Added timer/timeout-event support (+ event handler for addition, deletion and triggering).
git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@1244 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
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@ -18,6 +18,7 @@
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#include "../../../bochs/cpu/cpu.h"
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#include "../../../bochs/config.h"
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#include "../../../bochs/iodev/iodev.h"
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#include "../../../bochs/pc_system.h"
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using namespace std;
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@ -34,31 +35,87 @@ namespace sal
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class BochsController : public SimulatorController
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{
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private:
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/**
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* stores the current flow for save/restore-operations
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*/
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fi::ExperimentFlow* m_CurrFlow;
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fi::ExperimentFlow* m_CurrFlow; //!< Stores the current flow for save/restore-operations
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#ifdef DEBUG
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unsigned m_Regularity;
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unsigned m_Counter;
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std::ostream* m_pDest;
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#endif
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/**
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* Static internal event handler for TimerEvents. This static function is
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* called when a previously registered (Bochs) timer triggers. This function
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* searches for the provided TimerEvent object within the EventList and
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* fires such an event by calling \c fireActiveEvents().
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* @param thisPtr a pointer to the TimerEvent-object triggered
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*
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* FIXME: Due to Bochs internal timer and ips-configuration related stuff,
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* the simulator sometimes panics with "keyboard error:21" (see line
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* 1777 in bios/rombios.c, function keyboard_init()) if a TimerEvent
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* is added *before* the bios has been loaded and initialized. To
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* reproduce this error, try adding a TimerEvent as the initial step
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* in your experiment code and wait for it (addEventAndWait()).
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*/
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static void m_onTimerTrigger(void *thisPtr);
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/**
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* Registers a timer in the Bochs simulator. This timer fires \a TimerEvents
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* to inform the corresponding experiment-flow. Note that the number of timers
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* (in Bochs) is limited to \c BX_MAX_TIMERS (defaults to 64 in v2.4.6).
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* @param pev a pointer to the (experiment flow-) allocated TimerEvent object,
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* providing all required information to start the time, e.g. the
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* timeout value.
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* @return \c The unique id of the timer recently created. This id is carried
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* along with the TimerEvent, @see getId(). On error, -1 is returned
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* (e.g. because a timer with the same id is already existing)
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*/
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timer_id_t m_registerTimer(fi::TimerEvent* pev);
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/**
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* Deletes a timer. No further events will be triggered by the timer.
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* @param pev a pointer to the TimerEvent-object to be removed
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* @return \c true if the timer with \a pev->getId() has been removed
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* successfully, \c false otherwise
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*/
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bool m_unregisterTimer(fi::TimerEvent* pev);
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public:
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// Initialize the controller.
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BochsController();
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~BochsController();
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/* ********************************************************************
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* Standard Event Handler API (SEH-API):
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* Standard Event Handler API:
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* ********************************************************************/
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/**
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* Instruction pointer modification handler. This method is called
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* (from the Breakpoints aspect) every time when the Bochs-internal IP
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* changes.
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* @param instrPtr
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* Instruction pointer modification handler. This method is called (from
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* the Breakpoints aspect) every time when the Bochs-internal IP changes.
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* @param instrPtr the new instruction pointer
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*/
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void onInstrPtrChanged(address_t instrPtr);
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/**
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* This method is called when an experiment flow adds a new event by
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* calling \c simulator.addEvent(pev) or \c simulator.addEventAndWait(pev).
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* More specifically, the event will be added to the event-list first
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* (buffer-list, to be precise) and then this event handler is called.
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* @param pev the event which has been added
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* @return You should return \c true to continue and \c false to prevent
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* the addition of the event \a pev.
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*/
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bool onEventAddition(fi::BaseEvent* pev);
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/**
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* This method is called when an experiment flow removes an event from
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* the event-management by calling \c removeEvent(prev), \c clearEvents()
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* or by deleting a complete flow (\c removeFlow). More specifically,
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* this event handler will be called *before* the event is actually deleted.
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* @param pev the event to be deleted when returning from the event handler
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*/
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void onEventDeletion(fi::BaseEvent* pev);
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/**
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* This method is called when an previously added event is about to be
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* triggered by the simulator-backend. More specifically, this event handler
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* will be called *before* the event is actually triggered, i.e. before the
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* corresponding coroutine is toggled.
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* @param pev the event to be triggered when returning from the event handler
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*/
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void onEventTrigger(fi::BaseEvent* pev);
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/* ********************************************************************
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* Simulator Controller & Access API (SCA-API):
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* Simulator Controller & Access API:
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* ********************************************************************/
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/**
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* Save simulator state.
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