Modules/Hyprland: Update dynamic cursor config
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@ -248,7 +248,7 @@
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# rotate - rotate the cursor based on movement direction
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# rotate - rotate the cursor based on movement direction
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# stretch - stretch the cursor shape based on direction and velocity
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# stretch - stretch the cursor shape based on direction and velocity
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# none - do not change the cursors behaviour
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# none - do not change the cursors behaviour
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mode = "rotate";
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mode = "tilt";
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# minimum angle difference in degrees after which the shape is changed
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# minimum angle difference in degrees after which the shape is changed
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# smaller values are smoother, but more expensive for hw cursors
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# smaller values are smoother, but more expensive for hw cursors
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@ -270,7 +270,7 @@
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# controls how powerful the tilt is, the lower, the more power
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# controls how powerful the tilt is, the lower, the more power
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# this value controls at which speed (px/s) the full tilt is reached
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# this value controls at which speed (px/s) the full tilt is reached
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# the full tilt being 60° in both directions
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# the full tilt being 60° in both directions
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limit = 2500;
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limit = 1000;
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# relationship between speed and tilt, supports these values:
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# relationship between speed and tilt, supports these values:
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# linear - a linear function is used
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# linear - a linear function is used
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@ -288,7 +288,7 @@
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# magnifies the cursor if its is being shaken
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# magnifies the cursor if its is being shaken
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shake = {
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shake = {
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# enables shake to find
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# enables shake to find
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enabled = true;
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enabled = false;
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# use nearest-neighbour (pixelated) scaling when shaking
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# use nearest-neighbour (pixelated) scaling when shaking
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# may look weird when effects are enabled
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# may look weird when effects are enabled
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