implement bfs multi-target distance calculation to nearest winning state
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@ -67,15 +67,11 @@ private:
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public:
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auto UpdateTextureSizes() -> void;
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auto DrawMassSprings(
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const std::vector<Vector3> &masses,
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const std::vector<std::pair<std::size_t, std::size_t>> &springs) -> void;
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auto DrawMassSprings(const std::vector<Vector3> &masses) -> void;
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auto DrawKlotski() -> void;
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auto DrawMenu(const std::vector<Vector3> &masses,
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const std::vector<std::pair<std::size_t, std::size_t>> &springs)
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-> void;
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auto DrawMenu(const std::vector<Vector3> &masses) -> void;
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auto DrawTextures(float ups) -> void;
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};
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