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275 lines
7.6 KiB
C
Executable File

/*
fmref.c: C reference implementation of FM Radio
David Maze <dmaze@cag.lcs.mit.edu>
$Id: fmref.c,v 1.2 2010-10-04 21:21:26 garus Exp $
*/
#include "wcclibm.h"
#ifndef M_PI
#define M_PI 3.1415926535897932384626433832795
#endif
// Defines
#define SAMPLING_RATE 250000000
#define CUTOFF_FREQUENCY 108000000
#define NUM_TAPS 64
#define MAX_AMPLITUDE 27000.0
#define BANDWIDTH 10000
#define DECIMATION 4
/* Must be at least NUM_TAPS+1: */
#define IN_BUFFER_LEN 200
#define EQUALIZER_BANDS 10
// Type declarations
typedef struct FloatBuffer {
float buff[ IN_BUFFER_LEN ];
int rpos, rlen;
}
FloatBuffer;
/* Low pass filter: */
typedef struct LPFData {
float coeff[ NUM_TAPS ];
float freq;
int taps, decimation;
}
LPFData;
typedef struct EqualizerData {
LPFData lpf[ EQUALIZER_BANDS + 1 ];
FloatBuffer fb[ EQUALIZER_BANDS + 1 ];
float gain[ EQUALIZER_BANDS ];
}
EqualizerData;
// Global vars
float fmref_lpf_coeff[ NUM_TAPS ];
float fmref_eq_cutoffs[ EQUALIZER_BANDS + 1 ] = {
55.000004f, 77.78174f, 110.00001f, 155.56354f, 220.00002f, 311.12695f,
440.00003f, 622.25415f, 880.00006f, 1244.5078f, 1760.0001f
};
static int fmref_numiters = 2;
// Forward declarations
void fmref_fb_compact( FloatBuffer *fb );
int fmref_fb_ensure_writable( FloatBuffer *fb, int amount );
void fmref_get_floats( FloatBuffer *fb );
void fmref_init_lpf_data( LPFData *data, float freq, int taps, int decimation );
void fmref_run_lpf( FloatBuffer *fbin, FloatBuffer *fbout, LPFData *data );
void fmref_run_demod( FloatBuffer *fbin, FloatBuffer *fbout );
void fmref_init_equalizer( EqualizerData *data );
void fmref_run_equalizer( FloatBuffer *fbin, FloatBuffer *fbout,
EqualizerData *data );
void fmref_main( void );
void fmref_init( void )
{
// dummy init function
}
int fmref_return( void )
{
// dummy return value
return 0;
}
int main( void )
{
fmref_init();
fmref_main();
return fmref_return();
}
FloatBuffer fmref_fb1, fmref_fb2, fmref_fb3, fmref_fb4;
LPFData fmref_lpf_data;
void _Pragma( "entrypoint" ) fmref_main( void )
{
int i;
EqualizerData eq_data;
fmref_fb1.rpos = fmref_fb1.rlen = 0;
fmref_fb2.rpos = fmref_fb2.rlen = 0;
fmref_fb3.rpos = fmref_fb3.rlen = 0;
fmref_fb4.rpos = fmref_fb4.rlen = 0;
fmref_init_lpf_data( &fmref_lpf_data, CUTOFF_FREQUENCY, NUM_TAPS, DECIMATION );
fmref_init_equalizer( &eq_data );
/* Startup: */
fmref_get_floats( &fmref_fb1 );
/* LPF needs at least NUM_TAPS+1 inputs; fmref_get_floats is fine. */
fmref_run_lpf( &fmref_fb1, &fmref_fb2, &fmref_lpf_data );
/* run_demod needs 1 input, OK here. */
/* run_equalizer needs 51 inputs (same reason as for LPF). This means
running the pipeline up to demod 50 times in advance: */
_Pragma( "loopbound min 64 max 64" )
for ( i = 0; i < 64; i++ ) {
if ( fmref_fb1.rlen - fmref_fb1.rpos < NUM_TAPS + 1 )
fmref_get_floats( &fmref_fb1 );
fmref_run_lpf( &fmref_fb1, &fmref_fb2, &fmref_lpf_data );
fmref_run_demod( &fmref_fb2, &fmref_fb3 );
}
/* Main loop: */
_Pragma( "loopbound min 2 max 2" )
while ( fmref_numiters-- > 0 ) {
/* The low-pass filter will need NUM_TAPS+1 items; read them if we
need to. */
if ( fmref_fb1.rlen - fmref_fb1.rpos < NUM_TAPS + 1 )
fmref_get_floats( &fmref_fb1 );
fmref_run_lpf( &fmref_fb1, &fmref_fb2, &fmref_lpf_data );
fmref_run_demod( &fmref_fb2, &fmref_fb3 );
fmref_run_equalizer( &fmref_fb3, &fmref_fb4, &eq_data );
}
}
void fmref_fb_compact( FloatBuffer *fb )
{
int i;
char *source;
char *target;
target = ( char * )( fb->buff );
source = ( char * )( fb->buff + fb->rpos );
_Pragma( "loopbound min 0 max 60" )
for ( i = 0; i < fb->rlen - fb->rpos; i++ )
target[ i ] = source[ i ];
fb->rlen -= fb->rpos;
fb->rpos = 0;
}
int fmref_fb_ensure_writable( FloatBuffer *fb, int amount )
{
int available = IN_BUFFER_LEN - fb->rlen;
if ( available >= amount )
return 1;
/* Nope, not enough room, move current contents back to the beginning. */
fmref_fb_compact( fb );
available = IN_BUFFER_LEN - fb->rlen;
if ( available >= amount )
return 1;
return 0;
}
void fmref_get_floats( FloatBuffer *fb )
{
static int x = 0;
fmref_fb_compact( fb );
/* Fill the remaining space in fb with 1.0. */
_Pragma( "loopbound min 140 max 200" )
while ( fb->rlen < IN_BUFFER_LEN ) {
fb->buff[ fb->rlen++ ] = ( float )x;
x++;
}
}
void fmref_init_lpf_data( LPFData *data, float freq, int taps, int decimation )
{
/* Assume that CUTOFF_FREQUENCY is non-zero. See comments in
StreamIt LowPassFilter.java for origin. */
float w = 2 * M_PI * freq / SAMPLING_RATE;
int i;
float m = taps - 1.0f;
data->freq = freq;
data->taps = taps;
data->decimation = decimation;
_Pragma( "loopbound min 64 max 64" )
for ( i = 0; i < taps; i++ ) {
if ( i - m / 2 == 0.0f )
data->coeff[ i ] = w / M_PI;
else
data->coeff[ i ] = sin( w * ( i - m / 2 ) ) / M_PI / ( i - m / 2 ) *
( 0.54f - 0.46f * cos( 2 * M_PI * i / m ) );
}
}
void fmref_run_lpf( FloatBuffer *fbin, FloatBuffer *fbout, LPFData *data )
{
float sum = 0.0f;
int i = 0;
_Pragma( "loopbound min 64 max 64" )
for ( i = 0; i < data->taps; i++ )
sum += fbin->buff[ fbin->rpos + i ] * data->coeff[ i ];
fbin->rpos += data->decimation + 1;
/* Check that there's room in the output buffer; move data if necessary. */
fmref_fb_ensure_writable( fbout, 1 );
fbout->buff[ fbout->rlen++ ] = sum;
}
void fmref_run_demod( FloatBuffer *fbin, FloatBuffer *fbout )
{
float temp, gain;
gain = MAX_AMPLITUDE * SAMPLING_RATE / ( BANDWIDTH * M_PI );
temp = fbin->buff[ fbin->rpos ] * fbin->buff[ fbin->rpos + 1 ];
temp = gain * atan( temp );
fbin->rpos++;
fmref_fb_ensure_writable( fbout, 1 );
fbout->buff[ fbout->rlen++ ] = temp;
}
void fmref_init_equalizer( EqualizerData *data )
{
int i;
/* Equalizer structure: there are ten band-pass filters, with
cutoffs as shown below. The outputs of these filters get added
together. Each band-pass filter is LPF(high)-LPF(low). */
_Pragma( "loopbound min 11 max 11" )
for ( i = 0; i < EQUALIZER_BANDS + 1; i++ )
fmref_init_lpf_data( &data->lpf[ i ], fmref_eq_cutoffs[ i ], 64, 0 );
/* Also initialize member buffers. */
_Pragma( "loopbound min 11 max 11" )
for ( i = 0; i < EQUALIZER_BANDS + 1; i++ )
data->fb[ i ].rpos = data->fb[ i ].rlen = 0;
_Pragma( "loopbound min 10 max 10" )
for ( i = 0; i < EQUALIZER_BANDS; i++ ) {
// the gain amplifies the middle bands the most
float val = ( ( ( float )i ) - ( ( ( float )( EQUALIZER_BANDS - 1 ) ) /
2.0f ) ) / 5.0f;
data->gain[ i ] = val > 0 ? 2.0f - val : 2.0f + val;
}
}
void fmref_run_equalizer( FloatBuffer *fbin, FloatBuffer *fbout,
EqualizerData *data )
{
int i, rpos;
float lpf_out[ EQUALIZER_BANDS + 1 ];
float sum = 0.0;
/* Save the input read location; we can reuse the same input data on all
of the LPFs. */
rpos = fbin->rpos;
/* Run the child filters. */
_Pragma( "loopbound min 11 max 11" )
for ( i = 0; i < EQUALIZER_BANDS + 1; i++ ) {
fbin->rpos = rpos;
fmref_run_lpf( fbin, &data->fb[ i ], &data->lpf[ i ] );
lpf_out[ i ] = data->fb[ i ].buff[ data->fb[ i ].rpos++ ];
}
/* Now process the results of the filters. Remember that each band is
output(hi)-output(lo). */
_Pragma( "loopbound min 10 max 10" )
for ( i = 0; i < EQUALIZER_BANDS; i++ )
sum += ( lpf_out[ i + 1 ] - lpf_out[ i ] ) * data->gain[ i ];
/* Write that result. */
fmref_fb_ensure_writable( fbout, 1 );
fbout->buff[ fbout->rlen++ ] = sum;
}