Files
fail/core/SAL/ovp/Controller.cc
2012-04-03 14:05:12 +00:00

136 lines
4.0 KiB
C++

#include <iostream>
#include "OVPController.hpp"
#include "OVPMemory.hpp"
#include "OVPRegister.hpp"
#include "../../../ovp/OVPStatusRegister.hpp"
namespace sal {
OVPController::OVPController()
: SimulatorController(new OVPRegisterManager(), new OVPMemoryManager())
{
//FIXME: This should be obsolete now...
//set = new UniformRegisterSet(RT_GP);
//setStatus = new UniformRegisterSet(RT_ST);
//setPC= new UniformRegisterSet(RT_PC);
}
OVPController::~OVPController()
{
//FIXME: This should be obsolete now...
//delete set;
//delete setStatus;
//delete setPC;
// Free memory of OVPRegister objects (actually allocated in make*Register):
for(RegisterManager::iterator it = m_Regs->begin(); it != m_Regs->end(); it++)
delete (*it); // free the memory, allocated in the constructor
}
void OVPController::makeGPRegister(int width, void *link, const string& name) {
// Add general purpose register
OVPRegister *reg = new OVPRegister(m_currentRegId++, width, link, RT_GP);
reg->setName(name);
m_Regs->add(reg);
// Note: The RegisterManager (aka m_Regs) automatically assigns the
// added registers (herein typed OVPRegister) to their matching
// UniformRegisterSet (@see RegisterManager::add).
}
void OVPController::makeSTRegister(Register *reg, const string& name) {
// Add status register
reg->setName(name);
cerr << "Add Status Register: " << reg << endl;
m_Regs->add(reg);
}
void OVPController::makePCRegister(int width, void *link, const string& name) {
// Add general purpose register
OVPRegister *reg = new OVPRegister(m_currentRegId++, width, link, RT_PC);
reg->setName(name);
m_Regs->add(reg);
}
//FIXME: This should be obsolete now...
//void OVPController::finishedRegisterCreation() {
// m_Regs->add(*set);
// m_Regs->add(*setStatus);
// m_Regs->add(*setPC);
//}
void OVPController::onInstrPtrChanged(address_t instrPtr)
{
// make some funny outputs
unsigned int r0 = m_Regs->getSetOfType(RT_GP)->getRegister(0)->getData();
OVPRegisterManager *ovp_Regs = (OVPRegisterManager *) m_Regs;
// FIXME: This cast seems to be invalid: RT_GP vs. OVPStatusRegister (= RT_ST)?
OVPStatusRegister *rid_st = (OVPStatusRegister *) m_Regs->getSetOfType(RT_GP)->first();
// cerr << "Addr: " << rid_st << endl;
unsigned int st = rid_st->getData();
// cerr << "instrPtr: 0x" << hex << instrPtr << " SP: 0x" << hex << m_Regs->getStackPointer() \
<< " R0: 0x" << hex << r0 << " ST: 0x" << hex << st << endl;
// Check for active breakpoint-events:
fi::EventList::iterator it = m_EvList.begin();
while(it != m_EvList.end())
{
// FIXME: Performance verbessern (dazu muss entsprechend auch die Speicherung
// in EventList(.cc|.hpp) angepasst bzw. verbessert werden).
fi::BPEvent* pEvBreakpt = dynamic_cast<fi::BPEvent*>(*it);
if(pEvBreakpt && (instrPtr == pEvBreakpt->getWatchInstructionPointer() ||
pEvBreakpt->getWatchInstructionPointer() == fi::ANY_ADDR))
{
pEvBreakpt->setTriggerInstructionPointer(instrPtr);
it = m_EvList.makeActive(it);
// "it" has already been set to the next element (by calling
// makeActive()):
continue; // -> skip iterator increment
}
fi::BPRangeEvent* pEvRange = dynamic_cast<fi::BPRangeEvent*>(*it);
if(pEvRange && pEvRange->isMatching(instrPtr))
{
pEvBreakpt->setTriggerInstructionPointer(instrPtr);
it = m_EvList.makeActive(it);
continue; // dito.
}
it++;
}
m_EvList.fireActiveEvents();
}
void OVPController::save(const string& path)
{
//TODO
//SIM->save_state(path.c_str());
//bx_gui_c::power_handler();
}
void OVPController::restore(const string& path)
{
//TODO
//bx_pc_system.restore_bochs_request = true;
assert(path.length() > 0 &&
"FATAL ERROR: Tried to restore state without valid path!");
//strncpy(bx_pc_system.sr_path, path.c_str(), 512 /*CI_PATH_LENGTH, @see gui/textconfig.cc*/);
}
void OVPController::reboot()
{
//TODO
//bx_pc_system.Reset(BX_RESET_HARDWARE);
//bx_gui_c::reset_handler();//TODO: leider protected, so geht das also nicht...
}
void OVPController::toPreviousCtx()
{
// TODO
}
void OVPController::fireTimer(uint32_t){
};
};