rename files based on their classes
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31
include/orbit_camera.hpp
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31
include/orbit_camera.hpp
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#ifndef CAMERA_HPP_
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#define CAMERA_HPP_
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#include "config.hpp"
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#include <raylib.h>
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#include <raymath.h>
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class orbit_camera
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{
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public:
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Vector3 position = Vector3Zero();
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Vector3 target = Vector3Zero();
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float distance = CAMERA_DISTANCE;
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float fov = CAMERA_FOV;
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CameraProjection projection = CAMERA_PERSPECTIVE;
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float angle_x = 0.0;
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float angle_y = 0.0;
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Camera camera = Camera{Vector3(0, 0, -distance), target, Vector3(0, 1.0, 0), fov, projection};
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public:
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auto rotate(Vector2 last_mouse, Vector2 mouse) -> void;
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auto pan(Vector2 last_mouse, Vector2 mouse) -> void;
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auto update(const Vector3& current_target, const Vector3& mass_center, bool lock,
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bool mass_center_lock) -> void;
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};
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#endif
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