fix octree corruption bug because of node vector reallocation
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@ -106,8 +106,6 @@ public:
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MassSpringSystem(MassSpringSystem &move) = delete;
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MassSpringSystem &operator=(MassSpringSystem &&move) = delete;
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~MassSpringSystem() {};
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private:
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#ifdef BARNES_HUT
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auto BuildOctree() -> void;
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