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lecture-operating-system-de…/c_os/user/lib/Array.h

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1.5 KiB
C++

#ifndef __ARRAY_INCLUDE_H
#define __ARRAY_INCLUDE_H
#include "user/lib/Iterator.h"
#include <utility>
namespace bse {
template<typename T, const std::size_t N>
class array {
public:
using iterator = ContinuousIterator<T>;
private:
T buf[N];
public:
array() {}; // If i write default something like bse::array<int, 10> arr; is not initialized...
iterator begin() { return iterator(&buf[0]); }
iterator begin() const { return iterator(&buf[0]); }
iterator end() { return iterator(&buf[N]); }
iterator end() const { return iterator(&buf[N]); }
T& operator[](std::size_t i) { return this->buf[i]; }
constexpr const T& operator[](std::size_t i) const { return this->buf[i]; }
T* operator&() { return &buf[0]; } // Not standard, I don't know yet if this will turn out to be a bad idea
const T* operator&() const { return &buf[0]; }
void swap(array<T, N>& other) {
for (std::size_t i = 0; i < N; ++i) {
std::swap(this->buf[i], other[i]);
}
}
// Array& other has to have size n:
// arr1.swap_n<5>(arr2) => arr2 has size 5, arr1 has size >= 5
template<std::size_t n>
void swap_n(array<T, n>& other) {
for (std::size_t i = 0; i < n; ++i) {
std::swap(this->buf[i], other[i]);
}
}
constexpr std::size_t size() const {
return N;
}
};
} // namespace bse
#endif