- The register manager is gone. It's functionality is now encapsulated in the CPU classes. - For the client, there is the ConcreteCPU class that encapsulates the access to the CPU state (including registers) and architecture details. The correspondig objects for the CPUs inside the simulator can be accessed through the SimulatorController.getCPU() function. - Listener got a new ConcreteCPU* member to filter for which CPU the events should fire. The default NULL is used as wildcard for all aviable CPUs. The events respectively got a ConcreteCPU* member to indicate which CPU really fired the event. - For the server, there is CPUArchitecture to access the architecture details. git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@1966 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
216 lines
6.2 KiB
C++
216 lines
6.2 KiB
C++
#include "SimulatorController.hpp"
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#include "SALInst.hpp"
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#include "Event.hpp"
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#include "Listener.hpp"
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namespace fail {
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// External reference declared in SALInst.hpp
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ConcreteSimulatorController simulator;
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bool SimulatorController::addListener(BaseListener* li)
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{
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assert(li != NULL && "FATAL ERROR: Argument (ptr) cannot be NULL!");
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// If addListener() was called from onTrigger(), there is no parent
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// to retrieve/assign. In this case, we simple expect the parent-member
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// to be valid ('as is'). (Otherwise, the current flow is retrieved by
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// calling CoroutineManager::getCurrent().)
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ExperimentFlow* pFlow = m_Flows.getCurrent();
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if (pFlow == CoroutineManager::SIM_FLOW)
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pFlow = li->getParent();
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m_LstList.add(li, pFlow);
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// Call the common postprocessing function:
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if (!li->onAddition()) { // If the return value signals "false"...,
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m_LstList.remove(li); // ...skip the addition
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return false;
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}
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return true;
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}
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BaseListener* SimulatorController::resume(void)
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{
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m_Flows.resume();
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assert(m_LstList.getLastFired() != NULL &&
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"FATAL ERROR: getLastFired() expected to be non-NULL!");
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return m_LstList.getLastFired();
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}
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void SimulatorController::startup()
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{
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// Some greetings to the user:
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std::cout << "[SimulatorController] Initializing..." << std::endl;
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// TODO: Log-Level?
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// Activate previously added experiments to allow initialization:
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initExperiments();
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}
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void SimulatorController::initExperiments()
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{
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/* empty. */
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}
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void SimulatorController::onBreakpoint(ConcreteCPU* cpu, address_t instrPtr, address_t address_space)
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{
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// Check for active breakpoint-events:
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ListenerManager::iterator it = m_LstList.begin();
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BPEvent tmp(instrPtr, address_space, cpu);
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while (it != m_LstList.end()) {
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BaseListener* pLi = *it;
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BPListener* pBreakpt = dynamic_cast<BPListener*>(pLi);
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if (pBreakpt != NULL && pBreakpt->isMatching(&tmp)) {
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pBreakpt->setTriggerCPU(cpu);
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pBreakpt->setTriggerInstructionPointer(instrPtr);
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it = m_LstList.makeActive(it);
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// "it" has already been set to the next element (by calling
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// makeActive()):
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continue; // -> skip iterator increment
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}
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it++;
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}
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m_LstList.triggerActiveListeners();
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}
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void SimulatorController::onMemoryAccess(ConcreteCPU* cpu, address_t addr, size_t len,
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bool is_write, address_t instrPtr)
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{
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MemAccessEvent::access_type_t accesstype =
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is_write ? MemAccessEvent::MEM_WRITE
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: MemAccessEvent::MEM_READ;
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MemAccessEvent tmp(addr, len, instrPtr, accesstype, cpu);
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ListenerManager::iterator it = m_LstList.begin();
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while (it != m_LstList.end()) { // check for active listeners
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BaseListener* pev = *it;
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MemAccessListener* ev = dynamic_cast<MemAccessListener*>(pev);
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// Is this a MemAccessListener? Correct access type?
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if (!ev || !ev->isMatching(&tmp)) {
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++it;
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continue; // skip listener activation
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}
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ev->setTriggerAddress(addr);
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ev->setTriggerWidth(len);
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ev->setTriggerInstructionPointer(instrPtr);
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ev->setTriggerAccessType(accesstype);
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ev->setTriggerCPU(cpu);
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it = m_LstList.makeActive(it);
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}
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m_LstList.triggerActiveListeners();
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}
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void SimulatorController::onInterrupt(ConcreteCPU* cpu, unsigned interruptNum, bool nmi)
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{
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ListenerManager::iterator it = m_LstList.begin();
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InterruptEvent tmp(nmi, interruptNum, cpu);
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while (it != m_LstList.end()) { // check for active listeners
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BaseListener* pev = *it;
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InterruptListener* pie = dynamic_cast<InterruptListener*>(pev);
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if (!pie || !pie->isMatching(&tmp)) {
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++it;
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continue; // skip listener activation
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}
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pie->setTriggerNumber(interruptNum);
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pie->setNMI(nmi);
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pie->setTriggerCPU(cpu);
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it = m_LstList.makeActive(it);
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}
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m_LstList.triggerActiveListeners();
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}
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void SimulatorController::onTrap(ConcreteCPU* cpu, unsigned trapNum)
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{
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TroubleEvent tmp(trapNum, cpu);
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ListenerManager::iterator it = m_LstList.begin();
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while (it != m_LstList.end()) { // check for active listeners
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BaseListener* pev = *it;
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TrapListener* pte = dynamic_cast<TrapListener*>(pev);
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if (!pte || !pte->isMatching(&tmp)) {
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++it;
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continue; // skip listener activation
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}
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pte->setTriggerNumber(trapNum);
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pte->setTriggerCPU(cpu);
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it = m_LstList.makeActive(it);
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}
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m_LstList.triggerActiveListeners();
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}
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void SimulatorController::onGuestSystem(char data, unsigned port)
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{
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ListenerManager::iterator it = m_LstList.begin();
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while (it != m_LstList.end()) { // check for active listeners
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BaseListener* pev = *it;
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GuestListener* pge = dynamic_cast<GuestListener*>(pev);
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if (pge != NULL) {
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pge->setData(data);
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pge->setPort(port);
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it = m_LstList.makeActive(it);
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continue; // dito.
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}
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++it;
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}
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m_LstList.triggerActiveListeners();
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}
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void SimulatorController::onJump(ConcreteCPU* cpu, bool flagTriggered, unsigned opcode)
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{
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ListenerManager::iterator it = m_LstList.begin();
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while (it != m_LstList.end()) { // check for active listeners
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JumpListener* pje = dynamic_cast<JumpListener*>(*it);
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if (pje != NULL) {
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pje->setOpcode(opcode);
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pje->setFlagTriggered(flagTriggered);
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pje->setTriggerCPU(cpu);
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it = m_LstList.makeActive(it);
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continue; // dito.
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}
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++it;
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}
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m_LstList.triggerActiveListeners();
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}
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bool SimulatorController::addCPU(ConcreteCPU* cpu)
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{
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assert(cpu != NULL && "FATAL ERROR: Argument (cpu) cannot be NULL!");
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m_CPUs.push_back(cpu);
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return true;
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}
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ConcreteCPU& SimulatorController::getCPU(size_t i) const
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{
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assert(i < m_CPUs.size() && "FATAL ERROR: Invalid index provided!");
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return *m_CPUs[i];
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}
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void SimulatorController::addFlow(ExperimentFlow* flow)
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{
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// Store the (flow,corohandle)-tuple internally and create its coroutine:
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m_Flows.create(flow);
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// let it run for the first time
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m_Flows.toggle(flow);
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}
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void SimulatorController::removeFlow(ExperimentFlow* flow)
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{
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// remove all remaining listeners of this flow
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clearListeners(flow);
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// remove coroutine
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m_Flows.remove(flow);
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}
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BaseListener* SimulatorController::addListenerAndResume(BaseListener* li)
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{
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addListener(li);
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return resume();
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}
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void SimulatorController::terminate(int exCode)
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{
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// Attention: This could cause problems, e.g., because of non-closed sockets
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std::cout << "[FAIL] Exit called by experiment with exit code: " << exCode << std::endl;
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// TODO: (Non-)Verbose-Mode? Log-Level?
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exit(exCode);
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}
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} // end-of-namespace: fail
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