improve rendering performance even more by using instanced rendering

This commit is contained in:
2026-02-22 02:49:30 +01:00
parent 12a96cba66
commit 9446e1b86c
6 changed files with 125 additions and 17 deletions

8
instancing_fragment.glsl Normal file
View File

@ -0,0 +1,8 @@
#version 330
uniform vec4 colDiffuse;
out vec4 finalColor;
void main() {
finalColor = colDiffuse;
}