fix bug where starting index was set incorrectly when populating graph
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@ -498,7 +498,7 @@ auto puzzle::explore_state_space() const
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ZoneScoped;
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#endif
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infoln("Exploring state space, this might take a while...");
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// infoln("Exploring state space, this might take a while...");
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std::vector<puzzle> state_pool;
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std::unordered_map<puzzle, std::size_t> state_indices; // Helper to construct the links vector
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