53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
#ifndef __CONFIG_HPP_
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#define __CONFIG_HPP_
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#include <raylib.h>
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// Window
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constexpr int WIDTH = 1300;
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constexpr int HEIGHT = 1100;
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constexpr int MENU_HEIGHT = 200;
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// Menu
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constexpr int MENU_PAD = 10;
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constexpr int MENU_ROWS = 3;
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constexpr int MENU_COLS = 3;
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// Camera Controls
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constexpr float SIM_SPEED = 4.0;
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constexpr float CAMERA_FOV = 120.0;
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constexpr float CAMERA_DISTANCE = 100.0;
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constexpr float MIN_CAMERA_DISTANCE = 2.0;
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constexpr float MAX_CAMERA_DISTANCE = 2000.0;
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constexpr float ZOOM_SPEED = 2.5;
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constexpr float ZOOM_MULTIPLIER = 4.0;
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constexpr float PAN_SPEED = 2.0;
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constexpr float PAN_MULTIPLIER = 10.0;
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constexpr float ROT_SPEED = 1.0;
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// Physics Engine
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constexpr float MASS = 1.0;
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constexpr float SPRING_CONSTANT = 1.5;
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constexpr float DAMPENING_CONSTANT = 0.8;
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constexpr float REST_LENGTH = 1.0;
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constexpr float REPULSION_FORCE = 0.1;
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constexpr float REPULSION_RANGE = 3.0 * REST_LENGTH;
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constexpr int REPULSION_GRID_REFRESH = 5; // Frames between grid rebuilds
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constexpr float VERLET_DAMPENING = 0.01; // [0, 1]
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// Graph Drawing
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constexpr float VERTEX_SIZE = 0.1;
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constexpr Color VERTEX_COLOR = GREEN;
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constexpr Color EDGE_COLOR = DARKGREEN;
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constexpr int DRAW_VERTICES_LIMIT = 10000;
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// Klotski Drawing
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constexpr int BOARD_PADDING = 5;
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constexpr int BLOCK_PADDING = 5;
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constexpr Color BLOCK_COLOR = DARKGREEN;
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constexpr Color HL_BLOCK_COLOR = GREEN;
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constexpr Color TARGET_BLOCK_COLOR = RED;
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constexpr Color HL_TARGET_BLOCK_COLOR = ORANGE;
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#endif
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