Bugfix in BufferCache, added some security checks, plus minor stuff in doc/howtobuild.txt
git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@1323 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
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@ -119,24 +119,17 @@ void BochsController::onInstrPtrChanged(address_t instrPtr, address_t address_sp
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#endif
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//this code is highly optimised for the average case, so it me appear a bit ugly
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bool do_fire = false;
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unsigned i = 0;
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int i = 0;
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BufferCache<BPEvent*> *buffer_cache = m_EvList.getBPBuffer();
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while(i < buffer_cache->getCount()) {
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BPEvent *pEvBreakpt = buffer_cache->get(i);
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if(pEvBreakpt->isMatching(instrPtr, address_space)) {
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pEvBreakpt->setTriggerInstructionPointer(instrPtr);
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//transition to STL: find the element we are working on in the Event List
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EventList::iterator it = std::find(m_EvList.begin(), m_EvList.end(), pEvBreakpt);
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it = m_EvList.makeActive(it);
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//find out how much elements need to be skipped to get in sync again
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//(should be one or none, the loop is just to make sure)
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for(unsigned j = i; j < buffer_cache->getCount(); j++) {
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if(buffer_cache->get(j) == (*it)) {
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i = j;
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break;
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}
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}
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i = buffer_cache->makeActive(m_EvList, i);
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assert(i >= 0 &&
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"FATAL ERROR: Could not erase BPEvent from cache");
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// we now know we need to fire the active events - usually we do not have to
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do_fire = true;
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// "i" has already been set to the next element (by calling
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