#include "../lib.h" #include "../wasm_export.h" #include "bh_platform.h" #include "__WASM_ARRAY_FILE__" void fail_start_trace(void) {} void fail_stop_trace(void) {} void fail_marker_positive(void) {} void fail_marker_negative(void) {} void fail_marker_detected(void) {} void fail_start_trace_wasm(wasm_exec_env_t exec_env) { fail_start_trace(); } void fail_stop_trace_wasm(wasm_exec_env_t exec_env) { fail_stop_trace(); } void fail_marker_positive_wasm(wasm_exec_env_t exec_env) { fail_marker_positive(); } void fail_marker_negative_wasm(wasm_exec_env_t exec_env) { fail_marker_negative(); } void fail_marker_detected_wasm(wasm_exec_env_t exec_env) { fail_marker_detected(); } #define STACK_SIZE (4 * 1024) #define HEAP_SIZE STACK_SIZE #define RUNTIME_POOL_SIZE 4 * STACK_SIZE int main(int argc, char *argv[]) { char error_buf[128]; /* initialize the wasm runtime */ static char global_heap_buf[RUNTIME_POOL_SIZE]; static RuntimeInitArgs init_args; memset(&init_args, 0, sizeof(RuntimeInitArgs)); init_args.mem_alloc_type = Alloc_With_Pool; init_args.mem_alloc_option.pool.heap_buf = global_heap_buf; init_args.mem_alloc_option.pool.heap_size = sizeof(global_heap_buf); init_args.max_thread_num = 1; if (!wasm_runtime_full_init(&init_args)) { return 1; } // Export fail symbols as native functions, so they can be "called" from wasm static NativeSymbol native_symbols[] = { {"fail_start_trace", fail_start_trace_wasm, "()"}, {"fail_stop_trace", fail_stop_trace_wasm, "()"}, {"fail_marker_positive", fail_marker_positive_wasm, "()"}, {"fail_marker_negative", fail_marker_negative_wasm, "()"}, {"fail_marker_detected", fail_marker_detected_wasm, "()"}, }; int n_native_symbols = sizeof(native_symbols) / sizeof(NativeSymbol); if (!wasm_runtime_register_natives("env", native_symbols, n_native_symbols)) { return 1; } /* parse the WASM file from buffer and create a WASM module */ wasm_module_t module = wasm_runtime_load(__WASM_ARRAY__, __WASM_ARRAY_LEN__, error_buf, sizeof(error_buf)); if (!module) { return 1; } /* create an instance of the WASM module (WASM linear memory is ready) */ wasm_module_inst_t module_inst = wasm_runtime_instantiate( module, STACK_SIZE, HEAP_SIZE, error_buf, sizeof(error_buf)); if (!module_inst) { return 1; } // Single exec_env for all functions (probably'd need a single one per // thread?) wasm_exec_env_t exec_env = wasm_runtime_create_exec_env(module_inst, STACK_SIZE); uint32_t args[1]; // Call wasm function wasm_function_inst_t func = wasm_runtime_lookup_function(module_inst, "wasm_module"); if (!func) { return 1; } if (!wasm_runtime_call_wasm(exec_env, func, 0, args)) { return 1; } // In case wasm_module returns a value uint32_t retval = args[0]; wasm_runtime_destroy_exec_env(exec_env); wasm_runtime_deinstantiate(module_inst); wasm_runtime_unload(module); wasm_runtime_destroy(); return 0; }