(module $cjpeg_wrbmp.wasm (type (;0;) (func (param i32 i32))) (type (;1;) (func (param i32 i32 i32) (result i32))) (type (;2;) (func)) (type (;3;) (func (param i32 i32 i32 i32))) (type (;4;) (func (result i32))) (import "__pragma" "loopbound" (func $__pragma_loopbound (type 0))) (import "env" "memcpy" (func $memcpy (type 1))) (func $__wasm_apply_data_relocs (type 2)) (func $cjpeg_wrbmp_write_colormap (type 3) (param i32 i32 i32 i32) (local i32 i32 i32 i32) block ;; label = @1 block ;; label = @2 local.get 3 i32.eqz br_if 0 (;@2;) local.get 0 i32.load offset=128 local.set 3 local.get 0 i32.load offset=116 local.set 0 i32.const 256 i32.const 256 call $__pragma_loopbound block ;; label = @3 local.get 0 i32.const 3 i32.ne br_if 0 (;@3;) block ;; label = @4 local.get 3 i32.const 1 i32.ge_s br_if 0 (;@4;) i32.const 0 local.set 3 br 3 (;@1;) end i32.const 0 i32.load offset=8864 local.set 0 local.get 2 i32.const 4 i32.ne local.set 4 i32.const 0 local.set 5 loop ;; label = @4 local.get 0 i32.const 8880 local.get 5 i32.add local.tee 6 i32.const 512 i32.add i32.load8_u local.tee 7 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 7 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 0 local.get 6 i32.const 256 i32.add i32.load8_u local.tee 7 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 7 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 0 local.get 6 i32.load8_u local.tee 6 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 0 i32.store offset=8864 i32.const 0 local.get 6 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 block ;; label = @5 local.get 4 br_if 0 (;@5;) local.get 0 i32.const 0 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 0 i32.store offset=8864 end local.get 3 local.get 5 i32.const 1 i32.add local.tee 5 i32.ne br_if 0 (;@4;) br 3 (;@1;) end end block ;; label = @3 local.get 3 i32.const 1 i32.ge_s br_if 0 (;@3;) i32.const 0 local.set 3 br 2 (;@1;) end i32.const 0 i32.load offset=8864 local.set 0 local.get 2 i32.const 4 i32.ne local.set 4 i32.const 0 local.set 5 loop ;; label = @3 local.get 0 i32.const 8880 local.get 5 i32.add local.tee 6 i32.const 512 i32.add i32.load8_u local.tee 7 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 7 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 0 local.get 6 i32.const 256 i32.add i32.load8_u local.tee 7 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 7 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 0 local.get 6 i32.load8_u local.tee 6 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 0 i32.store offset=8864 i32.const 0 local.get 6 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 block ;; label = @4 local.get 4 br_if 0 (;@4;) local.get 0 i32.const 0 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 0 i32.store offset=8864 end local.get 3 local.get 5 i32.const 1 i32.add local.tee 5 i32.ne br_if 0 (;@3;) br 2 (;@1;) end end i32.const 256 i32.const 256 call $__pragma_loopbound i32.const 0 i32.load offset=8864 local.set 5 block ;; label = @2 local.get 2 i32.const 4 i32.eq br_if 0 (;@2;) i32.const 0 local.set 0 loop ;; label = @3 local.get 5 local.get 0 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 3 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 0 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 3 local.get 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 3 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 0 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 3 local.get 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 5 i32.store offset=8864 i32.const 0 local.get 0 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 i32.const 256 local.set 3 local.get 0 i32.const 1 i32.add local.tee 0 i32.const 256 i32.ne br_if 0 (;@3;) br 2 (;@1;) end end i32.const 0 local.set 0 loop ;; label = @2 local.get 5 local.get 0 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 3 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 0 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 3 local.get 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 3 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 0 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 3 local.get 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 3 i32.const 1 i32.add i32.store offset=8864 i32.const 0 local.get 0 i32.const 0 i32.load offset=8868 i32.add i32.store offset=8868 local.get 3 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 5 i32.store offset=8864 i32.const 256 local.set 3 local.get 0 i32.const 1 i32.add local.tee 0 i32.const 256 i32.ne br_if 0 (;@2;) end end i32.const 512 i32.const 512 call $__pragma_loopbound block ;; label = @1 local.get 1 local.get 3 i32.le_s br_if 0 (;@1;) i32.const 0 i32.load offset=8864 local.set 0 block ;; label = @2 local.get 2 i32.const 4 i32.eq br_if 0 (;@2;) block ;; label = @3 block ;; label = @4 local.get 1 local.get 3 i32.sub i32.const 1 i32.and br_if 0 (;@4;) local.get 3 local.set 5 br 1 (;@3;) end local.get 0 i32.const 0 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 0 i32.store offset=8864 local.get 3 i32.const 1 i32.add local.set 5 end local.get 3 local.get 1 i32.const -1 i32.add i32.eq br_if 1 (;@1;) local.get 1 local.get 5 i32.sub local.set 3 loop ;; label = @3 local.get 0 i32.const 0 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 0 i32.store offset=8864 local.get 3 i32.const -2 i32.add local.tee 3 br_if 0 (;@3;) br 2 (;@1;) end end block ;; label = @2 block ;; label = @3 local.get 1 local.get 3 i32.sub i32.const 1 i32.and br_if 0 (;@3;) local.get 3 local.set 5 br 1 (;@2;) end local.get 0 i32.const 0 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 0 i32.store offset=8864 local.get 3 i32.const 1 i32.add local.set 5 end local.get 3 local.get 1 i32.const -1 i32.add i32.eq br_if 0 (;@1;) local.get 1 local.get 5 i32.sub local.set 3 loop ;; label = @2 local.get 0 i32.const 0 i32.store8 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 local.tee 0 i32.const 1 i32.add i32.store offset=8864 local.get 0 i32.const 0 i32.store8 offset=1 i32.const 0 i32.const 0 i32.load offset=8864 i32.const 1 i32.add local.tee 0 i32.store offset=8864 local.get 3 i32.const -2 i32.add local.tee 3 br_if 0 (;@2;) end end) (func $cjpeg_wrbmp_main (type 2) (local i32 i32) i32.const 0 i32.load offset=1800 local.set 0 i32.const 30 i32.const 30 call $__pragma_loopbound block ;; label = @1 block ;; label = @2 block ;; label = @3 i32.const 0 i32.load offset=1904 local.tee 1 i32.eqz br_if 0 (;@3;) local.get 0 i32.eqz br_if 2 (;@1;) local.get 0 local.get 1 i32.store offset=8 local.get 0 local.get 1 i32.const -1 i32.add i32.store offset=4 br 1 (;@2;) end local.get 0 i32.eqz br_if 1 (;@1;) end local.get 0 local.get 0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 end i32.const 1792 i32.const 768 i32.const 4 i32.const 1 call $cjpeg_wrbmp_write_colormap i32.const 0 i32.load offset=2260 local.set 0 i32.const 30 i32.const 30 call $__pragma_loopbound block ;; label = @1 block ;; label = @2 block ;; label = @3 i32.const 0 i32.load offset=2364 local.tee 1 i32.eqz br_if 0 (;@3;) local.get 0 i32.eqz br_if 2 (;@1;) local.get 0 local.get 1 i32.store offset=8 local.get 0 local.get 1 i32.const -1 i32.add i32.store offset=4 br 1 (;@2;) end local.get 0 i32.eqz br_if 1 (;@1;) end local.get 0 local.get 0 i32.load offset=20 i32.const 1 i32.add i32.store offset=20 end i32.const 2252 i32.const 768 i32.const 4 i32.const 1 call $cjpeg_wrbmp_write_colormap) (func $__original_main (type 4) (result i32) call $cjpeg_wrbmp_initInput i32.const 0 i32.const 256 i32.store offset=1920 i32.const 0 i64.const 8589934622 i64.store offset=1904 align=4 i32.const 0 i32.const 256 i32.store offset=2380 i32.const 0 i64.const 12884901918 i64.store offset=2364 align=4 i32.const 0 i32.const 2720 i32.store offset=8864 i32.const 0 i32.const 0 i32.store offset=1800 i32.const 0 i32.const 0 i32.store offset=2260 i32.const 0 i32.const 0 i32.store offset=8868 call $cjpeg_wrbmp_main i32.const 0 i32.load offset=8868 i32.const 209330 i32.ne) (func $cjpeg_wrbmp_initInput (type 2) (local i32 i32 i32) global.get $__stack_pointer i32.const 768 i32.sub local.tee 0 global.set $__stack_pointer local.get 0 i32.const 1024 i32.const 768 call $memcpy local.set 1 i32.const 3 i32.const 3 call $__pragma_loopbound i32.const 256 i32.const 256 call $__pragma_loopbound i32.const -256 local.set 0 loop ;; label = @1 local.get 0 i32.const 9136 i32.add local.get 1 local.get 0 i32.add local.tee 2 i32.const 256 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9137 i32.add local.get 2 i32.const 257 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9138 i32.add local.get 2 i32.const 258 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9139 i32.add local.get 2 i32.const 259 i32.add i32.load8_u i32.store8 local.get 0 i32.const 4 i32.add local.tee 0 br_if 0 (;@1;) end i32.const 256 i32.const 256 call $__pragma_loopbound i32.const -256 local.set 0 loop ;; label = @1 local.get 0 i32.const 9392 i32.add local.get 1 local.get 0 i32.add local.tee 2 i32.const 512 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9393 i32.add local.get 2 i32.const 513 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9394 i32.add local.get 2 i32.const 514 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9395 i32.add local.get 2 i32.const 515 i32.add i32.load8_u i32.store8 local.get 0 i32.const 4 i32.add local.tee 0 br_if 0 (;@1;) end i32.const 256 i32.const 256 call $__pragma_loopbound i32.const -256 local.set 0 loop ;; label = @1 local.get 0 i32.const 9648 i32.add local.get 1 local.get 0 i32.add local.tee 2 i32.const 768 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9649 i32.add local.get 2 i32.const 769 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9650 i32.add local.get 2 i32.const 770 i32.add i32.load8_u i32.store8 local.get 0 i32.const 9651 i32.add local.get 2 i32.const 771 i32.add i32.load8_u i32.store8 local.get 0 i32.const 4 i32.add local.tee 0 br_if 0 (;@1;) end local.get 1 i32.const 768 i32.add global.set $__stack_pointer) (table (;0;) 1 1 funcref) (memory (;0;) 1) (global $__stack_pointer (mut i32) (i32.const 13744)) (global (;1;) i32 (i32.const 9648)) (global (;2;) i32 (i32.const 13744)) (export "memory" (memory 0)) (export "__wasm_apply_data_relocs" (func $__wasm_apply_data_relocs)) (export "entrypoint" (func $cjpeg_wrbmp_main)) (export "main" (func $__original_main)) (export "__data_end" (global 1)) (export "__heap_base" (global 2)) (data $.rodata (i32.const 1024) ",i\99G\97\a0\bcZ\d1\83\ddr]|\d0\cf\da6\91q\99\ef\e2S\f3\97bCr\99S\batH\bc\bem\a2\da\85\d0\d1s\fb\87Y\8f\e2\e6\f6\98\f3\98s\b4N\f6\a4\fauL\96\98\bc\fb\c3\7fo\e1\d0^]\8f\83\c9\d3c]\be\9dy\f0u\b9\a7\89\98\bc\fa;\f8\f5s\f0\c0\d1\8f\88b\e0\a7\87\84\bdH\f9\cd,j`\93\f7\f9\e4\e0\f9\bep\87\a8_\cd\ab:pO\ceK\f2\bc\bd\e1\b9Q\dd\99\f4\c6\ab\a3\9f\d1\f0\8a\94\cf\a6\c0\bc\97b\be\d1\9a\e1H`\f9\bf\df\cf\a3\cf\85\fb\b7\87\89\9f\f7\a7S{\c7\cb\90\8e\edM\80u\a9\ca\88\80\bc\a87\de\a9tG\d8dG\9by\92V\86ir1d2w\da_Q\dcNf2}D\aa$>w\81,\97H\8f\f1\83\89OI7z\ccIJ\83\dd5YH\b2<@\91\9d\9c\b1e\b4p\c2\ce\b2\a8\dd\99\c9w\de\a5\bc\d4u\b4-\86*\82\e5/k\ac(\dd\92\84\8an\90\bcp\84@\a2\91\8c\c8\b5\d7\8b\c5\b7j~tY\cc\98{\a14.\83\a7\ad>F\97\97\c5\b1\b8`ae\826?\8d\b9-~`.G\ac&rdjEv\8a\7fc\7f\c6\cc\f2\f8\c5\f1J\bd\b2\fcA-\94\91a\a8-o+@\a4Pq/\88S*[\c5_\de\a7\5cb"))