Files
fail-wasm/examples/embed/host.c

76 lines
2.1 KiB
C

// https://github.com/bytecodealliance/wasm-micro-runtime/blob/WAMR-2.4.4/doc/embed_wamr.md
// #include <stdio.h>
#include <string.h>
#include "lib.c"
// #include "bh_read_file.h"
#include "bh_platform.h"
#include "wasm_export.h"
#include "__WASM_ARRAY_FILE__"
#define STACK_SIZE (8 * 1024)
#define HEAP_SIZE (8 * 1024)
// TODO: Set this up so the lsp actually finds the includes...
MAIN() {
char error_buf[128];
wasm_module_t module;
wasm_module_inst_t module_inst;
wasm_function_inst_t func;
wasm_exec_env_t exec_env;
uint32 stack_size = 8 * 1024;
uint32 heap_size = 8 * 1024;
/* initialize the wasm runtime */
RuntimeInitArgs init_args;
memset(&init_args, 0, sizeof(init_args));
init_args.mem_alloc_type = Alloc_With_System_Allocator;
if (!wasm_runtime_full_init(&init_args)) {
return;
}
/* parse the WASM file from buffer and create a WASM module */
module = wasm_runtime_load(__WASM_ARRAY__, __WASM_ARRAY_LEN__, error_buf,
sizeof(error_buf));
/* create an instance of the WASM module (WASM linear memory is ready) */
module_inst = wasm_runtime_instantiate(module, stack_size, heap_size,
error_buf, sizeof(error_buf));
/* lookup a WASM function by its name, the function signature can NULL here */
func = wasm_runtime_lookup_function(module_inst, "wasm_module");
/* create an execution environment to execute arbitrary WASM functions */
exec_env = wasm_runtime_create_exec_env(module_inst, stack_size);
/* arguments are always transferred in 32-bit element */
uint32 args[1];
/* call an arbitrary WASM function */
MARKER(start_trace);
if (!wasm_runtime_call_wasm(exec_env, func, 0, args)) {
/* function wasn't called correctly */
POSIX_PRINTF("Failed to call function 'wasm_module'!\n");
}
MARKER(stop_trace);
POSIX_PRINTF("Sum: %d\n!", args[0]);
/* the return value is stored in args[0] */
if (args[0] == 100) {
MARKER(ok_marker);
} else {
MARKER(fail_marker);
}
wasm_runtime_destroy_exec_env(exec_env);
wasm_runtime_deinstantiate(module_inst);
wasm_runtime_unload(module);
wasm_runtime_destroy();
}