build octree async and reuse tree from last frame (disabled as it breaks physics)
This commit is contained in:
@ -5,6 +5,22 @@
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#define THREADPOOL // Enable physics threadpool
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#ifdef THREADPOOL
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#if defined(_WIN32)
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#define NOGDI // All GDI defines and routines
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#define NOUSER // All USER defines and routines
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#endif
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#define BS_THREAD_POOL_NATIVE_EXTENSIONS
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#include <BS_thread_pool.hpp>
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#if defined(_WIN32) // raylib uses these names as function parameters
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#undef near
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#undef far
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#endif
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#endif
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// TODO: Using the octree from the last frame completely breaks the physics :/
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// #define ASYNC_OCTREE
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// Gets set by CMake
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// #define BACKWARD // Enable pretty stack traces
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// #define TRACY // Enable tracy profiling support
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@ -2,49 +2,13 @@
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#define MASS_SPRING_SYSTEM_HPP_
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#include "octree.hpp"
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#include "util.hpp"
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#include "config.hpp"
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#include <raylib.h>
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#include <raymath.h>
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#ifdef THREADPOOL
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#if defined(_WIN32)
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#define NOGDI // All GDI defines and routines
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#define NOUSER // All USER defines and routines
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#endif
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#define BS_THREAD_POOL_NATIVE_EXTENSIONS
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#include <BS_thread_pool.hpp>
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#if defined(_WIN32) // raylib uses these names as function parameters
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#undef near
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#undef far
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#endif
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#endif
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class mass_spring_system
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{
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public:
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class mass
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{
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public:
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Vector3 position = Vector3Zero();
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Vector3 previous_position = Vector3Zero(); // for verlet integration
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Vector3 velocity = Vector3Zero();
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Vector3 force = Vector3Zero();
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public:
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mass() = delete;
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explicit mass(const Vector3 _position)
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: position(_position), previous_position(_position) {}
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public:
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auto clear_force() -> void;
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auto calculate_velocity(float delta_time) -> void;
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auto calculate_position(float delta_time) -> void;
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auto verlet_update(float delta_time) -> void;
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};
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class spring
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{
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public:
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@ -54,9 +18,6 @@ public:
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public:
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spring(const size_t _a, const size_t _b)
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: a(_a), b(_b) {}
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public:
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static auto calculate_spring_force(mass& _a, mass& _b) -> void;
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};
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private:
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@ -65,26 +26,25 @@ private:
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#endif
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public:
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static constexpr int SMALL_TASK_BLOCK_SIZE = 256;
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static constexpr int LARGE_TASK_BLOCK_SIZE = 256;
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octree tree;
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// This is the main ownership of all the states/masses/springs.
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std::vector<mass> masses;
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std::vector<Vector3> positions;
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std::vector<Vector3> previous_positions; // for verlet integration
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std::vector<Vector3> velocities;
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std::vector<Vector3> forces;
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std::vector<spring> springs;
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public:
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mass_spring_system()
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#ifdef THREADPOOL
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: threads(std::thread::hardware_concurrency() - 1, set_thread_name)
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: threads(std::thread::hardware_concurrency() - 2, set_mass_springs_pool_thread_name)
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#endif
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{
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infoln("Using Barnes-Hut + Octree repulsion force calculation.");
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#ifdef THREADPOOL
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infoln("Thread-pool: {} threads.", threads.get_thread_count());
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#else
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infoln("Thread-pool: Disabled.");
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#endif
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}
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{}
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mass_spring_system(const mass_spring_system& copy) = delete;
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auto operator=(const mass_spring_system& copy) -> mass_spring_system& = delete;
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@ -93,20 +53,22 @@ public:
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private:
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#ifdef THREADPOOL
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static auto set_thread_name(size_t idx) -> void;
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static auto set_mass_springs_pool_thread_name(size_t idx) -> void;
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#endif
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auto build_octree() -> void;
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public:
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auto clear() -> void;
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auto add_mass() -> void;
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auto add_spring(size_t a, size_t b) -> void;
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auto clear_forces() -> void;
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auto calculate_spring_force(size_t s) -> void;
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auto calculate_spring_forces() -> void;
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auto calculate_repulsion_forces() -> void;
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auto verlet_update(float delta_time) -> void;
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auto integrate_velocity(size_t m, float dt) -> void;
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auto integrate_position(size_t m, float dt) -> void;
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auto verlet_update(size_t m, float dt) -> void;
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auto update(float dt) -> void;
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auto center_masses() -> void;
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};
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@ -31,22 +31,20 @@ public:
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public:
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octree() = default;
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octree(const octree& copy) = delete;
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auto operator=(const octree& copy) -> octree& = delete;
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octree(octree&& move) = delete;
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auto operator=(octree&& move) -> octree& = delete;
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// octree(const octree& copy) = delete;
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// auto operator=(const octree& copy) -> octree& = delete;
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// octree(octree&& move) = delete;
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// auto operator=(octree&& move) -> octree& = delete;
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public:
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auto create_empty_leaf(const Vector3& box_min, const Vector3& box_max) -> int;
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[[nodiscard]] auto get_octant(int node_idx, const Vector3& pos) const -> int;
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[[nodiscard]] auto get_child_bounds(int node_idx, int octant) const
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-> std::pair<Vector3, Vector3>;
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auto create_empty_leaf(const Vector3& box_min, const Vector3& box_max) -> int;
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auto insert(int node_idx, int mass_id, const Vector3& pos, float mass, int depth) -> void;
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static auto build_octree(octree& t, const std::vector<Vector3>& positions) -> void;
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[[nodiscard]] auto calculate_force(int node_idx, const Vector3& pos) const -> Vector3;
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};
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#endif
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#endif
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@ -1,6 +1,8 @@
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#ifndef PHYSICS_HPP_
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#define PHYSICS_HPP_
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#include "config.hpp"
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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@ -80,15 +82,16 @@ public:
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}
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private:
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#ifdef ASYNC_OCTREE
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static auto set_octree_pool_thread_name(size_t idx) -> void;
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#endif
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static auto physics_thread(physics_state& state) -> void;
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public:
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auto add_mass_cmd() -> void;
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auto add_spring_cmd(size_t a, size_t b) -> void;
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auto clear_cmd() -> void;
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auto add_mass_cmd() -> void;
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auto add_spring_cmd(size_t a, size_t b) -> void;
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auto add_mass_springs_cmd(size_t num_masses, const std::vector<std::pair<size_t, size_t>>& springs) -> void;
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};
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@ -140,6 +140,13 @@ inline auto ansi_reset() -> std::string
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}
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// std::println doesn't work with mingw
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template <typename... Args>
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auto traceln(std::format_string<Args...> fmt, Args&&... args) -> void
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{
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std::cout << std::format("[{}TRACE{}]: ", ansi_bold_fg(fg_cyan), ansi_reset()) << std::format(
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fmt, std::forward<Args>(args)...) << std::endl;
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}
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template <typename... Args>
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auto infoln(std::format_string<Args...> fmt, Args&&... args) -> void
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{
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