removed old obsolete code
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@ -1,33 +0,0 @@
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#include "user/ScrollbackBuffer.h"
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// NOTE: I added this file
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void ScrollbackBuffer::put(CGA::cga_line_t* line) {
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CGA::cga_line_t* destination = (CGA::cga_line_t*)this->buffer.get() + this->pos;
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mmem::memcpy<CGA::cga_line_t>(destination, line);
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this->pos = (this->pos + 1) % this->rows;
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}
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void ScrollbackBuffer::get(CGA::cga_line_t* destination, unsigned char page) const {
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if (page < 0 || page >= this->pages) {
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return;
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}
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// We reverse the pagenumber so page 0 is always the newest page
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unsigned char rpage = this->pages - page - 1;
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// Copy linewise because page may wrap around buffer borders
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unsigned int wrapline;
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for (unsigned int line = 0; line < (this->rows / this->pages); ++line) {
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wrapline = (this->pos + rpage * (this->rows / this->pages) + line) % this->rows;
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mmem::memcpy<CGA::cga_line_t>(destination + line, (CGA::cga_line_t*)this->buffer.get() + wrapline);
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}
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}
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void ScrollbackBuffer::clear() {
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for (unsigned char page = 0; page < this->pages; ++page) {
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mmem::zero<CGA::cga_page_t>(this->buffer.get() + page);
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}
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this->pos = 0;
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}
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@ -1,31 +0,0 @@
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#ifndef __SCROLLBACKBUFFER_INCLUDE_H_
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#define __SCROLLBACKBUFFER_INCLUDE_H_
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#include "devices/CGA.h"
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#include "user/lib/MyLib.h"
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#include <memory>
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#include <stddef.h>
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class ScrollbackBuffer {
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private:
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std::unique_ptr<CGA::cga_page_t[]> buffer; // Circular buffer to store lines that left the screen
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unsigned int pos; // Buffer write position
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ScrollbackBuffer(const ScrollbackBuffer&) = delete;
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public:
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const unsigned int pages; // Number of pages in buffer
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const unsigned int rows; // Number of lines in buffer
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ScrollbackBuffer(unsigned char rows, unsigned char pages)
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: pos(0), pages(pages), rows(rows * pages) {
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this->buffer = std::make_unique<CGA::cga_page_t[]>(pages); // Allocate with new because it's quite large (and I want to use the allocator)
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this->clear(); // Null out the buffer so no crap gets displayed
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}
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void put(CGA::cga_line_t* line);
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void get(CGA::cga_line_t* destination, unsigned char page) const;
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void clear();
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};
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#endif
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