
|
||||
}
|
||||
|
||||
print("Multiple controllers are available:")
|
||||
print("1: Testing Mode")
|
||||
print("2: Volume Excavation")
|
||||
print("1: Turtle Testing Mode")
|
||||
print("2: Audio Testing Mode")
|
||||
print("3: Volume Excavation")
|
||||
print("4: Play Bangarang")
|
||||
|
||||
local choice = 0
|
||||
while choice < 1 or choice > #controllers do
|
||||
@ -19,11 +24,13 @@ end
|
||||
|
||||
controllers[choice]:Run()
|
||||
|
||||
-- TODO: When refueling but chest is missing, wait there until the user puts a chest with fuel
|
||||
-- TODO: Improve error handling: Don't abort the program in all cases,
|
||||
-- but wait until the user fixes the issue (e.g. places a chest)
|
||||
|
||||
-- TODO: StackOverflow once the inventory is full, unstocking doesn't work...
|
||||
-- Is the InventoryFull check wrong?
|
||||
-- TODO: Test if there's a chest when dropping/sucking/mining (don't mine chests!)
|
||||
-- TODO: Add shortcuts for the volume excavation:
|
||||
-- - Tunnel forward 3x2 or 3x3 with specified length
|
||||
-- - Excavate downwards (quarry) in a square, specify side length
|
||||
-- TODO: Add controller to build rooms with walls of a specified material
|
||||
-- TODO: Support specifying the mining height
|
||||
-- TODO: Add a stair building mode (specify side length, min 2x2)
|
||||
-- TODO: Add configurable trash_list with items that won't be picked up
|
||||
-- TODO: Add a speaker to the turtle (listen to music while mining)
|
||||
Reference in New Issue
Block a user