1

Implement testing for blocks in front/above/below the turtle so we don't mine chests

This commit is contained in:
2025-10-07 17:13:34 +02:00
parent a1d4d65c42
commit 1be0d4ce33
3 changed files with 53 additions and 13 deletions

View File

@ -24,12 +24,13 @@ end
controllers[choice]:Run()
-- TODO: Test if there's a chest when dropping/sucking/mining (don't mine chests!)
-- TODO: Add controller to build rooms with walls of a specified material
-- TODO: Add configurable trash_list with items that won't be picked up
-- TODO: When refueling but chest is missing, wait there until the user puts a chest with fuel
-- TODO: Add emergency return routine if can't move (e.g. try to move in different directions first)
-- TODO: Improve error handling: Don't abort the program in all cases,
-- but wait until the user fixes the issue (e.g. places a chest)
-- TODO: Add shortcuts for the volume excavation:
-- - Tunnel forward 3x2 or 3x3 with specified length
-- - Excavate downwards (quarry) in a square, specify side length
-- TODO: Add controller to build rooms with walls of a specified material
-- TODO: Add a stair building mode (specify side length, min 2x2)
-- TODO: Add configurable trash_list with items that won't be picked up