157 lines
6.9 KiB
C++
Executable File
157 lines
6.9 KiB
C++
Executable File
#include "kernel/allocator/TreeAllocator.h"
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#include "kernel/Globals.h"
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#include <stddef.h>
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// NOTE: I added this file
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void TreeAllocator::init() {
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this->free_start = (tree_block_t*)this->heap_start;
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this->free_start->allocated = false;
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this->free_start->left = NULL;
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this->free_start->right = NULL;
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this->free_start->parent = NULL;
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this->free_start->red = false; // The root is always black
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this->free_start->next = (list_block_t*)this->free_start;
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this->free_start->previous = (list_block_t*)this->free_start;
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if constexpr (DEBUG) { kout << "Initialized Tree Allocator" << endl; }
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}
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void TreeAllocator::dump_free_memory() {
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kout << "Free Memory:" << endl;
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list_block_t* current = (list_block_t*)this->heap_start;
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do {
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if (!current->allocated) {
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kout << " - Free Block at " << (unsigned int)current << ", Size: " << (unsigned int)current->next - (unsigned int)current << endl;
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}
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current = current->next;
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} while ((unsigned int)current != this->heap_start);
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}
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void* TreeAllocator::alloc(unsigned int req_size) {
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if constexpr (DEBUG) { kout << "Requested " << dec << req_size << " Bytes" << endl; }
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// Round to word borders + tree_block size
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unsigned int rreq_size = req_size;
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if (rreq_size < sizeof(tree_block_t) - sizeof(list_block_t)) {
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// the list_block_t is part of every block, but when freeing
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// memory we need enough space to store the rbt metadata
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rreq_size = sizeof(tree_block_t) - sizeof(list_block_t);
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if constexpr (DEBUG) { kout << " - Increased block size for rbt metadata" << endl; }
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}
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unsigned int req_size_diff = (BASIC_ALIGN - rreq_size % BASIC_ALIGN) % BASIC_ALIGN;
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rreq_size = rreq_size + req_size_diff;
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if (req_size_diff > 0) {
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if constexpr (DEBUG) { kout << " - Rounded to word border (+" << dec << req_size_diff << " bytes)" << endl; }
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}
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// Finds smallest block that is large enough
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tree_block_t* best_fit = this->rbt_search_bestfit(rreq_size);
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if (best_fit == NULL) {
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if constexpr (DEBUG) { kout << " - No block found" << endl; }
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return NULL;
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}
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if (best_fit->allocated) {
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// Something went really wrong
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if constexpr (DEBUG) { kout << " - Block already allocated :(" << endl; }
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return NULL;
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}
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best_fit->allocated = true;
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unsigned int size = this->get_size(best_fit);
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if constexpr (DEBUG) { kout << " - Found best-fit: " << hex << (unsigned int)best_fit << endl; }
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this->rbt_remove(best_fit); // BUG: On first allocation this crashes as the tree root is being removed
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if (size > HEAP_MIN_FREE_BLOCK_SIZE + rreq_size + sizeof(list_block_t)) {
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// Block can be cut
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if constexpr (DEBUG) { kout << " - Allocating " << dec << rreq_size << " Bytes with cutting" << endl; }
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// [best_fit_start | sizeof(list_block_t) | rreq_size | new_block_start]
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tree_block_t* new_block = (tree_block_t*)((char*)best_fit + sizeof(list_block_t) + rreq_size);
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new_block->allocated = false;
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this->dll_insert(best_fit, new_block);
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this->rbt_insert(new_block);
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} else {
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// Don't cut block
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// The block is already correctly positioned in the linked list so we only
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// need to remove it from the freelist, which is done for both cases
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if constexpr (DEBUG) { kout << " - Allocating " << dec << rreq_size << " Bytes without cutting" << endl; }
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}
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// Remove the old block from the freelist
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// NOTE: Originally this was placed before the leading if/else, but the red black tree code crashes
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// when removing the tree root (NullPointerException bluescreen) so I moved the removal down.
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// This could influence how the above rbt_insertion places the new_block, resulting in a broken
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// freelist (unbalanced red black tree, not completely broken), but I didn't have time to fix this
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// correctly
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// BUG: If the first allocation allocates the whole heap, this removal will crash the paging
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// as the freelist will no longer contain any nodes, gives NullPointerException as it's not handled
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// in the red black tree code (I think)
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// kout << " - Removing block from freelist" << endl;
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// this->rbt_remove(best_fit); // HACK
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if constexpr (DEBUG) { kout << " - Returned address " << hex << (unsigned int)((char*)best_fit + sizeof(list_block_t)) << endl; }
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return (void*)((char*)best_fit + sizeof(list_block_t));
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}
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void TreeAllocator::free(void* ptr) {
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if constexpr (DEBUG) { kout << "Freeing " << hex << (unsigned int)ptr << endl; }
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list_block_t* block = (list_block_t*)((char*)ptr - sizeof(list_block_t));
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if (!block->allocated) {
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// Block already free
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return;
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}
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block->allocated = false; // If the block is merged backwards afterwards this is unnecessary
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list_block_t* previous = block->previous;
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list_block_t* next = block->next;
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if (next->allocated && previous->allocated) {
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// No merge
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this->rbt_insert((tree_block_t*)block);
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}
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if (!next->allocated) {
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// Merge forward
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if constexpr (DEBUG) { kout << " - Merging forward" << endl; }
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// Remove the next block from all lists as it is now part of our freed block
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this->dll_remove(next);
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this->rbt_remove((tree_block_t*)next); // BUG: Bluescreen if next is the only block in the freelist
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if (previous->allocated) {
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// Don't insert if removed later because of backward merge
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this->rbt_insert((tree_block_t*)block);
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}
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// NOTE: Originally this was placed before the leading if (after this->dll_remove(next)),
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// but the red black tree code crashes when removing the tree node (like on insertion).
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// Placing this here could lead to an unbalanced freelist.
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// this->rbt_remove((tree_block_t*)next); // HACK
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}
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if (!previous->allocated) {
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// Merge backward
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if constexpr (DEBUG) { kout << " - Merging backward" << endl; }
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// Remove the current block from all lists as it is now part of the previous block
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// It doesn't have to be removed from rbt as it wasn't in there as it was allocated before
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this->dll_remove(block);
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this->rbt_remove((tree_block_t*)previous);
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this->rbt_insert((tree_block_t*)previous); // Reinsert with new size
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}
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}
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unsigned int TreeAllocator::get_size(list_block_t* block) const {
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if (block->next == block) {
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// Only one block exists
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return this->heap_end - ((unsigned int)block + sizeof(list_block_t));
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}
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if ((unsigned int)block->next > (unsigned int)block) {
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// Next block is placed later in memory
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return (unsigned int)block->next - ((unsigned int)block + sizeof(list_block_t));
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}
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// Next block is placed earlier in memory which means block is at memory end
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return (unsigned int)this->heap_end - ((unsigned int)block + sizeof(list_block_t));
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}
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