implement very slow puzzle space exploration
This commit is contained in:
@ -4,10 +4,6 @@
|
||||
#include <cfloat>
|
||||
#include <raymath.h>
|
||||
|
||||
#ifdef TRACY
|
||||
#include <tracy/Tracy.hpp>
|
||||
#endif
|
||||
|
||||
auto octree::node::child_count() const -> int
|
||||
{
|
||||
int child_count = 0;
|
||||
|
||||
Reference in New Issue
Block a user