Files
fail/core/experiments/checksum-oostubs/experiment.cc
hsc b70b6fb43a another directory rename: failstar -> fail
"failstar" sounds like a name for a cruise liner from the 80s.  As "*" isn't a
desirable part of directory names, just name the whole thing "fail/", the core
parts being stored in "fail/core/".

Additionally fixing two build system dependency issues:
 - missing jobserver -> protomessages dependency
 - broken bochs -> fail dependency (add_custom_target DEPENDS only allows plain
   file dependencies ... cmake for the win)


git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@956 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
2012-03-08 19:43:02 +00:00

181 lines
6.9 KiB
C++

#include <iostream>
#include "util/Logger.hpp"
#include "experiment.hpp"
#include "experimentInfo.hpp"
#include "campaign.hpp"
#include "SAL/SALConfig.hpp"
#include "SAL/SALInst.hpp"
#include "SAL/Memory.hpp"
#include "SAL/bochs/BochsRegister.hpp"
#include "controller/Event.hpp"
#include "checksum-oostubs.pb.h"
using std::endl;
bool CoolChecksumExperiment::run()
{
#if BX_SUPPORT_X86_64
int targetreg = sal::RID_RDX;
#else
int targetreg = sal::RID_EDX;
#endif
Logger log("Checksum-OOStuBS", false);
fi::BPEvent bp;
log << "startup" << endl;
#if 1
fi::GuestEvent g;
while (true) {
sal::simulator.addEventAndWait(&g);
std::cout << g.getData() << std::flush;
}
#elif 0
// STEP 1: run until interesting function starts, and save state
bp.setWatchInstructionPointer(OOSTUBS_FUNC_ENTRY);
sal::simulator.addEventAndWait(&bp);
log << "test function entry reached, saving state" << endl;
log << "EIP = " << std::hex << bp.getTriggerInstructionPointer() << " or " << sal::simulator.getRegisterManager().getInstructionPointer() << endl;
log << "error_corrected = " << std::dec << ((int)sal::simulator.getMemoryManager().getByte(OOSTUBS_ERROR_CORRECTED)) << endl;
sal::simulator.save("checksum-oostubs.state");
#elif 1
// STEP 2: determine # instructions from start to end
log << "restoring state" << endl;
sal::simulator.restore("checksum-oostubs.state");
log << "EIP = " << std::hex << sal::simulator.getRegisterManager().getInstructionPointer() << endl;
// make sure the timer interrupt doesn't disturb us
//sal::simulator.deactivateTimer(0); // leave it on, explicitly
unsigned count;
bp.setWatchInstructionPointer(fi::ANY_ADDR);
for (count = 0; bp.getTriggerInstructionPointer() != OOSTUBS_FUNC_DONE; ++count) {
//for (count = 0; count < OOSTUBS_NUMINSTR; ++count) { //TODO?
sal::simulator.addEventAndWait(&bp);
//log << "EIP = " << std::hex << sal::simulator.getRegisterManager().getInstructionPointer() << endl;
}
log << "experiment finished after " << count << " instructions" << endl;
unsigned char results[OOSTUBS_RESULTS_BYTES];
for(int i=0; i<OOSTUBS_RESULTS_BYTES; ++i){
results[i] = (unsigned)sal::simulator.getMemoryManager().getByte(OOSTUBS_RESULTS_ADDR + i);
}
for(int i=0; i<OOSTUBS_RESULTS_BYTES/4; ++i){
log << "results[" << i << "]: " << std::hex << *(((unsigned*)results)+i) << endl;
}
#elif 1
// FIXME consider moving experiment repetition into Fail* or even the
// SAL -- whether and how this is possible with the chosen backend is
// backend specific
for (int i = 0; i < 20; ++i) {
// STEP 3: The actual experiment.
log << "restoring state" << endl;
sal::simulator.restore("coolecc.state");
log << "asking job server for experiment parameters" << endl;
CoolChecksumExperimentData param;
if (!m_jc.getParam(param)) {
log << "Dying." << endl;
// communicate that we were told to die
sal::simulator.terminate(1);
}
int id = param.getWorkloadID();
int instr_offset = param.msg.instr_offset();
int bit_offset = param.msg.bit_offset();
log << "job " << id << " instr " << instr_offset << " bit " << bit_offset << endl;
// FIXME could be improved (especially for backends supporting
// breakpoints natively) by utilizing a previously recorded instruction
// trace
bp.setWatchInstructionPointer(fi::ANY_ADDR);
for (int count = 0; count < instr_offset; ++count) {
sal::simulator.addEventAndWait(&bp);
}
// inject
sal::guest_address_t inject_addr = COOL_ECC_OBJUNDERTEST + bit_offset / 8;
sal::MemoryManager& mm = sal::simulator.getMemoryManager();
sal::byte_t data = mm.getByte(inject_addr);
sal::byte_t newdata = data ^ (1 << (bit_offset % 8));
mm.setByte(inject_addr, newdata);
// note at what IP we did it
int32_t injection_ip = sal::simulator.getRegisterManager().getInstructionPointer();
param.msg.set_injection_ip(injection_ip);
log << "inject @ ip " << injection_ip
<< " offset " << std::dec << (bit_offset / 8)
<< " (bit " << (bit_offset % 8) << ") 0x"
<< std::hex << ((int)data) << " -> 0x" << ((int)newdata) << endl;
// aftermath
fi::BPEvent ev_done(COOL_ECC_CALCDONE);
sal::simulator.addEvent(&ev_done);
fi::BPEvent ev_timeout(fi::ANY_ADDR);
ev_timeout.setCounter(COOL_ECC_NUMINSTR + 3000);
sal::simulator.addEvent(&ev_timeout);
fi::TrapEvent ev_trap(fi::ANY_TRAP);
sal::simulator.addEvent(&ev_trap);
fi::BaseEvent* ev = sal::simulator.waitAny();
if (ev == &ev_done) {
int32_t data = sal::simulator.getRegisterManager().getSetOfType(sal::RT_GP).getRegister(targetreg)->getData();
log << std::dec << "Result EDX = " << data << endl;
param.msg.set_resulttype(CoolChecksumProtoMsg_ResultType_CALCDONE);
param.msg.set_resultdata(data);
} else if (ev == &ev_timeout) {
log << std::dec << "Result TIMEOUT" << endl;
param.msg.set_resulttype(CoolChecksumProtoMsg_ResultType_TIMEOUT);
param.msg.set_resultdata(sal::simulator.getRegisterManager().getInstructionPointer());
} else if (ev == &ev_trap) {
log << std::dec << "Result TRAP #" << ev_trap.getTriggerNumber() << endl;
param.msg.set_resulttype(CoolChecksumProtoMsg_ResultType_TRAP);
param.msg.set_resultdata(sal::simulator.getRegisterManager().getInstructionPointer());
} else {
log << std::dec << "Result WTF?" << endl;
param.msg.set_resulttype(CoolChecksumProtoMsg_ResultType_UNKNOWN);
param.msg.set_resultdata(sal::simulator.getRegisterManager().getInstructionPointer());
std::stringstream ss;
ss << "eventid " << ev << " EIP " << sal::simulator.getRegisterManager().getInstructionPointer();
param.msg.set_details(ss.str());
}
int32_t error_corrected = sal::simulator.getMemoryManager().getByte(COOL_ECC_ERROR_CORRECTED);
param.msg.set_error_corrected(error_corrected);
m_jc.sendResult(param);
}
#endif
// FIXME We currently need to explicitly terminate. See below.
sal::simulator.terminate();
// FIXME Simply returning currently fails, because afterwards
// a) the ExperimentFlow base class cleans up this experiment's
// remaining events,
// b) the CoroutineManager deletes this coroutine and frees the
// associated stack (and in particular the memory the event that
// most recently activated us lies in),
// c) BochsController tries to dynamic_cast<fi::BPRangeEvent*>(pBase)
// this very event (bochs/Controller.cc:112).
// This could be partially fixed by adding a "continue;" to the first
// if() in this loop in BochsController, but it would still fail if
// there were more events waiting to be fired. The general problem is
// that we're removing events while we're in BochsController's (or
// whose ever) event handling loop.
//
// Outline for a proper fix: Split all event handling loops into two
// parts,
// 1. collect all events to be fired in some kind of list data
// structure,
// 2. fire all collected events in a centralized SimulatorController
// function.
// The data structure and the centralized function should be chosen in
// a way that this construct *can* deal with events being removed while
// iterating over them.
return true;
}