"failstar" sounds like a name for a cruise liner from the 80s. As "*" isn't a desirable part of directory names, just name the whole thing "fail/", the core parts being stored in "fail/core/". Additionally fixing two build system dependency issues: - missing jobserver -> protomessages dependency - broken bochs -> fail dependency (add_custom_target DEPENDS only allows plain file dependencies ... cmake for the win) git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@956 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
30 lines
1006 B
C++
30 lines
1006 B
C++
// restore previously saved simulator state
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RestoreEvent ev_restore("sav/p_entry.sav");
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addEventAndWait(&ev_restore);
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// breakpoint $instr instructions in the future
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BPEvent ev_instr_reached(ANY_ADDR, instr);
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addEvent(&ev_instr_reached);
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// breakpoint at function exit
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BPEvent ev_func_end(INST_ADDR_FUNC_END);
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addEvent(&ev_func_end);
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// if we reach the exit first, we're done
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if (waitAny() == ev_func_end.id()) { break; }
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// commission a register bit-flip FI
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RegisterBitflip fi_bitflip(*reg, bitnr);
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inject(&fi_bitflip);
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// catch traps and timeout
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TrapEvent ev_trap(ANY_TRAP);
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addEvent(&ev_trap);
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BPEvent ev_timeout(ANY_ADDR, 1000);
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addEvent(&ev_timeout); // [...]
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// wait for function exit, trap or timeout
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if ((id = waitAny()) == ev_func_end.id()) {
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int result = registers(REG_EAX).cur_value();
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log(*reg,bitnr,instr,LOG_RESULT,result);
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} else if (id == ev_trap.id()) {
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log(*reg,bitnr,instr,LOG_TRAP,ev_trap.type());
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} else if (id == ev_timeout.id()) {
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log(*reg,bitnr,instr,LOG_TIMEOUT); }
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