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facial-animation-using-inve…/thesis.tex
2023-11-09 20:05:29 +01:00

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\documentclass{class/thesis}
\usepackage{mathtools} % [draft]
\include{properties}
\include{glossary}
\begin{document}
\begin{thesis}
% Detect overfull boxes
% \overfullrule=2cm
% Capitalize all the section names
\renewcommand{\figureautorefname}{Figure}
\renewcommand{\tableautorefname}{Table}
\renewcommand{\partautorefname}{Part}
\renewcommand{\appendixautorefname}{Appendix}
\renewcommand{\chapterautorefname}{Chapter}
\renewcommand{\sectionautorefname}{Section}
\renewcommand{\subsectionautorefname}{Section}
\renewcommand{\subsubsectionautorefname}{Section}
\makeatletter\newcommand{\tcb@cnt@codeblockautorefname}{Listing}\makeatother
% Title
\title{Facial Animation and Inverse Kinematics}
\author{Christoph Urlacher}
\setcounter{page}{0}
\maketitle
\clearpage
\setcounter{page}{1}
% Chapters
\include{chap/chapter1} % Introduction
\include{chap/chapter2} % Skeletal models
\include{chap/chapter3} % Blend shape models
\include{chap/chapter4} % Performance capture
% \begin{appendices}
% \include{chap/appendix1}
% \end{appendices}
\end{thesis}
\end{document}