1

first (buggy) scheduler unique_ptr rework

This commit is contained in:
2022-07-21 20:35:52 +02:00
parent 02c75e483d
commit 2ac36cda83
2 changed files with 146 additions and 162 deletions

View File

@ -23,35 +23,26 @@
#include "kernel/threads/Scheduler.h"
#include "kernel/threads/IdleThread.h"
#include <optional>
#include <utility>
/*****************************************************************************
* Methode: Dispatcher::start *
*---------------------------------------------------------------------------*
* Beschreibung: Thread starten. *
* *
* Parameter: *
* first Zu startender Thread. *
*****************************************************************************/
void Scheduler::start(Thread& first) {
if (active == nullptr) {
active = &first;
active->start();
}
void Scheduler::lock() {
cpu.disable_int();
}
void Scheduler::unlock() {
cpu.enable_int();
}
/*****************************************************************************
* Methode: Dispatcher::dispatch *
*---------------------------------------------------------------------------*
* Beschreibung: Auf einen gegebenen Thread wechseln. *
* Beschreibung: Auf den active thread wechseln. *
* *
* Parameter: *
* next Thread der die CPU erhalten soll. *
*****************************************************************************/
void Scheduler::dispatch(Thread& next) {
Thread* current = active;
active = &next;
current->switchTo(next);
void Scheduler::dispatch(Thread* prev_raw) {
prev_raw->switchTo(**active); // First dereference the Iterator, then the unique_ptr to get Thread
}
/*****************************************************************************
@ -64,30 +55,13 @@ void Scheduler::schedule() {
/* hier muss Code eingefuegt werden */
// We need to start the idle thread first as this one sets the scheduler to initialized
// Other wise preemption will be blocked and nothing will happen if the first threads
// ready() function is blocking
this->start(*(Thread*)new IdleThread()); // The idle thread set initialized to true, so preemption
// only starts after this
}
// and enables preemption.
// Otherwise preemption will be blocked and nothing will happen if the first threads
// run() function is blocking
/*****************************************************************************
* Methode: Scheduler::ready *
*---------------------------------------------------------------------------*
* Beschreibung: Thread in readyQueue eintragen. *
* *
* Parameter: *
* that Einzutragender Thread *
*****************************************************************************/
void Scheduler::ready(Thread* that) {
/* hier muss Code eingefuegt werden */
// Thread-Wechsel durch PIT verhindern
cpu.disable_int();
this->ready_queue.insert_last(that);
log << DEBUG << "Adding to ready_queue, ID: " << dec << that->tid << endl;
cpu.enable_int();
ready_queue.push_back(std::move(bse::make_unique<IdleThread>()));
active = ready_queue.end() - 1;
(*active)->start();
}
/*****************************************************************************
@ -103,24 +77,22 @@ void Scheduler::exit() {
/* hier muss Code eingefuegt werden */
// Thread-Wechsel durch PIT verhindern
cpu.disable_int();
if (this->ready_queue.empty()) {
log << ERROR << "Can't exit last thread, active ID: " << dec << this->active->tid << endl;
cpu.enable_int();
lock();
if (ready_queue.size() == 1) {
log << ERROR << "Can't exit last thread, active ID: " << dec << (*active)->tid << endl;
unlock();
return;
}
Thread* next = this->ready_queue.remove_first().value_or(nullptr);
if (next == nullptr) {
log << ERROR << "(Exit) Couldn't remove thread from ready_queue" << endl;
cpu.enable_int();
return;
Thread* prev_raw = (*active).get();
log << DEBUG << "Exiting thread, ID: " << dec << (*active)->tid << endl;
active = ready_queue.erase(active);
if (active == ready_queue.end()) {
active = ready_queue.begin();
}
log << DEBUG << "Exiting thread, ID: " << dec << this->active->tid << " => " << next->tid << endl;
delete this->active;
this->dispatch(*next);
dispatch(prev_raw);
// Interrupts werden in Thread_switch in Thread.asm wieder zugelassen
// dispatch kehr nicht zurueck
@ -137,54 +109,34 @@ void Scheduler::exit() {
* Parameter: *
* that Zu terminierender Thread *
*****************************************************************************/
void Scheduler::kill(Thread* that) {
void Scheduler::kill(unsigned int tid) {
unsigned int (*pred)(const bse::unique_ptr<Thread>&) =
[](const bse::unique_ptr<Thread>& ptr) -> unsigned int { return ptr->tid; };
/* hier muss Code eingefuegt werden */
lock();
Thread* prev_raw = (*active).get();
std::size_t erased_els = bse::erase_if(ready_queue, pred, tid);
erased_els += bse::erase_if(block_queue, pred, tid);
// Thread-Wechsel durch PIT verhindern
cpu.disable_int();
if (!this->ready_queue.remove(that)) {
// Not in ready queue
if (!this->block_queue.remove(that)) {
// Not in block queue
log << ERROR << "Can't kill thread that is not in any queue, ID: " << dec << that->tid << endl;
cpu.enable_int();
return;
}
if (erased_els == 0) {
log << ERROR << "Couldn't find thread with id: " << tid << " in ready- or block-queue" << endl;
unlock();
return;
}
log << DEBUG << "Killing thread, ID: " << dec << that->tid << endl;
delete that;
cpu.enable_int();
}
void Scheduler::kill(unsigned int id) {
cpu.disable_int();
Thread* to_remove = NULL;
for (Thread* thread : this->ready_queue) {
if (thread->tid == id) {
this->ready_queue.remove(to_remove);
log << DEBUG << "Killing thread, ID: " << dec << id << endl;
delete to_remove;
cpu.enable_int();
return;
}
if (erased_els > 1) {
log << ERROR << "Killed more than 1 thread (oops)" << endl;
unlock();
return;
}
for (Thread* thread : this->block_queue) {
if (thread->tid == id) {
this->block_queue.remove(to_remove);
log << DEBUG << "Killing thread, ID: " << dec << id << endl;
delete to_remove;
cpu.enable_int();
return;
}
// Active thread could have been killed
if (active >= ready_queue.end()) {
active = ready_queue.begin();
}
dispatch(prev_raw);
log << ERROR << "Can't kill thread that is not in any queue, ID: " << dec << id << endl;
cpu.enable_int();
unlock();
}
/*****************************************************************************
@ -203,25 +155,21 @@ void Scheduler::yield() {
/* hier muss Code eingefuegt werden */
// Thread-Wechsel durch PIT verhindern
cpu.disable_int();
if (this->ready_queue.empty()) {
// log << TRACE << "Skipping yield as no thread is waiting, active ID: " << dec << this->active->tid << endl;
cpu.enable_int();
lock();
if (ready_queue.size() == 1) {
// log << TRACE << "Skipping yield as no thread is waiting, active ID: " << dec << active->tid << endl;
unlock();
return;
}
Thread* next = this->ready_queue.remove_first().value_or(nullptr);
if (next == nullptr) {
log << ERROR << "(Yield) Couldn't remove thread from ready_queue" << endl;
cpu.enable_int();
return;
// log << TRACE << "Yielding, ID: " << dec << active->tid << " => " << next.tid << endl;
Thread* prev_raw = (*active).get();
++active;
if (active == ready_queue.end()) {
active = ready_queue.begin();
}
this->ready_queue.insert_last(this->active);
// log << TRACE << "Yielding, ID: " << dec << this->active->tid << " => " << next.tid << endl;
this->dispatch(*next);
dispatch(prev_raw);
}
/*****************************************************************************
@ -235,8 +183,8 @@ void Scheduler::preempt() {
/* Hier muss Code eingefuegt werden */
cpu.disable_int();
this->yield();
lock();
yield();
}
/*****************************************************************************
@ -253,28 +201,23 @@ void Scheduler::block() {
/* hier muss Code eingefuegt werden */
// Basically the same as exit()
cpu.disable_int();
if (this->ready_queue.empty()) {
log << ERROR << "Can't block last thread, active ID: " << dec << this->active->tid << endl;
cpu.enable_int();
lock();
if (ready_queue.size() == 1) {
log << ERROR << "Can't block last thread, active ID: " << dec << (*active)->tid << endl;
unlock();
return;
}
this->block_queue.insert_last(this->active); // Thread that will be blocked waits in block_queue, so the scheduler can also
// kill blocked threads (for example keyboard demo needs this)
Thread* prev_raw = (*active).get();
std::size_t active_idx = bse::distance(ready_queue.begin(), active);
block_queue.push_back(std::move(ready_queue[active_idx]));
Thread* next = this->ready_queue.remove_first().value_or(nullptr);
if (next == nullptr) {
log << ERROR << "(Block) Couldn't remove thread from ready_queue" << endl;
cpu.enable_int();
return;
active = ready_queue.erase(active);
if (active == ready_queue.end()) {
active = ready_queue.begin();
}
log << TRACE << "Blocking thread, ID: " << dec << this->active->tid << " => " << next->tid << endl;
this->dispatch(*next);
dispatch(prev_raw);
}
/*****************************************************************************
@ -288,18 +231,30 @@ void Scheduler::block() {
* *
* Parameter: that: Thread der deblockiert werden soll. *
*****************************************************************************/
void Scheduler::deblock(Thread* that) {
void Scheduler::deblock(unsigned int tid) {
/* hier muss Code eingefuegt werden */
// Basically the same as ready()
lock();
cpu.disable_int();
if (!this->block_queue.remove(that)) {
log << ERROR << "Unblocked thread wasn't in block_queue" << endl;
bse::unique_ptr<Thread> thread;
for (bse::Vector<bse::unique_ptr<Thread>>::Iterator it = block_queue.begin(); it != block_queue.end(); ++it) {
if ((*it)->tid == tid) {
// Found thread with correct tid
std::size_t pos = bse::distance(block_queue.begin(), it);
thread = std::move(block_queue[pos]);
block_queue.erase(it);
break;
}
}
this->ready_queue.insert_at(that, 0); // Prefer deblocked
log << TRACE << "Adding to start of ready_queue, ID: " << dec << that->tid << endl;
cpu.enable_int();
if (!thread) {
log << ERROR << "Couldn't deblock thread with id: " << tid << endl;
unlock();
return;
}
ready_queue.push_back(std::move(thread));
unlock();
}