rename files based on their classes

This commit is contained in:
2026-02-28 22:30:00 +01:00
parent 809fbf1b93
commit 9ab96c5903
22 changed files with 677 additions and 657 deletions

View File

@ -3,8 +3,9 @@
#include <raylib.h>
#include "config.hpp"
#include "input.hpp"
#include "physics.hpp"
#include "input_handler.hpp"
#include "mass_spring_system.hpp"
#include "threaded_physics.hpp"
#include "renderer.hpp"
#include "state_manager.hpp"
#include "user_interface.hpp"
@ -136,7 +137,7 @@ auto main(int argc, char* argv[]) -> int
// Update the camera after the physics, so target lock is smooth
size_t current_index = state.get_current_index();
if (masses.size() > current_index) {
const mass& current_mass = mass(masses.at(current_index));
const mass_spring_system::mass& current_mass = mass_spring_system::mass(masses.at(current_index));
camera.update(current_mass.position, mass_center, input.camera_lock,
input.camera_mass_center_lock);
}