git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@1740 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
96 lines
3.4 KiB
CMake
96 lines
3.4 KiB
CMake
# cmake 2.6 might suffice, but we don't test it (even Debian stable has 2.8.2)
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cmake_minimum_required(VERSION 2.8.2)
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if("${CMAKE_VERSION}" VERSION_GREATER 2.8.3)
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# system cmake modules take precedence over those in CMAKE_MODULE_PATH
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# (makes cmake 2.8.4 and newer)
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cmake_policy(SET CMP0017 NEW)
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endif("${CMAKE_VERSION}" VERSION_GREATER 2.8.3)
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PROJECT(Fail*)
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set(PROJECT_VERSION "0.0.1" CACHE STRING "Fail* version number")
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#### Put all resulting library files in <your_build_dir>/lib ####
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SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib)
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#### Put all resulting executables in <your_build_dir>/bin ####
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SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
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# At the moment this is the campaign controller executable.
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## (The autoconf'd Bochs instance is placed in the auto-configured path,
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## as we still just call Bochs' Makefile's make install)
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#### Setup search path for custom cmake scipts ####
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SET(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
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#### Compiler configuration, see cmake/compilerconfig.cmake
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include(compilerconfig)
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#### Backend selection ####
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OPTION( BUILD_BOCHS "Build Bochs Variant?" ON)
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OPTION( BUILD_GEM5 "Build gem5 Variant?" OFF)
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OPTION( BUILD_OVP "Build OVP Variant?" OFF)
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OPTION( BUILD_QEMU "Build QEMU Variant?" OFF)
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OPTION( BUILD_T32 "Build Lauterbach Trace32 Variant?" OFF)
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# FIXME: only add simulators/ to include_directories, and include, e.g.,
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# bochs/bochs.h in Fail*. -> avoids naming conflicts (e.g., /usr/include/elf.h
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# vs. qemu/elf.h)
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if(BUILD_BOCHS)
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## add necessary additional header search paths.
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#add_definitions(-I${CMAKE_SOURCE_DIR}/simulators/bochs/instrument/stubs/ -I${CMAKE_SOURCE_DIR}/simulators/bochs)
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include_directories(simulators/bochs/instrument/stubs simulators/bochs)
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elseif(BUILD_GEM5)
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include_directories(simulators/gem5/src simulators/gem5/build/ARM)
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SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG -DTRACING_ON")
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elseif(BUILD_OVP)
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add_subdirectory(simulators/ovp)
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elseif(BUILD_QEMU)
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include_directories(simulators)
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elseif(BUILD_T32)
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add_subdirectory(hwdebuggers/t32)
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endif(BUILD_BOCHS)
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## Additional compiler and linker flags ##
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set(CMAKE_C_FLAGS "-g -Wall")
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS}")
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set(CMAKE_EXE_LINKER_FLAGS "-Wl,-gc-sections")
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## Tell the linker where to find the Fail* libraries
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link_directories("${LIBRARY_OUTPUT_PATH}")
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# Add "simulators"-directory to the include path. This allows
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# us to use simulator-specific headers in a comfortable way.
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include_directories(${CMAKE_BINARY_DIR}/src/core)
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# FIXME: this should be in src/core/CMakeLists.txt but actually doesn't work
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## Add CMakeLists from subdirectories:
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add_subdirectory(src)
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#### Backend-related build system stuff
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include(bochs)
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include(gem5)
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include(ovp)
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include(qemu)
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include(t32)
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## Just for testing:
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## Invoking bochs build via external project
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# Setup configure call for bochs (-> make ebochs)
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# Prefix dir for make install etc
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#set(BOCHS_PREFIX_DIR "${CMAKE_BINARY_DIR}/bochs")
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#configure_file(${CMAKE_SOURCE_DIR}/cmake/config_failbochs.sh.in ${CMAKE_BINARY_DIR}/config_bochs.sh)
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#
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#include(ExternalProject)
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#externalproject_add(
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# ebochs
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# SOURCE_DIR ${CMAKE_SOURCE_DIR}/bochs
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# CONFIGURE_COMMAND ${CMAKE_BINARY_DIR}/config_bochs.sh
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# BUILD_IN_SOURCE 1
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# PREFIX ${BOCHS_PREFIX_DIR}
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#)
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#
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#message(STATUS "Include directories are:")
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#get_property(dirs DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY INCLUDE_DIRECTORIES)
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#foreach(dir ${dirs})
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# message(STATUS " ${dir}")
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#endforeach(dir)
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