(module $duff.wasm
  (type (;0;) (func (param i32 i32)))
  (type (;1;) (func))
  (type (;2;) (func (result i32)))
  (import "__pragma" "loopbound" (func $__pragma_loopbound (type 0)))
  (func $__wasm_apply_data_relocs (type 1))
  (func $duff_main (type 1)
    i32.const 0
    i32.const 0
    i32.load8_u offset=1024
    i32.store8 offset=1136
    i32.const 0
    i32.const 0
    i32.load offset=1025 align=1
    i32.store offset=1137 align=1
    i32.const 0
    i32.const 0
    i64.load offset=1029 align=1
    i64.store offset=1141 align=1
    i32.const 0
    i32.const 0
    i64.load offset=1037 align=1
    i64.store offset=1149 align=1
    i32.const 0
    i32.const 0
    i64.load offset=1045 align=1
    i64.store offset=1157 align=1
    i32.const 0
    i32.const 0
    i64.load offset=1053 align=1
    i64.store offset=1165 align=1
    i32.const 0
    i32.const 0
    i32.load offset=1061 align=1
    i32.store offset=1173 align=1
    i32.const 0
    i32.const 0
    i32.load16_u offset=1065 align=1
    i32.store16 offset=1177 align=1)
  (func $__original_main (type 2) (result i32)
    (local i32 i32 i32)
    global.get $__stack_pointer
    i32.const 16
    i32.sub
    local.tee 0
    global.set $__stack_pointer
    i32.const 0
    local.set 1
    local.get 0
    i32.const 0
    i32.store8 offset=15
    i32.const 100
    i32.const 100
    call $__pragma_loopbound
    loop  ;; label = @1
      local.get 1
      i32.const 1028
      i32.add
      i32.const 96
      local.get 1
      i32.sub
      i32.store8
      local.get 1
      i32.const 1027
      i32.add
      i32.const 97
      local.get 1
      i32.sub
      i32.store8
      local.get 1
      i32.const 1026
      i32.add
      i32.const 98
      local.get 1
      i32.sub
      i32.store8
      local.get 1
      i32.const 1025
      i32.add
      i32.const 99
      local.get 1
      i32.sub
      i32.store8
      local.get 1
      i32.const 1024
      i32.add
      i32.const 100
      local.get 1
      i32.sub
      i32.store8
      local.get 1
      i32.const 5
      i32.add
      local.tee 1
      i32.const 100
      i32.ne
      br_if 0 (;@1;)
    end
    i32.const 400
    i32.const 400
    call $__pragma_loopbound
    i32.const -100
    local.set 1
    loop  ;; label = @1
      local.get 1
      i32.const 1124
      i32.add
      local.tee 2
      local.get 2
      i32.load8_u
      local.get 0
      i32.load8_u offset=15
      i32.xor
      i32.store8
      local.get 1
      i32.const 1125
      i32.add
      local.tee 2
      local.get 2
      i32.load8_u
      local.get 0
      i32.load8_u offset=15
      i32.xor
      i32.store8
      local.get 1
      i32.const 1126
      i32.add
      local.tee 2
      local.get 2
      i32.load8_u
      local.get 0
      i32.load8_u offset=15
      i32.xor
      i32.store8
      local.get 1
      i32.const 1127
      i32.add
      local.tee 2
      local.get 2
      i32.load8_u
      local.get 0
      i32.load8_u offset=15
      i32.xor
      i32.store8
      local.get 1
      i32.const 4
      i32.add
      local.tee 1
      br_if 0 (;@1;)
    end
    call $duff_main
    i32.const 0
    i32.load8_u offset=1164
    local.set 1
    local.get 0
    i32.const 16
    i32.add
    global.set $__stack_pointer
    local.get 1
    i32.const 72
    i32.ne)
  (table (;0;) 1 1 funcref)
  (memory (;0;) 1)
  (global $__stack_pointer (mut i32) (i32.const 5344))
  (global (;1;) i32 (i32.const 1236))
  (global (;2;) i32 (i32.const 5344))
  (export "memory" (memory 0))
  (export "__wasm_apply_data_relocs" (func $__wasm_apply_data_relocs))
  (export "entrypoint" (func $duff_main))
  (export "main" (func $__original_main))
  (export "__data_end" (global 1))
  (export "__heap_base" (global 2)))
