store winning condition in state + remove presets
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32
default.puzzle
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32
default.puzzle
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@ -0,0 +1,32 @@
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// 1 Block, 1 Axis, no goal
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R4599ab......................................
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// 2 Blocks, 2 Axes, no goal
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R45991212....................................
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// 3 Blocks, 3 Axes, still no goal
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R4599121212..................................
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// Square with no goal
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F449921....111222..11......111111....
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// RushHour 1
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R6642..13..21..13..................ba..........12............21..............
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// RushHour 2
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R664231........13................12ba..........1221..12..12..21........31....
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// RushHour 3
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R66421231....1213..31........ba..121212..21................1221..........21..
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// RushHour 4
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R664231....12....1221......12..ba..1212..21..12....12......21......21..21....
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// Klotski
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F451312bb..12........1221..12..1111..11....11
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// Century
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F451311bb..1112....12..12....11....1121..21..
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// Super Century
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F451312111111..12bb..12........21..11....21..
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