jobserver: use non-blocking accept
To allow the JobServer to shutdown properly, the accept() loop in JobServer::run() needs to regularly check whether we're done. This change introduces a timed, non-blocking variant of accept() into SocketComm to achieve this. Change-Id: Id411096be816c4ed6c7b0b37674410e22152eb22
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@ -1,6 +1,7 @@
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#include <string>
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#include <errno.h>
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#include <signal.h>
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#include <poll.h>
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#include "SocketComm.hpp"
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@ -63,6 +64,17 @@ char * SocketComm::getBuf(int sockfd, int *size)
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return buf;
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}
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int SocketComm::timedAccept(int sockfd, struct sockaddr *addr, socklen_t *addrlen, int timeout)
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{
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struct pollfd pfd = {sockfd, POLLIN, 0};
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int ret = poll(&pfd, 1, timeout);
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if (ret > 0) {
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return accept(sockfd, addr, addrlen);
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}
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errno = EWOULDBLOCK;
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return -1;
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}
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ssize_t SocketComm::safe_write(int fd, const void *buf, size_t count)
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{
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ssize_t ret;
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@ -45,6 +45,16 @@ public:
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*/
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static bool dropMsg(int sockfd);
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/**
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* An accept() wrapper that times out (using poll(2))
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* @param sockfd listening socket descriptor to accept connections from
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* @param addr same as accept()'s
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* @param addrlen same as accept()'s
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* @param timeout timeout in milliseconds (see poll(2))
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* \return < 0 on failure, > 0 for a new socket connection
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*/
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static int timedAccept(int sockfd, struct sockaddr *addr, socklen_t *addrlen, int timeout);
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private:
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static char * getBuf(int sockfd, int *size);
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static ssize_t safe_write(int fd, const void *buf, size_t count);
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@ -161,11 +161,15 @@ void JobServer::run()
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boost::thread* th;
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while (!m_finish){
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// Accept connection
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int cs = accept(s, (struct sockaddr*)&clientaddr, &clen);
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if (cs == -1) {
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perror("accept");
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// TODO: Log-level?
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return;
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int cs = SocketComm::timedAccept(s, (struct sockaddr*)&clientaddr, &clen, 100);
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if (cs < 0) {
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if (errno != EWOULDBLOCK) {
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perror("poll/accept");
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// TODO: Log-level?
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return;
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} else {
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continue;
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}
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}
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// Spawn a thread for further communication,
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// and add this thread to a list threads
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