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lecture-operating-system-de…/c_os/kernel/allocator/TreeAllocator.cc

159 lines
6.3 KiB
C++
Executable File

#include "kernel/allocator/TreeAllocator.h"
#include "kernel/Globals.h"
void TreeAllocator::init() {
this->free_start = (tree_block_t*)this->heap_start;
this->free_start->allocated = false;
this->free_start->left = nullptr;
this->free_start->right = nullptr;
this->free_start->parent = nullptr;
this->free_start->red = false; // The root is always black
this->free_start->next = (list_block_t*)this->free_start;
this->free_start->previous = (list_block_t*)this->free_start;
log.info() << "Initialized Tree Allocator" << endl;
}
void TreeAllocator::dump_free_memory() {
kout << "Free Memory:" << endl;
list_block_t* current = (list_block_t*)this->heap_start;
do {
if (!current->allocated) {
kout << " - Free Block at " << (unsigned int)current << ", Size: " << (unsigned int)current->next - (unsigned int)current << endl;
}
current = current->next;
} while ((unsigned int)current != this->heap_start);
}
void* TreeAllocator::alloc(unsigned int req_size) {
log.debug() << "Requested " << dec << req_size << " Bytes" << endl;
// Round to word borders + tree_block size
unsigned int rreq_size = req_size;
if (rreq_size < sizeof(tree_block_t) - sizeof(list_block_t)) {
// the list_block_t is part of every block, but when freeing
// memory we need enough space to store the rbt metadata
rreq_size = sizeof(tree_block_t) - sizeof(list_block_t);
log.trace() << " - Increased block size for rbt metadata" << endl;
}
unsigned int req_size_diff = (BASIC_ALIGN - rreq_size % BASIC_ALIGN) % BASIC_ALIGN;
rreq_size = rreq_size + req_size_diff;
if (req_size_diff > 0) {
log.trace() << " - Rounded to word border (+" << dec << req_size_diff << " bytes)" << endl;
}
// Finds smallest block that is large enough
tree_block_t* best_fit = this->rbt_search_bestfit(rreq_size);
if (best_fit == nullptr) {
log.error() << " - No block found" << endl;
return nullptr;
}
if (best_fit->allocated) {
// Something went really wrong
log.error() << " - Block already allocated :(" << endl;
return nullptr;
}
best_fit->allocated = true;
unsigned int size = this->get_size(best_fit);
log.trace() << " - Found best-fit: " << hex << (unsigned int)best_fit << endl;
// HACK: I didn't want to handle situations with only one block (where the tree root would
// get removed), so I make sure there are always at least 2 blocks by inserting a dummy
// block. This is not fast at all but it was fast to code...
// I should change this so it only happens when only one block exists in the freelist
tree_block_t dummy;
dummy.allocated = false;
this->rbt_insert(&dummy); // I use the address of the stack allocated struct because it is
// removed before exiting the function
this->rbt_remove(best_fit); // BUG: Can trigger bluescreen
if (size > HEAP_MIN_FREE_BLOCK_SIZE + rreq_size + sizeof(list_block_t)) {
// Block can be cut
log.trace() << " - Allocating " << dec << rreq_size << " Bytes with cutting" << endl;
// [best_fit_start | sizeof(list_block_t) | rreq_size | new_block_start]
tree_block_t* new_block = (tree_block_t*)((char*)best_fit + sizeof(list_block_t) + rreq_size);
new_block->allocated = false;
this->dll_insert(best_fit, new_block);
this->rbt_insert(new_block);
} else {
// Don't cut block
// The block is already correctly positioned in the linked list so we only
// need to remove it from the freelist, which is done for both cases
log.trace() << " - Allocating " << dec << rreq_size << " Bytes without cutting" << endl;
}
// HACK: Remove the dummy element
this->rbt_remove(&dummy);
log.trace() << " - Returned address " << hex << (unsigned int)((char*)best_fit + sizeof(list_block_t)) << endl;
return (void*)((char*)best_fit + sizeof(list_block_t));
}
void TreeAllocator::free(void* ptr) {
log.info() << "Freeing " << hex << (unsigned int)ptr << endl;
list_block_t* block = (list_block_t*)((char*)ptr - sizeof(list_block_t));
if (!block->allocated) {
// Block already free
return;
}
block->allocated = false; // If the block is merged backwards afterwards this is unnecessary
list_block_t* previous = block->previous;
list_block_t* next = block->next;
if (next->allocated && previous->allocated) {
// No merge
this->rbt_insert((tree_block_t*)block);
return;
}
// HACK: Same as when allocating
tree_block_t dummy;
dummy.allocated = false;
this->rbt_insert(&dummy); // I use the address of the stack allocated struct because it is
if (!next->allocated) {
// Merge forward
log.trace() << " - Merging forward" << endl;
// Remove the next block from all lists as it is now part of our freed block
this->dll_remove(next);
this->rbt_remove((tree_block_t*)next); // BUG: Bluescreen if next is the only block in the freelist
if (previous->allocated) {
// Don't insert if removed later because of backward merge
this->rbt_insert((tree_block_t*)block);
}
}
if (!previous->allocated) {
// Merge backward
log.trace() << " - Merging backward" << endl;
// Remove the current block from all lists as it is now part of the previous block
// It doesn't have to be removed from rbt as it wasn't in there as it was allocated before
this->dll_remove(block);
this->rbt_remove((tree_block_t*)previous);
this->rbt_insert((tree_block_t*)previous); // Reinsert with new size
}
// HACK: Same as when allocating
this->rbt_remove(&dummy);
}
unsigned int TreeAllocator::get_size(list_block_t* block) const {
if (block->next == block) {
// Only one block exists
return this->heap_end - ((unsigned int)block + sizeof(list_block_t));
}
if ((unsigned int)block->next > (unsigned int)block) {
// Next block is placed later in memory
return (unsigned int)block->next - ((unsigned int)block + sizeof(list_block_t));
}
// Next block is placed earlier in memory which means block is at memory end
return (unsigned int)this->heap_end - ((unsigned int)block + sizeof(list_block_t));
}