make naming more consistent + rename some files

This commit is contained in:
2026-02-22 14:17:55 +01:00
parent fe6bbe9bbb
commit f06afc210f
10 changed files with 27 additions and 27 deletions

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@ -1,8 +1,8 @@
#ifndef __MASS_SPRINGS_HPP_
#define __MASS_SPRINGS_HPP_
#ifndef __PHYSICS_HPP_
#define __PHYSICS_HPP_
#include "config.hpp"
#include "klotski.hpp"
#include "puzzle.hpp"
#include <raylib.h>
#include <raymath.h>
#include <unordered_map>

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@ -4,7 +4,7 @@
#include <functional>
#include <vector>
#include "klotski.hpp"
#include "puzzle.hpp"
using StateGenerator = std::function<State(void)>;

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@ -1,5 +1,5 @@
#ifndef __KLOTSKI_HPP_
#define __KLOTSKI_HPP_
#ifndef __PUZZLE_HPP_
#define __PUZZLE_HPP_
#include <array>
#include <cstddef>

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@ -7,8 +7,8 @@
#include <unordered_set>
#include "config.hpp"
#include "klotski.hpp"
#include "mass_springs.hpp"
#include "puzzle.hpp"
#include "physics.hpp"
class OrbitCamera3D {
friend class Renderer;

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@ -2,8 +2,8 @@
#define __STATE_HPP_
#include "config.hpp"
#include "klotski.hpp"
#include "mass_springs.hpp"
#include "puzzle.hpp"
#include "physics.hpp"
#include "presets.hpp"
#include <raymath.h>