bugfixes in overall coroutine handling to allow the overwriting of onTrigger.
git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@1721 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
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@ -13,7 +13,14 @@ int interrupt_to_fire = -1;
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bool SimulatorController::addListener(BaseListener* li)
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{
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assert(li != NULL && "FATAL ERROR: Argument (ptr) cannot be NULL!");
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m_LstList.add(li, m_Flows.getCurrent());
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// If addListener() was called from onTrigger(), there is no parent
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// to retrieve/assign. In this case, we simple expect the parent-member
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// to be valid ('as is'). (Otherwise, the current flow is retrieved by
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// calling CoroutineManager::getCurrent().)
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ExperimentFlow* pFlow = m_Flows.getCurrent();
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if (pFlow == CoroutineManager::SIM_FLOW)
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pFlow = li->getParent();
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m_LstList.add(li, pFlow);
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// Call the common postprocessing function:
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if (!li->onAddition()) { // If the return value signals "false"...,
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m_LstList.remove(li); // ...skip the addition
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