|
|
cc4f8ce865
|
refactor usage of std::string to refer to states + improve initial mass positioning
|
2026-02-22 00:12:47 +01:00 |
|
|
|
0d3913e27e
|
refactor state management and input handling into separate classes
|
2026-02-21 22:09:42 +01:00 |
|
|
|
55ff0f3490
|
rebuild the repulsion force grid every n frames
|
2026-02-18 23:12:02 +01:00 |
|
|
|
47fcea6bcb
|
implement klotski graph closure solving + improve camera controls (panning)
|
2026-02-18 00:53:42 +01:00 |
|
|
|
8d5a6a827c
|
add basic input handling for klotski board/graph + populate graph based on klotski moves
|
2026-02-17 15:12:32 +01:00 |
|
|
|
fba493ea93
|
render vertices in addition to edges
|
2026-02-17 00:56:01 +01:00 |
|
|
|
d6ce1a94f5
|
implement verlet integration - much more stable
|
2026-02-16 00:37:37 +01:00 |
|
|
|
d1b115a7c3
|
implement numerically unstable mass spring system
|
2026-02-16 00:21:29 +01:00 |
|