- fix BS_thread_pool include error (pulls in windows.h, symbols were redefined) - remove all std::println uses :(, seems like mingw doesn't like those - allow to disable backward from cmake
204 lines
4.4 KiB
C++
204 lines
4.4 KiB
C++
#ifndef __PHYSICS_HPP_
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#define __PHYSICS_HPP_
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#include "config.hpp"
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#include "octree.hpp"
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#include <atomic>
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#include <condition_variable>
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#include <cstddef>
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#include <mutex>
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#include <queue>
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#include <raylib.h>
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#include <raymath.h>
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#include <thread>
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#include <variant>
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#include <vector>
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#ifdef THREADPOOL
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#if defined(_WIN32)
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#define NOGDI // All GDI defines and routines
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#define NOUSER // All USER defines and routines
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#endif
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#define BS_THREAD_POOL_NATIVE_EXTENSIONS
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#include <BS_thread_pool.hpp>
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#if defined(_WIN32) // raylib uses these names as function parameters
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#undef near
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#undef far
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#endif
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#endif
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#ifdef TRACY
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#include <tracy/Tracy.hpp>
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#endif
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class Mass {
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public:
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Vector3 position;
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Vector3 previous_position; // for verlet integration
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Vector3 velocity;
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Vector3 force;
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public:
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Mass(Vector3 _position)
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: position(_position), previous_position(_position),
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velocity(Vector3Zero()), force(Vector3Zero()) {}
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public:
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auto ClearForce() -> void;
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auto CalculateVelocity(const float delta_time) -> void;
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auto CalculatePosition(const float delta_time) -> void;
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auto VerletUpdate(const float delta_time) -> void;
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};
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class Spring {
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public:
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std::size_t a;
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std::size_t b;
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public:
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Spring(std::size_t _a, std::size_t _b) : a(_a), b(_b) {}
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public:
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auto CalculateSpringForce(Mass &_a, Mass &_b) const -> void;
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};
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class MassSpringSystem {
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private:
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Octree octree;
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#ifdef THREADPOOL
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BS::thread_pool<BS::tp::none> threads;
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#endif
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public:
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// This is the main ownership of all the states/masses/springs.
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std::vector<Mass> masses;
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std::vector<Spring> springs;
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public:
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MassSpringSystem()
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#ifdef THREADPOOL
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: threads(std::thread::hardware_concurrency() - 1, SetThreadName)
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#endif
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{
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std::cout << std::format(
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"Using Barnes-Hut + Octree repulsion force calculation.")
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<< std::endl;
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#ifdef THREADPOOL
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std::cout << std::format("Thread-pool: {} threads.",
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threads.get_thread_count())
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<< std::endl;
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#else
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std::cout << std::format("Thread-pool: Disabled.") << std::endl;
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#endif
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};
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MassSpringSystem(const MassSpringSystem ©) = delete;
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MassSpringSystem &operator=(const MassSpringSystem ©) = delete;
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MassSpringSystem(MassSpringSystem &move) = delete;
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MassSpringSystem &operator=(MassSpringSystem &&move) = delete;
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private:
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#ifdef THREADPOOL
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static auto SetThreadName(std::size_t idx) -> void;
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#endif
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auto BuildOctree() -> void;
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public:
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auto AddMass() -> void;
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auto AddSpring(int a, int b) -> void;
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auto Clear() -> void;
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auto ClearForces() -> void;
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auto CalculateSpringForces() -> void;
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auto CalculateRepulsionForces() -> void;
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auto VerletUpdate(float delta_time) -> void;
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};
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class ThreadedPhysics {
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struct AddMass {};
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struct AddSpring {
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std::size_t a;
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std::size_t b;
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};
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struct ClearGraph {};
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using Command = std::variant<AddMass, AddSpring, ClearGraph>;
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struct PhysicsState {
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#ifdef TRACY
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TracyLockable(std::mutex, command_mtx);
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#else
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std::mutex command_mtx;
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#endif
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std::queue<Command> pending_commands;
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#ifdef TRACY
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TracyLockable(std::mutex, data_mtx);
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#else
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std::mutex data_mtx;
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#endif
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std::condition_variable_any data_ready_cnd;
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std::condition_variable_any data_consumed_cnd;
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unsigned int ups = 0;
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std::vector<Vector3> masses; // Read by renderer
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bool data_ready = false;
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bool data_consumed = true;
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std::atomic<bool> running{true};
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};
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private:
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std::thread physics;
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public:
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PhysicsState state;
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public:
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ThreadedPhysics() : physics(PhysicsThread, std::ref(state)) {}
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ThreadedPhysics(const ThreadedPhysics ©) = delete;
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ThreadedPhysics &operator=(const ThreadedPhysics ©) = delete;
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ThreadedPhysics(ThreadedPhysics &&move) = delete;
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ThreadedPhysics &operator=(ThreadedPhysics &&move) = delete;
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~ThreadedPhysics() {
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state.running = false;
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state.data_ready_cnd.notify_all();
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state.data_consumed_cnd.notify_all();
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physics.join();
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}
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private:
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static auto PhysicsThread(PhysicsState &state) -> void;
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public:
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auto AddMassCmd() -> void;
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auto AddSpringCmd(std::size_t a, std::size_t b) -> void;
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auto ClearCmd() -> void;
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auto AddMassSpringsCmd(
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std::size_t num_masses,
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const std::vector<std::pair<std::size_t, std::size_t>> &springs) -> void;
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};
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// https://en.cppreference.com/w/cpp/utility/variant/visit
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template <class... Ts> struct overloads : Ts... {
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using Ts::operator()...;
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};
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#endif
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