Add AudioTestingController
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23
main.lua
23
main.lua
@ -1,17 +1,20 @@
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local TestingController = require("controller.testing_controller")
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local TurtleTestingController = require("controller.turtle_testing_controller")
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local AudioTestingController = require("controller.audio_testing_controller")
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local ExcavationController = require("controller.excavation_controller")
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local AudioController = require("controller.audio_controller")
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local controllers = {
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TestingController:Create(),
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TurtleTestingController:Create(),
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AudioTestingController:Create(),
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ExcavationController:Create(),
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AudioController:Create(),
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}
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print("Multiple controllers are available:")
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print("1: Testing Mode")
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print("2: Volume Excavation")
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print("3: Play Bangarang")
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print("1: Turtle Testing Mode")
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print("2: Audio Testing Mode")
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print("3: Volume Excavation")
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print("4: Play Bangarang")
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local choice = 0
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while choice < 1 or choice > #controllers do
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@ -21,10 +24,12 @@ end
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controllers[choice]:Run()
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-- TODO: StackOverflow once the inventory is full, unstocking doesn't work...
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-- Is the InventoryFull check wrong?
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-- TODO: Test if there's a chest when dropping/sucking/mining (don't mine chests!)
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-- TODO: Add controller to build rooms with walls of a specified material
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-- TODO: Support specifying the mining height
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-- TODO: Add configurable trash_list with items that won't be picked up
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-- TODO: Add a speaker to the turtle (listen to music while mining)
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-- TODO: When refueling but chest is missing, wait there until the user puts a chest with fuel
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-- TODO: Add emergency return routine if can't move (e.g. try to move in different directions first)
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-- TODO: Add shortcuts for the volume excavation:
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-- - Tunnel forward 3x2 or 3x3 with specified length
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-- - Excavate downwards (quarry) in a square, specify side length
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-- TODO: Add a stair building mode (specify side length, min 2x2)
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