Adding gem5 source to svn.
git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@1819 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
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simulators/gem5/src/base/random.hh
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249
simulators/gem5/src/base/random.hh
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/*
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* Copyright (c) 2003-2005 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Nathan Binkert
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* Ali Saidi
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*/
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/*
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* Mersenne Twister random number generator has a period of
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* 2^19937-1.
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*
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* The actual math is in its own file to keep the license clear.
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*/
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#ifndef __BASE_RANDOM_HH__
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#define __BASE_RANDOM_HH__
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#include <ios>
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#include <string>
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#include "base/range.hh"
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#include "base/types.hh"
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class Checkpoint;
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class Random
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{
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protected:
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static const int N = 624;
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static const int M = 397;
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static const uint32_t MATRIX_A = (uint32_t)0x9908b0df;
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static const uint32_t UPPER_MASK = (uint32_t)0x80000000;
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static const uint32_t LOWER_MASK = (uint32_t)0x7fffffff;
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uint32_t mt[N];
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int mti;
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uint32_t genrand();
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uint32_t genrand(uint32_t max);
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uint64_t genrand(uint64_t max);
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void
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_random(int8_t &value)
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{
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value = genrand() & (int8_t)-1;
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}
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void
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_random(int16_t &value)
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{
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value = genrand() & (int16_t)-1;
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}
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void
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_random(int32_t &value)
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{
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value = (int32_t)genrand();
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}
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void
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_random(int64_t &value)
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{
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value = (int64_t)genrand() << 32 | (int64_t)genrand();
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}
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void
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_random(uint8_t &value)
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{
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value = genrand() & (uint8_t)-1;
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}
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void
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_random(uint16_t &value)
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{
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value = genrand() & (uint16_t)-1;
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}
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void
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_random(uint32_t &value)
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{
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value = genrand();
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}
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void
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_random(uint64_t &value)
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{
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value = (uint64_t)genrand() << 32 | (uint64_t)genrand();
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}
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// [0,1]
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void
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_random(float &value)
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{
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// ieee floats have 23 bits of mantissa
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value = (genrand() >> 9) / 8388608.0;
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}
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// [0,1]
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void
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_random(double &value)
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{
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double number = genrand() * 2097152.0 + (genrand() >> 11);
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value = number / 9007199254740992.0;
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}
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// Range based versions of the random number generator
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int8_t
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_random(int8_t min, int8_t max)
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{
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uint32_t diff = max - min;
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return static_cast<int8_t>(min + genrand(diff));
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}
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int16_t
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_random(int16_t min, int16_t max)
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{
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uint32_t diff = max - min;
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return static_cast<int16_t>(min + genrand(diff));
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}
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int32_t
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_random(int32_t min, int32_t max)
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{
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uint32_t diff = max - min;
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return static_cast<int32_t>(min + genrand(diff));
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}
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int64_t
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_random(int64_t min, int64_t max)
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{
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uint64_t diff = max - min;
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return static_cast<int64_t>(min + genrand(diff));
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}
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uint8_t
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_random(uint8_t min, uint8_t max)
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{
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uint32_t diff = max - min;
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return static_cast<uint8_t>(min + genrand(diff));
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}
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uint16_t
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_random(uint16_t min, uint16_t max)
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{
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uint32_t diff = max - min;
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return static_cast<uint16_t>(min + genrand(diff));
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}
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uint32_t
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_random(uint32_t min, uint32_t max)
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{
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uint32_t diff = max - min;
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return static_cast<uint32_t>(min + genrand(diff));
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}
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uint64_t
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_random(uint64_t min, uint64_t max)
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{
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uint64_t diff = max - min;
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return static_cast<uint64_t>(min + genrand(diff));
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}
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public:
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Random();
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Random(uint32_t s);
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Random(uint32_t init_key[], int key_length);
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~Random();
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void init(uint32_t s);
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void init(uint32_t init_key[], int key_length);
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template <typename T>
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T
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random()
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{
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T value;
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_random(value);
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return value;
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}
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template <typename T>
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T
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random(T min, T max)
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{
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return _random(min, max);
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}
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template <typename T>
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T
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random(const Range<T> &range)
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{
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return _random(range.start, range.end);
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}
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// [0,1]
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double
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gen_real1()
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{
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return genrand() / 4294967296.0;
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}
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// [0,1)
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double
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gen_real2()
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{
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return genrand() / 4294967295.0;
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}
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// (0,1)
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double
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gen_real3()
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{
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return ((double)genrand() + 0.5) / 4294967296.0;
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}
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public:
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void serialize(const std::string &base, std::ostream &os);
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void unserialize(const std::string &base, Checkpoint *cp,
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const std::string §ion);
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};
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extern Random random_mt;
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#endif // __BASE_RANDOM_HH__
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