BufferedCGA refactoring
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@ -13,7 +13,7 @@ void BufferedCGA::display_scrollback() {
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if (this->initialized) {
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if (this->initialized) {
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if (this->scrollback == 0) {
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if (this->scrollback == 0) {
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// Use pagebuffer
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// Use pagebuffer
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this->scrollback_buffer->copy_from_pagebuffer((cga_page_t*)CGA_START);
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this->scrollback_buffer->save_screen((cga_page_t*)CGA_START);
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} else {
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} else {
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// Use scrollback
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// Use scrollback
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this->scrollback_buffer->get((cga_line_t*)CGA_START, this->scrollback - 1);
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this->scrollback_buffer->get((cga_line_t*)CGA_START, this->scrollback - 1);
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@ -60,7 +60,7 @@ void BufferedCGA::scroll_page_backward() {
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// If this is the first scrollback we have to save the current screen content
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// If this is the first scrollback we have to save the current screen content
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if (this->scrollback == 0) {
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if (this->scrollback == 0) {
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this->scrollback_buffer->copy_to_pagebuffer((cga_page_t*)CGA_START);
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this->scrollback_buffer->restore_screen((cga_page_t*)CGA_START);
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}
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}
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// current_page can be equal to scrollback_buffer->pages
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// current_page can be equal to scrollback_buffer->pages
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@ -14,22 +14,10 @@ void ScrollbackBuffer::get(CGA::cga_line_t* destination, unsigned char page) con
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return;
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return;
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}
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}
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// We reverse the pagenumber so page 0 is always the current page
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// We reverse the pagenumber so page 0 is always the newest page
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// (The last written line is always before curent_line
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// so we need to take the last page if we want the newest lines)
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unsigned char rpage = this->pages - page - 1;
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unsigned char rpage = this->pages - page - 1;
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// Copy linewise because page may wrap around buffer borders
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// Copy linewise because page may wrap around buffer borders
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// Pageheight: 4, Pages: 2 | page = 0 => rpage = 2 - 0 - 1 = 1
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// LINE 0 | - line = 0 => wrapline = (5 + 1 * 4 + 0) % 8 = 1
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// LINE 1 | - [...]
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// LINE 2 | - line = 3 => wrapline = (5 + 1 * 4 + 3) % 8 = 4
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// LINE 3 |
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// LINE 4 | page = 1 => rpage = 2 - 1 - 1 = 0
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// LINE 5 - current_linenumber | - line = 0 => wrapline = (5 + 0 * 4 + 0) % 8 = 5
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// LINE 6 | - [...]
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// LINE 7 | - line = 3 => wrapline = (5 + 0 * 4 + 3) % 8 = 0
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unsigned int wrapline;
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unsigned int wrapline;
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for (unsigned int line = 0; line < (this->rows / this->pages); ++line) {
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for (unsigned int line = 0; line < (this->rows / this->pages); ++line) {
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wrapline = (this->pos + rpage * (this->rows / this->pages) + line) % this->rows;
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wrapline = (this->pos + rpage * (this->rows / this->pages) + line) % this->rows;
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@ -37,11 +25,11 @@ void ScrollbackBuffer::get(CGA::cga_line_t* destination, unsigned char page) con
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}
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}
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}
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}
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void ScrollbackBuffer::copy_from_pagebuffer(CGA::cga_page_t* destination) const {
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void ScrollbackBuffer::save_screen(CGA::cga_page_t* destination) const {
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mmem::memcpy<CGA::cga_page_t>(destination, this->pagebuffer);
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mmem::memcpy<CGA::cga_page_t>(destination, this->pagebuffer);
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}
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}
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void ScrollbackBuffer::copy_to_pagebuffer(CGA::cga_page_t* source) {
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void ScrollbackBuffer::restore_screen(CGA::cga_page_t* source) {
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mmem::memcpy<CGA::cga_page_t>(this->pagebuffer, source);
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mmem::memcpy<CGA::cga_page_t>(this->pagebuffer, source);
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}
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}
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@ -23,9 +23,9 @@ public:
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ScrollbackBuffer(unsigned char rows, unsigned char pages)
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ScrollbackBuffer(unsigned char rows, unsigned char pages)
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: pos(0), pages(pages), rows(rows * pages) {
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: pos(0), pages(pages), rows(rows * pages) {
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this->buffer = new CGA::cga_page_t[pages];
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this->buffer = new CGA::cga_page_t[pages]; // Allocate with new because it's quite large,
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this->pagebuffer = new CGA::cga_page_t;
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this->pagebuffer = new CGA::cga_page_t; // also I wanted to use the new memory manager.
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this->clear(); // Null out the buffer so no crap gets displayed
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this->clear(); // Null out the buffer so no crap gets displayed.
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}
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}
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~ScrollbackBuffer() {
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~ScrollbackBuffer() {
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delete[] this->buffer;
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delete[] this->buffer;
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@ -34,8 +34,8 @@ public:
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void put(CGA::cga_line_t* line);
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void put(CGA::cga_line_t* line);
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void get(CGA::cga_line_t* destination, unsigned char page) const;
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void get(CGA::cga_line_t* destination, unsigned char page) const;
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void copy_from_pagebuffer(CGA::cga_page_t* destination) const;
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void save_screen(CGA::cga_page_t* destination) const; // Do not lose video memory when scrolling
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void copy_to_pagebuffer(CGA::cga_page_t* source);
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void restore_screen(CGA::cga_page_t* source);
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void clear();
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void clear();
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};
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};
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