1

initial reformat, still has misformats

This commit is contained in:
churl
2022-04-25 14:24:56 +02:00
parent 67fce9ff2d
commit 263563c105
20 changed files with 295 additions and 317 deletions

View File

@ -13,13 +13,12 @@
*****************************************************************************/
#include "devices/CGA.h"
/*****************************************************************************
* Methode: CGA::setpos *
*---------------------------------------------------------------------------*
* Beschreibung: Setzen des Cursors in Spalte x und Zeile y. *
*****************************************************************************/
void CGA::setpos (int x, int y) {
void CGA::setpos(int x, int y) {
/* Hier muess Code eingefuegt werden */
@ -28,15 +27,13 @@ void CGA::setpos (int x, int y) {
unsigned char cursor_low = pos & 0xFF;
unsigned char cursor_high = (pos >> 8) & 0xFF;
index_port.outb(0xF); // Cursor(low)
index_port.outb(0xF); // Cursor(low)
data_port.outb(cursor_low);
index_port.outb(0xE); // Cursor(high)
index_port.outb(0xE); // Cursor(high)
data_port.outb(cursor_high);
}
/*****************************************************************************
* Methode: CGA::getpos *
*---------------------------------------------------------------------------*
@ -44,26 +41,23 @@ void CGA::setpos (int x, int y) {
* *
* Rückgabewerte: x und y *
*****************************************************************************/
void CGA::getpos (int &x, int &y) {
void CGA::getpos(int& x, int& y) {
/* Hier muess Code eingefuegt werden */
index_port.outb(0xF); // Cursor(low)
index_port.outb(0xF); // Cursor(low)
unsigned char cursor_low = data_port.inb();
index_port.outb(0xE); // Cursor(high)
index_port.outb(0xE); // Cursor(high)
unsigned char cursor_high = data_port.inb();
unsigned short cursor =
(cursor_low & 0xFF)
| ((cursor_high << 8) & 0xFF00);
(cursor_low & 0xFF) | ((cursor_high << 8) & 0xFF00);
x = cursor % 80;
y = (int)(cursor / 80);
}
/*****************************************************************************
* Methode: CGA::show *
*---------------------------------------------------------------------------*
@ -75,19 +69,17 @@ void CGA::getpos (int &x, int &y) {
* character Das auszugebende Zeichen *
* attrib Attributbyte fuer das Zeichen *
*****************************************************************************/
void CGA::show (int x, int y, char character, unsigned char attrib) {
void CGA::show(int x, int y, char character, unsigned char attrib) {
/* Hier muess Code eingefuegt werden */
char* pos = (char*)(CGA_START + 2 * (x + y * 80)); // cast to char* to make writable
char* pos = (char*)(CGA_START + 2 * (x + y * 80)); // cast to char* to make writable
*pos = character;
*(pos + 1) = attrib;
// TODO: screen border check
}
/*****************************************************************************
* Methode: CGA::print *
*---------------------------------------------------------------------------*
@ -99,7 +91,7 @@ void CGA::show (int x, int y, char character, unsigned char attrib) {
* n Laenger der Zeichenkette *
* attrib Attributbyte fuer alle Zeichen der Zeichenkette *
*****************************************************************************/
void CGA::print (char* string, int n, unsigned char attrib) {
void CGA::print(char* string, int n, unsigned char attrib) {
/* Hier muess Code eingefuegt werden */
@ -126,10 +118,8 @@ void CGA::print (char* string, int n, unsigned char attrib) {
// TODO: automatic line breaking, automatic scrolling
// TODO: printing doesn't work after first newline character
}
/*****************************************************************************
* Methode: CGA::scrollup *
*---------------------------------------------------------------------------*
@ -137,7 +127,7 @@ void CGA::print (char* string, int n, unsigned char attrib) {
* Die neue Zeile am unteren Bildrand wird mit Leerzeichen *
* gefuellt. *
*****************************************************************************/
void CGA::scrollup () {
void CGA::scrollup() {
/* Hier muess Code eingefuegt werden */
@ -150,16 +140,14 @@ void CGA::scrollup () {
for (unsigned short byte = 2 * 80 * 24; byte < 2 * 80 * 25; ++byte) {
*((char*)(CGA_START + byte)) = '\0';
}
}
/*****************************************************************************
* Methode: CGA::clear *
*---------------------------------------------------------------------------*
* Beschreibung: Lösche den Textbildschirm. *
*****************************************************************************/
void CGA::clear () {
void CGA::clear() {
/* Hier muess Code eingefuegt werden */
@ -168,10 +156,8 @@ void CGA::clear () {
}
this->setpos(0, 0);
}
/*****************************************************************************
* Methode: CGA::attribute *
*---------------------------------------------------------------------------*
@ -184,8 +170,7 @@ void CGA::clear () {
* fg Foreground color *
* blink ywa/no *
*****************************************************************************/
unsigned char CGA::attribute (CGA::color bg, CGA::color fg, bool blink) {
unsigned char CGA::attribute(CGA::color bg, CGA::color fg, bool blink) {
/* Hier muess Code eingefuegt werden */
}

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@ -17,60 +17,73 @@
#include "kernel/IOport.h"
class CGA {
private:
IOport index_port; // Auswahl eines Register der Grafikkarte
IOport data_port; // Lese-/Schreib-Zugriff auf Register der Grafikk.
IOport index_port; // Auswahl eines Register der Grafikkarte
IOport data_port; // Lese-/Schreib-Zugriff auf Register der Grafikk.
// Copy Konstrutkor unterbinden
CGA(const CGA &copy);
CGA(const CGA& copy);
public:
const char *CGA_START; // Startadresse des Buldschirmspeichers
const char* CGA_START; // Startadresse des Buldschirmspeichers
// Konstruktur mit Initialisierung der Ports
CGA () : index_port (0x3d4), data_port (0x3d5) {
CGA() : index_port(0x3d4), data_port(0x3d5) {
CGA_START = (const char*)0xb8000;
// NOTE: I added this
this->setpos(0, 0);
}
// Konstanten fuer die moeglichen Farben im Attribut-Byte.
typedef enum {
BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, BROWN, LIGHT_GREY,
DARK_GREY, LIGHT_BLUE, LIGHT_GREEN, LIGHT_CYAN, LIGHT_RED,
LIGHT_MAGENTA, YELLOW, WHITE
BLACK,
BLUE,
GREEN,
CYAN,
RED,
MAGENTA,
BROWN,
LIGHT_GREY,
DARK_GREY,
LIGHT_BLUE,
LIGHT_GREEN,
LIGHT_CYAN,
LIGHT_RED,
LIGHT_MAGENTA,
YELLOW,
WHITE
} color;
// Standardzeichenfarbe
enum { STD_ATTR = BLACK << 4 | LIGHT_GREY };
// Groesse des Bildschirms (25 Zeilen, 80 Spalten)
enum { ROWS = 25, COLUMNS = 80 };
enum { ROWS = 25,
COLUMNS = 80 };
// Setzen des Cursors in Spalte x und Zeile y.
void setpos (int x, int y);
void setpos(int x, int y);
// Abfragen der Cursorpostion
void getpos (int& x, int& y);
void getpos(int& x, int& y);
// Anzeige eines Zeichens mit Attribut an einer bestimmten Stelle
void show (int x, int y, char character, unsigned char attrib = STD_ATTR);
void show(int x, int y, char character, unsigned char attrib = STD_ATTR);
// Anzeige mehrerer Zeichen ab der aktuellen Cursorposition
void print (char* string, int n, unsigned char attrib = STD_ATTR);
void print(char* string, int n, unsigned char attrib = STD_ATTR);
// Verschiebt den Bildschirminhalt um eine Zeile nach oben.
// Neue Zeile am unteren Bildrand mit Leerzeichen fuellen
void scrollup ();
void scrollup();
// Lösche den Textbildschirm
void clear ();
void clear();
// Hilfsfunktion zur Erzeugung eines Attribut-Bytes
unsigned char attribute (CGA::color bg, CGA::color fg, bool blink);
unsigned char attribute(CGA::color bg, CGA::color fg, bool blink);
};
#endif

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@ -15,7 +15,6 @@
#include "devices/CGA_Stream.h"
/*****************************************************************************
* Methode: CGA_Stream::flush *
*---------------------------------------------------------------------------*
@ -24,8 +23,7 @@
* sobald der Puffer voll ist, kann aber auch explizit *
* verwendet werden, um eine Ausgabe zu erzwingen. *
*****************************************************************************/
void CGA_Stream::flush () {
print (buffer, pos);
void CGA_Stream::flush() {
print(buffer, pos);
pos = 0;
}

View File

@ -21,13 +21,13 @@
class CGA_Stream : public OutStream, public CGA {
private:
CGA_Stream(CGA_Stream &copy); // Verhindere Kopieren
CGA_Stream(CGA_Stream& copy); // Verhindere Kopieren
public:
CGA_Stream () : OutStream(), CGA() { flush(); }
CGA_Stream() : OutStream(), CGA() { flush(); }
// Methode zur Ausgabe des Pufferinhalts der Basisklasse StringBuffer.
void flush () override;
void flush() override;
};
#endif

View File

@ -15,7 +15,6 @@
#include "devices/PCSPK.h"
#include "kernel/Globals.h"
/*****************************************************************************
* Methode: PCSPK::play *
*---------------------------------------------------------------------------*
@ -24,42 +23,39 @@
* Rückgabewerte: f: Frequenz des Tons *
* len: Laenge des Tons in ms *
*****************************************************************************/
void PCSPK::play (float f, int len) {
void PCSPK::play(float f, int len) {
int freq = (int)f;
int cntStart = 1193180 / freq;
int cntStart = 1193180 / freq;
int status;
// Zaehler laden
control.outb (0xB6); // Zaehler-2 konfigurieren
data2.outb (cntStart%256); // Zaehler-2 laden (Lobyte)
data2.outb (cntStart/256); // Zaehler-2 laden (Hibyte)
control.outb(0xB6); // Zaehler-2 konfigurieren
data2.outb(cntStart % 256); // Zaehler-2 laden (Lobyte)
data2.outb(cntStart / 256); // Zaehler-2 laden (Hibyte)
// Lautsprecher einschalten
status = (int)ppi.inb (); // Status-Register des PPI auslesen
ppi.outb ( status|3 ); // Lautpsrecher Einschalten
status = (int)ppi.inb(); // Status-Register des PPI auslesen
ppi.outb(status | 3); // Lautpsrecher Einschalten
// Pause
delay(len);
// Lautsprecher ausschalten
off ();
}
// Lautsprecher ausschalten
off();
}
/*****************************************************************************
* Methode: PCSPK::off *
*---------------------------------------------------------------------------*
* Beschreibung: Lautsprecher ausschalten. *
*****************************************************************************/
void PCSPK::off () {
void PCSPK::off() {
int status;
status = (int)ppi.inb (); // Status-Register des PPI auslesen
ppi.outb ( (status>>2)<<2 ); // Lautsprecher ausschalten
status = (int)ppi.inb(); // Status-Register des PPI auslesen
ppi.outb((status >> 2) << 2); // Lautsprecher ausschalten
}
/*****************************************************************************
* Methode: PCSPK::readCounter *
*---------------------------------------------------------------------------*
@ -71,13 +67,12 @@ void PCSPK::off () {
inline unsigned int PCSPK::readCounter() {
unsigned char lo, hi;
control.outb (0x0); // Latch Command
lo = data0.inb (); // Lobyte des Counters auslesen
hi = data0.inb (); // Hibyte des Counters auslesen
control.outb(0x0); // Latch Command
lo = data0.inb(); // Lobyte des Counters auslesen
hi = data0.inb(); // Hibyte des Counters auslesen
return (hi << 8) | lo;
}
/*****************************************************************************
* Methode: PCSPK::delay *
*---------------------------------------------------------------------------*
@ -85,44 +80,41 @@ inline unsigned int PCSPK::readCounter() {
* *
* Parameter: time (delay in ms) *
*****************************************************************************/
inline void PCSPK::delay (int time) {
inline void PCSPK::delay(int time) {
/* Hier muess Code eingefuegt werden */
// 1.19 MHz => 1s for full countdown
unsigned short cntStart = 1193180 / 1000; // 1s / 1000 = 1ms countdown
unsigned short cntStart = 1193180 / 1000; // 1s / 1000 = 1ms countdown
// 00110000 => 0x30: Counter0, LoByte/HiByte, Mode0, Binary
// 00110010 => 0x32: Counter0, LoByte/HiByte, Mode1, Binary
// 00110100 => 0x34: Counter0, LoByte/HiByte, Mode2, Binary
// 00110110 => 0x36: Counter0, LoByte/HiByte, Mode3, Binary
control.outb(0x34); // Zaehler-0 konfigurieren
data0.outb(cntStart & 0xFF); // Zaehler-0 laden (Lobyte)
data0.outb(cntStart >> 8); // Zaehler-0 laden (Hibyte)
control.outb(0x34); // Zaehler-0 konfigurieren
data0.outb(cntStart & 0xFF); // Zaehler-0 laden (Lobyte)
data0.outb(cntStart >> 8); // Zaehler-0 laden (Hibyte)
int initial_count, current_count;
for (int i = 0; i < time; ++i) {
initial_count = readCounter();
while(1) {
while (1) {
current_count = readCounter();
if (current_count > initial_count) break; // The counter has already been reset
if (current_count > initial_count) break; // The counter has already been reset
initial_count = current_count;
}
}
}
/*****************************************************************************
* Methode: PCSPK::tetris *
*---------------------------------------------------------------------------*
* Beschreibung: Tetris Sound, Kévin Rapaille, August 2013 *
* https://gist.github.com/XeeX/6220067 *
*****************************************************************************/
void PCSPK::tetris () {
void PCSPK::tetris() {
play(658, 125);
play(1320, 500);
play(990, 250);
@ -238,10 +230,9 @@ void PCSPK::tetris () {
play(660, 500);
play(880, 1000);
play(838, 2000);
off ();
off();
}
/*****************************************************************************
* Methode: PCSPK::tetris *
*---------------------------------------------------------------------------*
@ -881,5 +872,5 @@ void PCSPK::aerodynamic() {
play(880.0, 122);
play(1108.7, 122);
play(880.0, 122);
off ();
off();
}

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@ -18,77 +18,75 @@
#include "kernel/IOport.h"
// Note, Frequenz
#define C0 130.81
#define C0X 138.59
#define D0 146.83
#define D0X 155.56
#define E0 164.81
#define F0 174.61
#define F0X 185.00
#define G0 196.00
#define G0X 207.65
#define A0 220.00
#define A0X 233.08
#define B0 246.94
#define C0 130.81
#define C0X 138.59
#define D0 146.83
#define D0X 155.56
#define E0 164.81
#define F0 174.61
#define F0X 185.00
#define G0 196.00
#define G0X 207.65
#define A0 220.00
#define A0X 233.08
#define B0 246.94
#define C1 261.63
#define C1X 277.18
#define D1 293.66
#define D1X 311.13
#define E1 329.63
#define F1 349.23
#define F1X 369.99
#define G1 391.00
#define G1X 415.30
#define A1 440.00
#define A1X 466.16
#define B1 493.88
#define C2 523.25
#define C2X 554.37
#define D2 587.33
#define D2X 622.25
#define E2 659.26
#define F2 698.46
#define F2X 739.99
#define G2 783.99
#define G2X 830.61
#define A2 880.00
#define A2X 923.33
#define B2 987.77
#define C3 1046.50
#define C1 261.63
#define C1X 277.18
#define D1 293.66
#define D1X 311.13
#define E1 329.63
#define F1 349.23
#define F1X 369.99
#define G1 391.00
#define G1X 415.30
#define A1 440.00
#define A1X 466.16
#define B1 493.88
#define C2 523.25
#define C2X 554.37
#define D2 587.33
#define D2X 622.25
#define E2 659.26
#define F2 698.46
#define F2X 739.99
#define G2 783.99
#define G2X 830.61
#define A2 880.00
#define A2X 923.33
#define B2 987.77
#define C3 1046.50
class PCSPK {
private:
IOport control; // Steuerregister (write only)
IOport data0; // Zaehler-0 Datenregister (read/write)
IOport data2; // Zaehler-2 Datenregister
IOport ppi; // Status-Register des PPI
PCSPK (const PCSPK &copy); // Verhindere Kopieren
private:
IOport control; // Steuerregister (write only)
IOport data0; // Zaehler-0 Datenregister (read/write)
IOport data2; // Zaehler-2 Datenregister
IOport ppi; // Status-Register des PPI
PCSPK(const PCSPK& copy); // Verhindere Kopieren
// Verzoegerung um X ms (in 1ms Schritten; Min. 1ms)
inline void delay (int time);
inline void delay(int time);
// Zaehler von PIT Channel 0 auslesen (wird fuer delay benoetigt)
inline unsigned int readCounter ();
inline unsigned int readCounter();
public:
// Konstruktor. Initialisieren der Ports.
PCSPK () : control(0x43), data0(0x40), data2(0x42), ppi(0x61) {}
PCSPK() : control(0x43), data0(0x40), data2(0x42), ppi(0x61) {}
// Demo Sounds
void tetris ();
void aerodynamic ();
void tetris();
void aerodynamic();
// Ton abspielen
void play (float f, int len);
void play(float f, int len);
// Lautsprecher ausschalten
void off ();
void off();
};
#endif