rename files based on their classes
This commit is contained in:
@ -72,4 +72,4 @@ constexpr Color BLOCK_COLOR = DARKBLUE;
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constexpr Color TARGET_BLOCK_COLOR = RED;
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constexpr Color WALL_COLOR = BLACK;
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#endif
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#endif
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@ -1,7 +1,7 @@
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#ifndef INPUT_HPP_
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#define INPUT_HPP_
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#include "camera.hpp"
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#include "orbit_camera.hpp"
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#include "state_manager.hpp"
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#include <functional>
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114
include/mass_spring_system.hpp
Normal file
114
include/mass_spring_system.hpp
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@ -0,0 +1,114 @@
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#ifndef MASS_SPRING_SYSTEM_HPP_
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#define MASS_SPRING_SYSTEM_HPP_
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#include "octree.hpp"
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#include "util.hpp"
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#include "config.hpp"
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#include <raylib.h>
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#include <raymath.h>
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#ifdef THREADPOOL
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#if defined(_WIN32)
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#define NOGDI // All GDI defines and routines
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#define NOUSER // All USER defines and routines
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#endif
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#define BS_THREAD_POOL_NATIVE_EXTENSIONS
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#include <BS_thread_pool.hpp>
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#if defined(_WIN32) // raylib uses these names as function parameters
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#undef near
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#undef far
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#endif
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#endif
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class mass_spring_system
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{
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public:
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class mass
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{
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public:
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Vector3 position = Vector3Zero();
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Vector3 previous_position = Vector3Zero(); // for verlet integration
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Vector3 velocity = Vector3Zero();
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Vector3 force = Vector3Zero();
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public:
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mass() = delete;
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explicit mass(const Vector3 _position)
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: position(_position), previous_position(_position) {}
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public:
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auto clear_force() -> void;
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auto calculate_velocity(float delta_time) -> void;
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auto calculate_position(float delta_time) -> void;
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auto verlet_update(float delta_time) -> void;
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};
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class spring
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{
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public:
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size_t a;
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size_t b;
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public:
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spring(const size_t _a, const size_t _b)
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: a(_a), b(_b) {}
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public:
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static auto calculate_spring_force(mass& _a, mass& _b) -> void;
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};
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private:
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#ifdef THREADPOOL
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BS::thread_pool<> threads;
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#endif
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public:
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octree tree;
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// This is the main ownership of all the states/masses/springs.
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std::vector<mass> masses;
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std::vector<spring> springs;
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public:
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mass_spring_system()
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#ifdef THREADPOOL
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: threads(std::thread::hardware_concurrency() - 1, set_thread_name)
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#endif
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{
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infoln("Using Barnes-Hut + Octree repulsion force calculation.");
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#ifdef THREADPOOL
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infoln("Thread-pool: {} threads.", threads.get_thread_count());
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#else
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infoln("Thread-pool: Disabled.");
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#endif
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}
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mass_spring_system(const mass_spring_system& copy) = delete;
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auto operator=(const mass_spring_system& copy) -> mass_spring_system& = delete;
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mass_spring_system(mass_spring_system& move) = delete;
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auto operator=(mass_spring_system&& move) -> mass_spring_system& = delete;
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private:
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#ifdef THREADPOOL
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static auto set_thread_name(size_t idx) -> void;
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#endif
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auto build_octree() -> void;
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public:
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auto clear() -> void;
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auto add_mass() -> void;
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auto add_spring(size_t a, size_t b) -> void;
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auto clear_forces() -> void;
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auto calculate_spring_forces() -> void;
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auto calculate_repulsion_forces() -> void;
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auto verlet_update(float delta_time) -> void;
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auto center_masses() -> void;
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};
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#endif
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@ -1,205 +0,0 @@
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#ifndef PHYSICS_HPP_
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#define PHYSICS_HPP_
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#include "config.hpp"
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#include "octree.hpp"
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include <raylib.h>
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#include <raymath.h>
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#include <thread>
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#include <variant>
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#include <vector>
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#include "util.hpp"
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#ifdef THREADPOOL
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#if defined(_WIN32)
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#define NOGDI // All GDI defines and routines
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#define NOUSER // All USER defines and routines
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#endif
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#define BS_THREAD_POOL_NATIVE_EXTENSIONS
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#include <BS_thread_pool.hpp>
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#if defined(_WIN32) // raylib uses these names as function parameters
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#undef near
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#undef far
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#endif
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#endif
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#ifdef TRACY
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#include <tracy/Tracy.hpp>
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#endif
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class mass
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{
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public:
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Vector3 position = Vector3Zero();
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Vector3 previous_position = Vector3Zero(); // for verlet integration
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Vector3 velocity = Vector3Zero();
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Vector3 force = Vector3Zero();
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public:
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mass() = delete;
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explicit mass(const Vector3 _position) : position(_position), previous_position(_position)
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{}
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public:
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auto clear_force() -> void;
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auto calculate_velocity(float delta_time) -> void;
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auto calculate_position(float delta_time) -> void;
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auto verlet_update(float delta_time) -> void;
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};
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class spring
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{
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public:
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size_t a;
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size_t b;
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public:
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spring(const size_t _a, const size_t _b) : a(_a), b(_b)
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{}
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public:
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static auto calculate_spring_force(mass& _a, mass& _b) -> void;
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};
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class mass_spring_system
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{
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private:
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#ifdef THREADPOOL
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BS::thread_pool<> threads;
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#endif
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public:
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octree tree;
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// This is the main ownership of all the states/masses/springs.
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std::vector<mass> masses;
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std::vector<spring> springs;
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public:
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mass_spring_system()
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#ifdef THREADPOOL
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: threads(std::thread::hardware_concurrency() - 1, set_thread_name)
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#endif
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{
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infoln("Using Barnes-Hut + Octree repulsion force calculation.");
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#ifdef THREADPOOL
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infoln("Thread-pool: {} threads.", threads.get_thread_count());
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#else
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infoln("Thread-pool: Disabled.");
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#endif
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}
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mass_spring_system(const mass_spring_system& copy) = delete;
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auto operator=(const mass_spring_system& copy) -> mass_spring_system& = delete;
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mass_spring_system(mass_spring_system& move) = delete;
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auto operator=(mass_spring_system&& move) -> mass_spring_system& = delete;
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private:
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#ifdef THREADPOOL
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static auto set_thread_name(size_t idx) -> void;
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#endif
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auto build_octree() -> void;
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public:
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auto clear() -> void;
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auto add_mass() -> void;
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auto add_spring(size_t a, size_t b) -> void;
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auto clear_forces() -> void;
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auto calculate_spring_forces() -> void;
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auto calculate_repulsion_forces() -> void;
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auto verlet_update(float delta_time) -> void;
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auto center_masses() -> void;
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};
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class threaded_physics
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{
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struct add_mass
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{};
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struct add_spring
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{
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size_t a;
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size_t b;
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};
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struct clear_graph
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{};
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using command = std::variant<add_mass, add_spring, clear_graph>;
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struct physics_state
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{
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#ifdef TRACY
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TracyLockable(std::mutex, command_mtx);
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#else
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std::mutex command_mtx;
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#endif
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std::queue<command> pending_commands;
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#ifdef TRACY
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TracyLockable(std::mutex, data_mtx);
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#else
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std::mutex data_mtx;
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#endif
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std::condition_variable_any data_ready_cnd;
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std::condition_variable_any data_consumed_cnd;
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Vector3 mass_center = Vector3Zero();
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int ups = 0;
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size_t mass_count = 0; // For debug
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size_t spring_count = 0; // For debug
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std::vector<Vector3> masses; // Read by renderer
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bool data_ready = false;
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bool data_consumed = true;
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std::atomic<bool> running{true};
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};
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private:
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std::thread physics;
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public:
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physics_state state;
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public:
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threaded_physics() : physics(physics_thread, std::ref(state))
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{}
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threaded_physics(const threaded_physics& copy) = delete;
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auto operator=(const threaded_physics& copy) -> threaded_physics& = delete;
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threaded_physics(threaded_physics&& move) = delete;
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auto operator=(threaded_physics&& move) -> threaded_physics& = delete;
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~threaded_physics()
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{
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state.running = false;
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state.data_ready_cnd.notify_all();
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state.data_consumed_cnd.notify_all();
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physics.join();
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}
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private:
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static auto physics_thread(physics_state& state) -> void;
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public:
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auto add_mass_cmd() -> void;
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auto add_spring_cmd(size_t a, size_t b) -> void;
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auto clear_cmd() -> void;
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auto add_mass_springs_cmd(size_t num_masses,
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const std::vector<std::pair<size_t, size_t>>& springs) -> void;
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};
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#endif
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@ -10,14 +10,6 @@
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#include <string>
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#include <vector>
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enum direction
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{
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nor = 1 << 0,
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eas = 1 << 1,
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sou = 1 << 2,
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wes = 1 << 3,
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};
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// A state is represented by a string "MWHXYblocks", where M is "R"
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// (restricted) or "F" (free), W is the board width, H is the board height, X
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// is the target block x goal, Y is the target block y goal and blocks is an
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@ -52,7 +44,7 @@ public:
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const bool _target = false, const bool _immovable = false)
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: x(_x), y(_y), width(_width), height(_height), target(_target), immovable(_immovable)
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{
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if (_x < 0 || _x + _width > 9 || _y < 0 || _y + _height > 9) {
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if (_x < 0 || _x + _width > MAX_WIDTH || _y < 0 || _y + _height > MAX_HEIGHT) {
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errln("Block must fit in a 9x9 board!");
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exit(1);
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}
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@ -348,4 +340,4 @@ struct std::equal_to<std::pair<puzzle, puzzle>>
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using win_condition = std::function<bool(const puzzle&)>;
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#endif
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#endif
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@ -1,9 +1,9 @@
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#ifndef RENDERER_HPP_
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#define RENDERER_HPP_
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#include "camera.hpp"
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#include "orbit_camera.hpp"
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#include "config.hpp"
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#include "input.hpp"
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#include "input_handler.hpp"
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#include "state_manager.hpp"
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#include "user_interface.hpp"
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@ -106,4 +106,4 @@ public:
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size_t spring_count) -> void;
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};
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#endif
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#endif
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@ -1,8 +1,8 @@
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#ifndef STATE_MANAGER_HPP_
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#define STATE_MANAGER_HPP_
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#include "distance.hpp"
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#include "physics.hpp"
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#include "graph_distances.hpp"
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#include "threaded_physics.hpp"
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#include "puzzle.hpp"
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#include <stack>
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@ -151,4 +151,4 @@ public:
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[[nodiscard]] auto was_edited() const -> bool;
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};
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#endif
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#endif
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95
include/threaded_physics.hpp
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95
include/threaded_physics.hpp
Normal file
@ -0,0 +1,95 @@
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#ifndef PHYSICS_HPP_
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#define PHYSICS_HPP_
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include <raylib.h>
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#include <raymath.h>
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#include <thread>
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#include <variant>
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#include <vector>
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#ifdef TRACY
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#include <tracy/Tracy.hpp>
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#endif
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class threaded_physics
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{
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struct add_mass {};
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struct add_spring
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{
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size_t a;
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size_t b;
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};
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struct clear_graph {};
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using command = std::variant<add_mass, add_spring, clear_graph>;
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struct physics_state
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{
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#ifdef TRACY
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TracyLockable(std::mutex, command_mtx);
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#else
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std::mutex command_mtx;
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#endif
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std::queue<command> pending_commands;
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#ifdef TRACY
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TracyLockable(std::mutex, data_mtx);
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#else
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std::mutex data_mtx;
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#endif
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std::condition_variable_any data_ready_cnd;
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std::condition_variable_any data_consumed_cnd;
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Vector3 mass_center = Vector3Zero();
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int ups = 0;
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size_t mass_count = 0; // For debug
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size_t spring_count = 0; // For debug
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std::vector<Vector3> masses; // Read by renderer
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bool data_ready = false;
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bool data_consumed = true;
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std::atomic<bool> running{true};
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};
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private:
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std::thread physics;
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public:
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physics_state state;
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public:
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threaded_physics()
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: physics(physics_thread, std::ref(state)) {}
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threaded_physics(const threaded_physics& copy) = delete;
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auto operator=(const threaded_physics& copy) -> threaded_physics& = delete;
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threaded_physics(threaded_physics&& move) = delete;
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auto operator=(threaded_physics&& move) -> threaded_physics& = delete;
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~threaded_physics()
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{
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state.running = false;
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state.data_ready_cnd.notify_all();
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state.data_consumed_cnd.notify_all();
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physics.join();
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}
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private:
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static auto physics_thread(physics_state& state) -> void;
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public:
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auto add_mass_cmd() -> void;
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auto add_spring_cmd(size_t a, size_t b) -> void;
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auto clear_cmd() -> void;
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auto add_mass_springs_cmd(size_t num_masses, const std::vector<std::pair<size_t, size_t>>& springs) -> void;
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};
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#endif
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@ -1,9 +1,9 @@
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#ifndef GUI_HPP_
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#define GUI_HPP_
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#include "camera.hpp"
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#include "orbit_camera.hpp"
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#include "config.hpp"
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#include "input.hpp"
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#include "input_handler.hpp"
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#include "state_manager.hpp"
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#include <raylib.h>
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@ -183,4 +183,4 @@ public:
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auto draw(int fps, int ups, size_t mass_count, size_t spring_count) -> void;
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};
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#endif
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#endif
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@ -24,6 +24,14 @@ struct overloads : Ts...
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using Ts::operator()...;
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||||
};
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enum direction
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{
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nor = 1 << 0,
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eas = 1 << 1,
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sou = 1 << 2,
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wes = 1 << 3,
|
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};
|
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|
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enum ctrl
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{
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reset = 0,
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@ -91,4 +99,4 @@ auto errln(std::format_string<Args...> fmt, Args&&... args) -> void
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<< std::format(fmt, std::forward<Args>(args)...) << std::endl;
|
||||
}
|
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|
||||
#endif
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||||
#endif
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||||
Reference in New Issue
Block a user