*mini.map* Window with buffer text overview *MiniMap* MIT License Copyright (c) 2022 Evgeni Chasnovski ============================================================================== Features: - Show and manage special floating window displaying automatically updated overview of current buffer text. Window takes up whole height of Neovim instance and is fixed to a left/right side. Map content is computed by taking all current lines, converting it to binary whitespace/non-whitespace mask, rescaling to appropriate dimensions, and converting back to strings consisting from special encoding symbols. All this is done **very fast** and **asynchronously**. See |MiniMap.open()|, |MiniMap.refresh()|, |MiniMap.close()|, |MiniMap.toggle()|, |MiniMap.toggle_side()|. For a general overview and tips, see |mini.map-usage|. - Show scrollbar next to map content. It represents current line and view (top and bottom visible lines). Can be the only thing shown, making map window a "pure scrollbar". See "Pure scrollbar config" section in |MiniMap.config|. - Highlight map lines representing certain data in current buffer. This is done via extensible set of callables, called integrations (see "Integrations" section in |MiniMap.config|). There are pre-built generators for common integrations: - Builtin search (as result of |/| and similar). - Builtin diagnostic (taken from |vim.diagnostic.get()|). - General diff hunks provided by 'mini.diff'. - Hunks computed provided by 'lewis6991/gitsigns.nvim'. For more details see |MiniMap.gen_integration|. - Focus on map window to quickly browse current (source) buffer. Moving inside map window updates cursor position in source window enabling fast and targeted buffer exploration. To focus back, hit `` to accept current explored position or `` to go back to original position. See |MiniMap.toggle_focus()|. - Customizable via |MiniMap.config| and/or `opts` argument of |MiniMap.open()| or |MiniMap.refresh()|: - Encoding symbols used to display binary information of different resolution (default is 3x2). There are pre-built generators for different basic character families and resolutions. See |MiniMap.gen_encode_symbols|. - Scrollbar symbols, separate for line and view. Can have any width (even zero, which virtually disables scrollbar). - Integrations producing map line highlights. - Window options: side (left/right), width, 'winblend', and more. What it doesn't do: - Automatically refresh when typing in Insert mode. Although it can be done in non-blocking way, it still might introduce considerable computation overhead (especially in very large files). - Has more flexible window configuration. In case a full height floating window obstructs vision of underlying buffers, use |MiniMap.toggle()| or |MiniMap.toggle_side()|. Works best with global statusline. - Provide autoopen functionality. Due to vast differences in user preference of when map window should be shown, set up of automatic opening is left to user. A common approach would be to call `MiniMap.open()` on |VimEnter| event. If you use |MiniStarter|, you can modify `` buffer mapping: >lua local set_map_keymap = function() local rhs = function() MiniStarter.eval_current_item() MiniMap.open() end vim.keymap.set('n', '', rhs, { buffer = true }) end local opts = { pattern = 'MiniStarterOpened', callback = set_map_keymap } vim.api.nvim_create_autocmd('User', opts) < # Setup ~ This module needs a setup with `require('mini.map').setup({})` (replace `{}` with your `config` table). It will create global Lua table `MiniMap` which you can use for scripting or manually (with `:lua MiniMap.*`). See |MiniMap.config| for available config settings. You can override runtime config settings (like `config.modifiers`) locally to buffer inside `vim.b.minimap_config` which should have same structure as `MiniMap.config`. See |mini.nvim-buffer-local-config| for more details. # Dependencies ~ Suggested dependencies (provide extra functionality for integrations): - Enabled 'mini.diff' module for general diff highlighting via |MiniMap.gen_integration.diff()|. If missing, no highlighting is added. - Plugin 'lewis6991/gitsigns.nvim' for Git status highlighting via |MiniMap.gen_integration.gitsigns()|. If missing, no highlighting is added. # Comparisons ~ - 'wfxr/minimap.vim': - 'mini.map' doesn't have dependencies while being as fast as written in Rust dependency of 'minimap.vim'. - 'mini.map' uses floating window, while 'minimap.vim' uses regular one. - 'mini.map' provides slightly different visual interface with scrollbar and integration counts. - 'mini.map' allows encode symbols customization, 'minimap.vim' does not. - 'mini.map' allows extending highlight integrations, while only builtin search and git status are supported in 'minimap.vim'. - 'mini.map' updates in asynchronous (non-blocking) fashion, 'minimap.vim' does not. - 'mini.map' can be used as a pure scrollbar, 'minimap.vim' can not. - 'dstein64/nvim-scrollview': - 'mini.map' has two-part scrollbar showing current line and view (with variable height), while 'nvim-scrollview' shows only current view (with fixed height). - 'nvim-scrollview' respects folds, i.e. shows view of visible lines, while 'mini.map' by design always shows view based on actual lines. - 'nvim-scrollview' creates scrollbar which can be dragged with mouse, while 'mini.nvim' does not, by design (use |MiniMap.toggle_focus()|). - 'mini.map' can show buffer outline, while 'nvim-scrollview' can not. - 'mini.map' can show highlight integrations, while 'nvim-scrollview' can not. - 'petertriho/nvim-scrollbar': - 'mini.map' has two-part scrollbar showing current line and view (with variable height), while 'nvim-scrollbar' shows only current view. - 'mini.map' can show buffer outline, while 'nvim-scrollbar' can not. - 'mini.map' has fully extendable highlight integrations, while 'nvim-scrollbar' only supports diagnostic and search (with dependency). - 'lewis6991/satellite.nvim': - Almost the same differences as with 'dstein64/nvim-scrollview', except 'satellite.nvim' can display some set of integration highlights. # Highlight groups ~ * `MiniMapNormal` - basic highlight of whole window. * `MiniMapSymbolCount` - counts of per-line integration items. * `MiniMapSymbolLine` - scrollbar part representing current line. * `MiniMapSymbolView` - scrollbar part representing current view. To change any highlight group, modify it directly with |:highlight|. # Disabling ~ To disable, set `vim.g.minimap_disable` (globally) or `vim.b.minimap_disable` (for a buffer) to `true`. Considering high number of different scenarios and customization intentions, writing exact rules for disabling module's functionality is left to user. See |mini.nvim-disabling-recipes| for common recipes. ------------------------------------------------------------------------------ *mini.map-usage* # Mappings ~ This module doesn't make mappings, only provides functions for users to map manually. Here is how one || set of mappings can be constructed: >lua vim.keymap.set('n', 'mc', MiniMap.close) vim.keymap.set('n', 'mf', MiniMap.toggle_focus) vim.keymap.set('n', 'mo', MiniMap.open) vim.keymap.set('n', 'mr', MiniMap.refresh) vim.keymap.set('n', 'ms', MiniMap.toggle_side) vim.keymap.set('n', 'mt', MiniMap.toggle) < # How automatic refresh works ~ Automatic refresh is done by calling |MiniMap.refresh()| when appropriate |events| occur. It is done with specially chosen `parts` argument value (to avoid unnecessary computations). For example, when only cursor has moved (|CursorMoved|), only scrollbar is updated; so no recomputation of integrations or line encoding is done. To avoid visual clutter, automatic refresh is done only in normal buffers and help pages (i.e. with |buftype| being empty or "help") When you think content is not up to date, try one of these: - Call |MiniMap.refresh()| manually. Make mapping to make it easier. - Save current buffer, for example with |:write|. - Exit and enter Normal mode (if your Neovim version supports |ModeChanged|). ------------------------------------------------------------------------------ *MiniMap.setup()* `MiniMap.setup`({config}) Module setup Parameters ~ {config} `(table|nil)` Module config table. See |MiniMap.config|. Usage ~ >lua require('mini.map').setup() -- use default config -- OR require('mini.map').setup({}) -- replace {} with your config table < ------------------------------------------------------------------------------ *MiniMap.config* `MiniMap.config` Module config Default values: >lua MiniMap.config = { -- Highlight integrations (none by default) integrations = nil, -- Symbols used to display data symbols = { -- Encode symbols. See `:h MiniMap.config` for specification and -- `:h MiniMap.gen_encode_symbols` for pre-built ones. -- Default: solid blocks with 3x2 resolution. encode = nil, -- Scrollbar parts for view and line. Use empty string to disable any. scroll_line = '█', scroll_view = '┃', }, -- Window options window = { -- Whether window is focusable in normal way (with `wincmd` or mouse) focusable = false, -- Side to stick ('left' or 'right') side = 'right', -- Whether to show count of multiple integration highlights show_integration_count = true, -- Total width width = 10, -- Value of 'winblend' option winblend = 25, -- Z-index zindex = 10, }, } < # Options ~ ## Symbols ~ Options in `config.symbols` define characters used to display various information in map window. ### Encode symbols ~ The `config.symbols.encode` option defines which characters are used to encode source buffer lines. For details of encode algorithm, see |MiniMap.encode_strings()|. This option should be a table with the following structure: - field - table containing and elements with row and column resolution of each symbol. This defines encoding structure and number of needed encode symbols. - Numerical fields 1, 2, ..., 2^(row_resolution * col_resolution). Each symbol represents a `(row_resolution, col_resolution)` boolean mask (`true` for non-whitespace, `false` for whitespace), created as (reversed) binary digit: `true` as 1; `false` as 0. Traversing left-right, top-bottom (top-left is lowest bit, bottom-right - highest). So first symbol encodes a complete whitespace, last - complete non-whitespace. If `nil` (default), output of |MiniMap.gen_encode_symbols.block()| with `'3x2'` identifier is used. Example: { '1', '2', '3', '4', resolution = { row = 1, col = 2 } }. This will encode two characters in each input row. So a string `' a aaa'` will be encoded as `'1234'`. There are pre-built generators of encode symbols: - |MiniMap.gen_encode_symbols.block()| - |MiniMap.gen_encode_symbols.dot()| - |MiniMap.gen_encode_symbols.shade()| ### Scrollbar symbols ~ Options `config.symbols.scroll_line` and `config.symbols.scroll_view` define strings used to represent current line and current view inside map window. Can have any length, map window content will adjust. If supplied window width is small enough so that only (part of) of scrollbar can be shown, it is called a "pure scrollbar". The behavior differs slightly from normal map window. See "Pure scrollbar config" later section. Some suggestions for scrollbar symbols: - View-line pairs: '▒' and '█'. - Line - '🮚', '▶'. - View - '╎', '┋', '┋'. ## Integrations ~ Option `config.integrations` is an array of integrations. Each one is used to define map line highlights representing some important lines in source buffer. If `nil` (default), no integrations are used. Each integration should be a callable returning an array with data about **source buffer** lines it wants to highlight. Each array element should be a table with (source buffer line number) and (string with highlight group name) keys. Note: line number outside of source buffer count will be converted to a nearest appropriate one. Example output of single integration: >lua { { line = 1, hl_group = 'Search' }, { line = 2, hl_group = 'Operator' }, { line = 9, hl_group = 'Search'} } < Conversion to map highlights is done on a "first seen" basis: actual highlight group applied to a map line is taken from the first integration output convertible to that map line. Other outputs with same map line (after conversion) contribute to integration count shown between scrollbar and encoded lines (if `config.window.show_integration_count` is `true`). Previous example output with default `'3x2'` resolution will add |hl-Search| highlight on map lines 1 and 3, and show integration count 2 on first line. Every element of integrations array is called one by one from start to end with their outputs appended to end of single array. This means that more important integrations should be placed in the beginning of an array, as this will make them have higher priority in case other integrations will highlight same map line. Example of using `config.integrations`: >lua local map = require('mini.map') map.setup({ integrations = { map.gen_integration.builtin_search(), map.gen_integration.diff(), map.gen_integration.diagnostic(), }, }) < ## Window config ~ Option `config.window` defines some properties of map window. `window.focusable` - whether to allow focusing on map window with other methods beside |MiniMap.toggle_focus()| (like |wincmd|, |CTRL-W|, or mouse). Default: `false`. `window.side` - which side to stick map window: `'left'` or `'right'` (default). `window.show_integration_count` - whether to show integration count between scrollbar and encoded lines. Integration count is a number of integration outputs which were converted to same map line. When `true`, adds single cell column with numbers from 2 to 9 and character '+' indicating count greater than 9. Count 1 is not shown, because it is redundant to highlighted map line. Default: `true`. `window.width` - width of floating window, including scrollbar and integration count column. Default: 10. `window.winblend` - value of 'winblend' of floating window. Value 0 makes it completely non-transparent, 100 - completely transparent (content is still visible, but with slightly different highlights). `window.zindex` - z-index of floating window. Default: 10. # Pure scrollbar config ~ "Pure scrollbar" is a configuration when window width is not enough to show encoded content. It has following differences from default "map" approach: - It doesn't perform line encoding with |MiniMap.encode_strings()| but instead uses encoding with fixed number of lines (equal to window height). - Integration highlights are not computed. Config: >lua require('mini.map').setup({ -- Customize `symbols` to your liking window = { -- Set this to the maximum width of your scroll symbols width = 1, -- Set this to your liking. Try values 0, 25, 50, 75, 100 winblend = 100, -- Don't need extra column show_integration_count = false, } }) < ------------------------------------------------------------------------------ *MiniMap.current* `MiniMap.current` Table with information about current state of map At least these keys are supported: - - table with buffer identifiers. Field contains identifier of a buffer used to display map. Field - buffer identifier which content map is displaying (i.e. source buffer). - - table of window identifiers used to display map in certain tabpage. Keys: tabpage identifier. Values: window identifier. - - current options used to control map display. Same structure as |MiniMap.config|. Takes precedence over global and buffer-local configs. Is reset when last map window is closed with |MiniMap.close()|. ------------------------------------------------------------------------------ *MiniMap.encode_strings()* `MiniMap.encode_strings`({strings}, {opts}) Encode strings This takes arbitrary array of strings and computes its non-whitespace outline. Output is an array of strings with configurable array length, string width, and symbols representing encoding. Each encode symbol is assumed to have resolution within which it can convey binary information. For example, resolution `3x2` (row resolution 3, column - 2) means that each symbol can encode 3 rows and 2 columns of binary data. Here it is used to encode non-whitespace mask. See more in "Encode symbols" section of |MiniMap.config|. Encoding has the following steps: - Convert strings to boolean mask: 2d boolean array with each row representing a string. Element in every row subarray is `true` if respective (possibly multibyte) character in a string is not a whitespace, `false` otherwise. Note: tabs are expanded into 'tabstop' spaces. - Rescale to appropriate dimensions: - Each output dimension is just enough to encode all input strings, but not more than supplied dimensions (`opts.n_rows * resolution.row` and `opts.n_cols * resolution.col` respectively). - If input dimensions are too big to fit inside output, perform grid downscaling with loss of information. Input boolean mask is divided into 2d-bins with as equal as possible dimensions. Each bin then converted into single boolean value: `true` if bin contains at least one `true` element, `false` otherwise. This leads to a whitespace output meaning that **all** entries in a bin are whitespace, while non-whitespace output means that **some** entry is non-whitespace. - Convert boolean mask to symbol strings: - Input rescaled boolean mask is divided into bins with dimensions of symbol resolution (assuming `false` outer padding). - Each bin with resolution dimensions is transformed into encode symbol. Single convertible `(resolution.row, resolution.col)` boolean mask is treated as (reversed) binary digit: `true` as 1; `false` as 0. Traversing left-right, top-bottom (top-left is lowest bit, bottom-right - highest). Example ~ Assume the output should have 3 rows of symbols each with width 2. Encode symbols are ' ', '▌', '▐', '█' with `1x2` resolution. Assume input strings: > aaaaa b b d d e e < Steps: - Convert to boolean mask (each row is a boolean array, "t"/"f" ~ `true`/`false`, empty spots are equivalent to being `false`): > ttttt ftft ftft tft < - Rescale. Output dimensions are `n_rows * resolution.row = 3 * 1 = 3` rows and `n_cols * resolution.col = 2 * 2 = 4`. It creates as equal as possible grid with 3 rows and 4 columns and converts bins to single booleans. Result: > tttt tftf ttff < - Convert to symbols. It makes `1x2` bins, treats their input as (reversed) binary digits (`ff=00=0`, `tf=10=1`, `ft=01=2`, `tt=11=3`) and takes corresponding symbols from supplied options (value plus 1). Result: > ██ ▌▌ █ < Parameters ~ {strings} `(table)` Array of arbitrary strings. {opts} `(table|nil)` Options. Possible fields: - - number of rows in output encoding. If too big, will be truncated to be maximum needed to encode all input strings (taking into account symbols row resolution). Default: `math.huge`. - - width of every encoding string. If too big, will be truncated to be maximum needed to encode all input strings (taking into account symbols column resolution). Default: `math.huge`. - - array of symbols with extra `resolution` field. See "Encode symbols" section of |MiniMap.config| for more details. Default: output of |MiniMap.gen_encode_symbols.block()| with `'3x2'` identifier. Return ~ `(table)` Array of encoded strings. ------------------------------------------------------------------------------ *MiniMap.open()* `MiniMap.open`({opts}) Open map window This creates and shows map window in current tabpage. It basically has two steps: - If not already done, create map buffer (used to set lines and other visual indicators) and map window. - Call |MiniMap.refresh()|. Parameters ~ {opts} `(table|nil)` Options used to define map configuration. Same structure as |MiniMap.config|. Will have effect until at least one tabpage has opened map window. Default values are taken in the following order: - From `opts` field of |MiniMap.current|. - From `vim.b.minimap_config`. - From |MiniMap.config|. ------------------------------------------------------------------------------ *MiniMap.refresh()* `MiniMap.refresh`({opts}, {parts}) Refresh map window This function serves two purposes: - Update current map configuration via `opts`. - Update parts of displayed content via `parts`. Parameters ~ {opts} `(table|nil)` Options used to define map configuration. Same structure as |MiniMap.config|. Will have effect until at least one tabpage has opened map window. Default values are taken in the following order: - From `opts` field of |MiniMap.current|. - From `vim.b.minimap_config`. - From |MiniMap.config|. {parts} `(table|nil)` Which parts to update. Recognised keys with boolean values (all `true` by default): - - whether to update integration highlights. - - whether to update map lines. - - whether to update scrollbar. ------------------------------------------------------------------------------ *MiniMap.close()* `MiniMap.close`() Close map window Also resets `opts` field of |MiniMap.current| after closing last map window (among possibly several tabpages). ------------------------------------------------------------------------------ *MiniMap.toggle()* `MiniMap.toggle`({opts}) Toggle map window Open if not shown in current tabpage, close otherwise. Parameters ~ {opts} `(table|nil)` Input for |MiniMap.open()|. ------------------------------------------------------------------------------ *MiniMap.toggle_focus()* `MiniMap.toggle_focus`({use_previous_cursor}) Toggle focus to/from map window When not inside map window, put cursor inside map window; otherwise put cursor in previous window with source buffer. When cursor is moving inside map window (but not just after focusing), view of source window is updated to show first line convertible to current map line. This allows quick targeted source buffer exploration. There are at least these extra methods to focus back from map window: - Press `` to accept current explored position in source buffer. Equivalent to calling this function with `false` argument. - Press `` to go back to original position prior focusing on map window. Equivalent to calling this function with `true` argument. Parameters ~ {use_previous_cursor} `(boolean|nil)` Whether to focus on source window at original cursor position (the one prior focusing on map window). ------------------------------------------------------------------------------ *MiniMap.toggle_side()* `MiniMap.toggle_side`() Toggle side of map window A small convenience wrapper for calling |MiniMap.refresh()| to change the side of map window. ------------------------------------------------------------------------------ *MiniMap.gen_encode_symbols* `MiniMap.gen_encode_symbols` Generate encode symbols This is a table with function elements. Call to actually get encode symbols. Each element takes a string resolution identifier of a form `'rxc'` (like `'3x2'`) where `r` is a row resolution of each symbol (how many rows of binary data it can encode) and `c` is a column resolution (how many columns it can encode). ------------------------------------------------------------------------------ *MiniMap.gen_encode_symbols.block()* `MiniMap.gen_encode_symbols.block`({id}) Generate block encode symbols Outputs use solid block to encode binary data. Example: '🬗', '▟', '█'. Parameters ~ {id} `(string)` Resolution identifier. Available values: `'1x2'`, `'2x1'`, `'2x2'`, `'3x2'` (default in 'mini.map'). ------------------------------------------------------------------------------ *MiniMap.gen_encode_symbols.dot()* `MiniMap.gen_encode_symbols.dot`({id}) Generate dot encode symbols Outputs use dots to encode binary data. Example: '⡪', '⣼', '⣿'. Parameters ~ {id} `(string)` Resolution identifier. Available values: `'4x2'`, `'3x2'`. ------------------------------------------------------------------------------ *MiniMap.gen_encode_symbols.shade()* `MiniMap.gen_encode_symbols.shade`({id}) Generate shade encode symbols Outputs use whole cell shades to encode binary data. They use same set of characters ('░', '▒', '▒', '▓), but with different resolution. Parameters ~ {id} `(string)` Resolution identifier. Available values: `'1x2'`, `'2x1'`. ------------------------------------------------------------------------------ *MiniMap.gen_integration* `MiniMap.gen_integration` Generate integrations This is a table with function elements. Call to actually get encode symbols. Each element takes a table defining highlight groups used for to highlight map lines. ------------------------------------------------------------------------------ *MiniMap.gen_integration.builtin_search()* `MiniMap.gen_integration.builtin_search`({hl_groups}) Builtin search Highlight lines with matches of current builtin search (like with |/|, |?|, etc.). Integration count reflects number of actual matches. It prompts integration highlighting update on every change of |hlsearch| option (see |OptionSet|). Note that it is not happening for some keys: - Toggle search highlight with |CTRL-L-default| or `\h` from 'mini.basics'. Use custom mapping which changes mode. Like this: >lua vim.keymap.set('n', [[\h]], ':let v:hlsearch = 1 - v:hlsearch') < - After starting search with |n|, |N|, |star|, or |#|. To enable highlight update on this keys, make custom mappings. Like this: >lua for _, key in ipairs({ 'n', 'N', '*', '#' }) do local rhs = key .. 'lua MiniMap.refresh({}, {lines = false, scrollbar = false})' vim.keymap.set('n', key, rhs) end < Parameters ~ {hl_groups} `(table|nil)` Table defining highlight groups. Can have the following fields: - - highlight group for search matches. Default: |hl-Search|. ------------------------------------------------------------------------------ *MiniMap.gen_integration.diagnostic()* `MiniMap.gen_integration.diagnostic`({hl_groups}) Builtin diagnostic Highlight lines with matches of current diagnostic items. Items are computed with |vim.diagnostic.get()| for current (source) buffer. It prompts integration highlighting update on every |DiagnosticChanged| event. Diagnostic items with higher severity (see |vim.diagnostic.severity|) have higher highlight priority (errors will be shown over all others, etc.). Parameters ~ {hl_groups} `(table|nil)` Table defining highlight groups. Supplied fields also define which diagnostic severity to highlight. Can have the following fields: - - highlight group for error items. Default: |hl-DiagnosticFloatingError|. - - highlight group for warning items. Default: `nil` (not shown). - - highlight group for info items. Default: `nil` (not shown). - - highlight group for hint items. Default: `nil` (not shown). Usage ~ >lua -- Show all diagnostic levels local map = require('mini.map') local diagnostic_integration = map.gen_integration.diagnostic({ error = 'DiagnosticFloatingError', warn = 'DiagnosticFloatingWarn', info = 'DiagnosticFloatingInfo', hint = 'DiagnosticFloatingHint', }) map.setup({ integrations = { diagnostic_integration } }) < ------------------------------------------------------------------------------ *MiniMap.gen_integration.diff()* `MiniMap.gen_integration.diff`({hl_groups}) General diff hunks from 'mini.diff' Highlight lines which are part of current diff. Requires 'mini.diff' as dependency. Parameters ~ {hl_groups} `(table|nil)` Table defining highlight groups. If `nil` (not supplied), this status is not highlighted. Can have the following fields: - - group name for "add" hunks. Default: "MiniDiffSignAdd". - - group name for "change" hunks. Default: "MiniDiffSignChange". - - group name for "delete" hunks. Default: "MiniDiffSignDelete". ------------------------------------------------------------------------------ *MiniMap.gen_integration.gitsigns()* `MiniMap.gen_integration.gitsigns`({hl_groups}) Hunks from 'lewis6991/gitsigns.nvim' Highlight lines which have non-trivial Git status. Requires 'lewis6991/gitsigns.nvim' dependency. Parameters ~ {hl_groups} `(table|nil)` Table defining highlight groups. If `nil` (not supplied), this status is not highlighted. Can have the following fields: - - group name for added lines. Default: "GitSignsAdd". - - group name for changed lines. Default: "GitSignsChange". - - group name for deleted lines. Default: "GitSignsDelete". vim:tw=78:ts=8:noet:ft=help:norl: