Files
cpp-masssprings/src/graph_distances.cpp

69 lines
1.9 KiB
C++

#include "graph_distances.hpp"
#include <queue>
auto graph_distances::clear() -> void
{
distances.clear();
parents.clear();
nearest_targets.clear();
}
auto graph_distances::empty() const -> bool
{
return distances.empty() || parents.empty() || nearest_targets.empty();
}
auto graph_distances::calculate_distances(const size_t node_count,
const std::vector<std::pair<size_t, size_t>>& edges,
const std::vector<size_t>& targets) -> void
{
// Build a list of adjacent nodes to speed up BFS
std::vector<std::vector<size_t>> adjacency(node_count);
for (const auto& [from, to] : edges) {
adjacency[from].push_back(to);
adjacency[to].push_back(from);
}
distances = std::vector<int>(node_count, -1);
parents = std::vector<size_t>(node_count, -1);
nearest_targets = std::vector<size_t>(node_count, -1);
std::queue<size_t> queue;
for (size_t target : targets) {
distances[target] = 0;
nearest_targets[target] = target;
queue.push(target);
}
while (!queue.empty()) {
const size_t current = queue.front();
queue.pop();
for (size_t neighbor : adjacency[current]) {
if (distances[neighbor] == -1) {
// If distance is -1 we haven't visited the node yet
distances[neighbor] = distances[current] + 1;
parents[neighbor] = current;
nearest_targets[neighbor] = nearest_targets[current];
queue.push(neighbor);
}
}
}
}
auto graph_distances::get_shortest_path(const size_t source) const -> std::vector<size_t>
{
if (empty() || distances[source] == -1) {
// Unreachable
return {};
}
std::vector<size_t> path;
for (size_t n = source; n != static_cast<size_t>(-1); n = parents[n]) {
path.push_back(n);
}
return path;
}