add popups to certain user actions
This commit is contained in:
@ -1,5 +1,6 @@
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#include "user_interface.hpp"
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#include "config.hpp"
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#include "input.hpp"
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#include <raylib.h>
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@ -10,8 +11,9 @@
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#include <tracy/Tracy.hpp>
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#endif
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auto user_interface::grid::update_bounds(const int _x, const int _y, const int _width, const int _height,
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const int _columns, const int _rows) -> void
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auto user_interface::grid::update_bounds(const int _x, const int _y, const int _width,
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const int _height, const int _columns, const int _rows)
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-> void
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{
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x = _x;
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y = _y;
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@ -21,7 +23,8 @@ auto user_interface::grid::update_bounds(const int _x, const int _y, const int _
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rows = _rows;
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}
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auto user_interface::grid::update_bounds(const int _x, const int _y, const int _width, const int _height) -> void
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auto user_interface::grid::update_bounds(const int _x, const int _y, const int _width,
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const int _height) -> void
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{
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x = _x;
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y = _y;
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@ -45,7 +48,8 @@ auto user_interface::grid::bounds() const -> Rectangle
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return bounds;
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}
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auto user_interface::grid::bounds(const int _x, const int _y, const int _width, const int _height) const -> Rectangle
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auto user_interface::grid::bounds(const int _x, const int _y, const int _width,
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const int _height) const -> Rectangle
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{
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if (_x < 0 || _x + _width > columns || _y < 0 || _y + _height > rows) {
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errln("Grid bounds are outside range.");
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@ -55,8 +59,8 @@ auto user_interface::grid::bounds(const int _x, const int _y, const int _width,
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const int cell_width = (width - padding) / columns;
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const int cell_height = (height - padding) / rows;
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return Rectangle(x + _x * cell_width + padding, y + _y * cell_height + padding, _width * cell_width - padding,
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_height * cell_height - padding);
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return Rectangle(x + _x * cell_width + padding, y + _y * cell_height + padding,
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_width * cell_width - padding, _height * cell_height - padding);
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}
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auto user_interface::grid::square_bounds() const -> Rectangle
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@ -69,8 +73,8 @@ auto user_interface::grid::square_bounds() const -> Rectangle
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return bounds;
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}
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auto user_interface::grid::square_bounds(const int _x, const int _y, const int _width, const int _height) const
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-> Rectangle
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auto user_interface::grid::square_bounds(const int _x, const int _y, const int _width,
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const int _height) const -> Rectangle
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{
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// Assumes each cell is square, so either width or height are not completely
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// filled
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@ -89,8 +93,10 @@ auto user_interface::grid::square_bounds(const int _x, const int _y, const int _
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const int x_offset = (width - grid_width) / 2;
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const int y_offset = (height - grid_height) / 2;
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return Rectangle(x_offset + _x * (cell_size + padding) + padding, y_offset + _y * (cell_size + padding) + padding,
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_width * cell_size + padding * (_width - 1), _height * cell_size + padding * (_height - 1));
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return Rectangle(x_offset + _x * (cell_size + padding) + padding,
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y_offset + _y * (cell_size + padding) + padding,
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_width * cell_size + padding * (_width - 1),
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_height * cell_size + padding * (_height - 1));
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}
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auto user_interface::init() -> void
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@ -194,15 +200,16 @@ auto user_interface::set_default_style(const default_style& style) -> void
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auto user_interface::get_component_style(const int component) -> component_style
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{
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return {{GuiGetStyle(component, BORDER_COLOR_NORMAL), GuiGetStyle(component, BASE_COLOR_NORMAL),
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GuiGetStyle(component, TEXT_COLOR_NORMAL), GuiGetStyle(component, BORDER_COLOR_FOCUSED),
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GuiGetStyle(component, BASE_COLOR_FOCUSED), GuiGetStyle(component, TEXT_COLOR_FOCUSED),
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GuiGetStyle(component, BORDER_COLOR_PRESSED), GuiGetStyle(component, BASE_COLOR_PRESSED),
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GuiGetStyle(component, TEXT_COLOR_PRESSED), GuiGetStyle(component, BORDER_COLOR_DISABLED),
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GuiGetStyle(component, BASE_COLOR_DISABLED), GuiGetStyle(component, TEXT_COLOR_DISABLED)},
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GuiGetStyle(component, BORDER_WIDTH),
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GuiGetStyle(component, TEXT_PADDING),
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GuiGetStyle(component, TEXT_ALIGNMENT)};
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return {
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{GuiGetStyle(component, BORDER_COLOR_NORMAL), GuiGetStyle(component, BASE_COLOR_NORMAL),
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GuiGetStyle(component, TEXT_COLOR_NORMAL), GuiGetStyle(component, BORDER_COLOR_FOCUSED),
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GuiGetStyle(component, BASE_COLOR_FOCUSED), GuiGetStyle(component, TEXT_COLOR_FOCUSED),
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GuiGetStyle(component, BORDER_COLOR_PRESSED), GuiGetStyle(component, BASE_COLOR_PRESSED),
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GuiGetStyle(component, TEXT_COLOR_PRESSED), GuiGetStyle(component, BORDER_COLOR_DISABLED),
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GuiGetStyle(component, BASE_COLOR_DISABLED), GuiGetStyle(component, TEXT_COLOR_DISABLED)},
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GuiGetStyle(component, BORDER_WIDTH),
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GuiGetStyle(component, TEXT_PADDING),
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GuiGetStyle(component, TEXT_ALIGNMENT)};
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}
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auto user_interface::set_component_style(const int component, const component_style& style) -> void
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@ -228,8 +235,16 @@ auto user_interface::set_component_style(const int component, const component_st
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GuiSetStyle(component, TEXT_ALIGNMENT, style.text_alignment);
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}
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auto user_interface::draw_button(const Rectangle bounds, const std::string& label, const Color color,
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const bool enabled, const int font_size) const -> int
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auto user_interface::popup_bounds() -> Rectangle
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{
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return Rectangle(static_cast<float>(GetScreenWidth()) / 2.0f - POPUP_WIDTH / 2.0f,
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static_cast<float>(GetScreenHeight()) / 2.0f - POPUP_HEIGHT / 2.0f,
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POPUP_WIDTH, POPUP_HEIGHT);
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}
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auto user_interface::draw_button(const Rectangle bounds, const std::string& label,
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const Color color, const bool enabled, const int font_size) const
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-> int
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{
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// Save original styling
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const default_style original_default = get_default_style();
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@ -260,16 +275,16 @@ auto user_interface::draw_button(const Rectangle bounds, const std::string& labe
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}
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auto user_interface::draw_menu_button(const int x, const int y, const int width, const int height,
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const std::string& label, const Color color, const bool enabled,
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const int font_size) const -> int
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const std::string& label, const Color color,
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const bool enabled, const int font_size) const -> int
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{
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const Rectangle bounds = menu_grid.bounds(x, y, width, height);
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return draw_button(bounds, label, color, enabled, font_size);
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}
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auto user_interface::draw_toggle_slider(const Rectangle bounds, const std::string& off_label,
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const std::string& on_label, int* active, Color color, bool enabled,
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int font_size) const -> int
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const std::string& on_label, int* active, Color color,
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bool enabled, int font_size) const -> int
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{
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// Save original styling
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const default_style original_default = get_default_style();
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@ -304,16 +319,18 @@ auto user_interface::draw_toggle_slider(const Rectangle bounds, const std::strin
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return pressed;
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}
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auto user_interface::draw_menu_toggle_slider(const int x, const int y, const int width, const int height,
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const std::string& off_label, const std::string& on_label, int* active,
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const Color color, const bool enabled, const int font_size) const -> int
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auto user_interface::draw_menu_toggle_slider(const int x, const int y, const int width,
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const int height, const std::string& off_label,
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const std::string& on_label, int* active,
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const Color color, const bool enabled,
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const int font_size) const -> int
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{
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const Rectangle bounds = menu_grid.bounds(x, y, width, height);
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return draw_toggle_slider(bounds, off_label, on_label, active, color, enabled, font_size);
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}
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auto user_interface::draw_spinner(Rectangle bounds, const std::string& label, int* value, int min, int max, Color color,
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bool enabled, int font_size) const -> int
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auto user_interface::draw_spinner(Rectangle bounds, const std::string& label, int* value, int min,
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int max, Color color, bool enabled, int font_size) const -> int
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{
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// Save original styling
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const default_style original_default = get_default_style();
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@ -349,15 +366,16 @@ auto user_interface::draw_spinner(Rectangle bounds, const std::string& label, in
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}
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auto user_interface::draw_menu_spinner(const int x, const int y, const int width, const int height,
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const std::string& label, int* value, const int min, const int max,
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const Color color, const bool enabled, const int font_size) const -> int
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const std::string& label, int* value, const int min,
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const int max, const Color color, const bool enabled,
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const int font_size) const -> int
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{
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const Rectangle bounds = menu_grid.bounds(x, y, width, height);
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return draw_spinner(bounds, label, value, min, max, color, enabled, font_size);
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}
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auto user_interface::draw_label(const Rectangle bounds, const std::string& text, const Color color, const bool enabled,
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const int font_size) const -> int
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auto user_interface::draw_label(const Rectangle bounds, const std::string& text, const Color color,
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const bool enabled, const int font_size) const -> int
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{
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// Save original styling
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const default_style original_default = get_default_style();
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@ -387,8 +405,8 @@ auto user_interface::draw_label(const Rectangle bounds, const std::string& text,
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return pressed;
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}
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auto user_interface::draw_board_block(const int x, const int y, const int width, const int height, const Color color,
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const bool enabled) const -> bool
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auto user_interface::draw_board_block(const int x, const int y, const int width, const int height,
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const Color color, const bool enabled) const -> bool
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{
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component_style s = get_component_style(BUTTON);
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apply_block_color(s, color);
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@ -428,13 +446,14 @@ auto user_interface::draw_board_block(const int x, const int y, const int width,
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auto user_interface::window_open() const -> bool
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{
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return save_window || help_window;
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return save_window || help_window || ok_message || yes_no_message;
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}
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auto user_interface::draw_menu_header(const Color color) const -> void
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{
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int preset = state.get_current_preset();
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draw_menu_spinner(0, 0, 1, 1, "Preset: ", &preset, -1, state.get_preset_count(), color, !input.editing);
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int preset = static_cast<int>(state.get_current_preset());
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draw_menu_spinner(0, 0, 1, 1, "Preset: ", &preset, -1,
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static_cast<int>(state.get_preset_count()), color, !input.editing);
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if (preset > static_cast<int>(state.get_current_preset())) {
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input.load_next_preset();
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} else if (preset < static_cast<int>(state.get_current_preset())) {
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@ -456,15 +475,17 @@ auto user_interface::draw_menu_header(const Color color) const -> void
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auto user_interface::draw_graph_info(const Color color) const -> void
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{
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draw_menu_button(0, 1, 1, 1,
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std::format("Found {} States ({} Winning)", state.get_state_count(), state.get_target_count()),
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std::format("Found {} States ({} Winning)", state.get_state_count(),
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state.get_target_count()),
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color);
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draw_menu_button(1, 1, 1, 1, std::format("Found {} Transitions", state.get_link_count()), color);
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draw_menu_button(1, 1, 1, 1, std::format("Found {} Transitions", state.get_link_count()),
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color);
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draw_menu_button(
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2, 1, 1, 1,
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std::format("{} Moves to Nearest Solution", state.get_path_length() > 0 ? state.get_path_length() - 1 : 0),
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color);
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draw_menu_button(2, 1, 1, 1,
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std::format("{} Moves to Nearest Solution",
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state.get_path_length() > 0 ? state.get_path_length() - 1 : 0),
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color);
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}
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auto user_interface::draw_graph_controls(const Color color) const -> void
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@ -485,7 +506,8 @@ auto user_interface::draw_graph_controls(const Color color) const -> void
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}
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int mark_solutions = input.mark_solutions;
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draw_menu_toggle_slider(2, 2, 1, 1, "Solution Hidden (I)", "Solution Shown (I)", &mark_solutions, color);
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draw_menu_toggle_slider(2, 2, 1, 1, "Solution Hidden (I)", "Solution Shown (I)",
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&mark_solutions, color);
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if (mark_solutions != input.mark_solutions) {
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input.toggle_mark_solutions();
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}
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@ -495,20 +517,22 @@ auto user_interface::draw_graph_controls(const Color color) const -> void
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auto user_interface::draw_camera_controls(const Color color) const -> void
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{
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int lock_camera = input.camera_lock;
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draw_menu_toggle_slider(0, 3, 1, 1, "Free Camera (L)", "Locked Camera (L)", &lock_camera, color);
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draw_menu_toggle_slider(0, 3, 1, 1, "Free Camera (L)", "Locked Camera (L)", &lock_camera,
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color);
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if (lock_camera != input.camera_lock) {
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input.toggle_camera_lock();
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}
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int lock_camera_mass_center = input.camera_mass_center_lock;
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draw_menu_toggle_slider(1, 3, 1, 1, "Current Block (U)", "Graph Center (U)", &lock_camera_mass_center, color,
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input.camera_lock);
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draw_menu_toggle_slider(1, 3, 1, 1, "Current Block (U)", "Graph Center (U)",
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&lock_camera_mass_center, color, input.camera_lock);
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if (lock_camera_mass_center != input.camera_mass_center_lock) {
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input.toggle_camera_mass_center_lock();
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}
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int projection = camera.projection == CAMERA_ORTHOGRAPHIC;
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draw_menu_toggle_slider(2, 3, 1, 1, "Perspective (Alt)", "Orthographic (Alt)", &projection, color);
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draw_menu_toggle_slider(2, 3, 1, 1, "Perspective (Alt)", "Orthographic (Alt)", &projection,
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color);
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if (projection != (camera.projection == CAMERA_ORTHOGRAPHIC)) {
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input.toggle_camera_projection();
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}
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@ -535,7 +559,8 @@ auto user_interface::draw_puzzle_controls(const Color color) const -> void
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const int visits = state.get_current_visits();
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draw_menu_button(0, 4, 1, 1,
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std::format("{} Moves ({}{} Time at this State)", state.get_total_moves(), visits, nth(visits)),
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std::format("{} Moves ({}{} Time at this State)", state.get_total_moves(),
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visits, nth(visits)),
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color);
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if (draw_menu_button(1, 4, 1, 1, "Make Optimal Move (Space)", color, state.has_distances())) {
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@ -606,10 +631,18 @@ auto user_interface::draw_edit_controls(const Color color) const -> void
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auto user_interface::draw_menu_footer(const Color color) -> void
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{
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draw_menu_button(0, 6, 2, 1, std::format("State: \"{}\"", state.get_current_state().state), color);
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draw_menu_button(0, 6, 2, 1, std::format("State: \"{}\"", state.get_current_state().state),
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color);
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if (draw_menu_button(2, 6, 1, 1, "Save as Preset", color)) {
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save_window = true;
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if (const std::optional<std::string>& reason =
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state.get_current_state().try_get_invalid_reason()) {
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message_title = "Can't Save Preset";
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message_message = std::format("Invalid Board: {}.", *reason);
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ok_message = true;
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} else {
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save_window = true;
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}
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}
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}
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@ -628,10 +661,8 @@ auto user_interface::draw_save_preset_popup() -> void
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}
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// Returns the pressed button index
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const int button =
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GuiTextInputBox(Rectangle((GetScreenWidth() - POPUP_WIDTH) / 2.0f, (GetScreenHeight() - POPUP_HEIGHT) / 2.0f,
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POPUP_WIDTH, POPUP_HEIGHT),
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"Save as Preset", "Enter Preset Name", "Ok;Cancel", preset_name.data(), 255, nullptr);
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const int button = GuiTextInputBox(popup_bounds(), "Save as Preset", "Enter Preset Name",
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"Ok;Cancel", preset_name.data(), 255, nullptr);
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if (button == 1) {
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state.append_preset_file(preset_name.data());
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}
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@ -641,6 +672,39 @@ auto user_interface::draw_save_preset_popup() -> void
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}
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}
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auto user_interface::draw_ok_message_box() -> void
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{
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if (!ok_message) {
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return;
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}
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const int button =
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GuiMessageBox(popup_bounds(), message_title.data(), message_message.data(), "Ok");
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if (button == 0 || button == 1) {
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message_title = "";
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message_message = "";
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ok_message = false;
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}
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}
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auto user_interface::draw_yes_no_message_box() -> void
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{
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if (!yes_no_message) {
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return;
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}
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const int button =
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GuiMessageBox(popup_bounds(), message_title.data(), message_message.data(), "Yes;No");
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if (button == 1) {
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yes_no_handler();
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}
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if (button == 0 || button == 1 || button == 2) {
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message_title = "";
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message_message = "";
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yes_no_message = false;
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}
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}
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auto user_interface::draw_main_menu() -> void
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{
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menu_grid.update_bounds(0, 0, GetScreenWidth(), MENU_HEIGHT);
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@ -663,27 +727,30 @@ auto user_interface::draw_puzzle_board() -> void
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{
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const puzzle& current = state.get_current_state();
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board_grid.update_bounds(0, MENU_HEIGHT, GetScreenWidth() / 2, GetScreenHeight() - MENU_HEIGHT, current.width,
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current.height);
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board_grid.update_bounds(0, MENU_HEIGHT, GetScreenWidth() / 2, GetScreenHeight() - MENU_HEIGHT,
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current.width, current.height);
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// Draw outer border
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const Rectangle bounds = board_grid.square_bounds();
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DrawRectangleRec(bounds, current.won() ? BOARD_COLOR_WON : BOARD_COLOR_RESTRICTED);
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// Draw inner borders
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DrawRectangle(bounds.x + BOARD_PADDING, bounds.y + BOARD_PADDING, bounds.width - 2 * BOARD_PADDING,
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bounds.height - 2 * BOARD_PADDING, current.restricted ? BOARD_COLOR_RESTRICTED : BOARD_COLOR_FREE);
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DrawRectangle(bounds.x + BOARD_PADDING, bounds.y + BOARD_PADDING,
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||||
bounds.width - 2 * BOARD_PADDING, bounds.height - 2 * BOARD_PADDING,
|
||||
current.restricted ? BOARD_COLOR_RESTRICTED : BOARD_COLOR_FREE);
|
||||
|
||||
// Draw target opening
|
||||
// TODO: Only draw single direction (in corner) if restricted (use target block principal direction)
|
||||
// TODO: Only draw single direction (in corner) if restricted (use target block principal
|
||||
// direction)
|
||||
const std::optional<puzzle::block> target_block = current.try_get_target_block();
|
||||
if (current.has_win_condition() && target_block.has_value()) {
|
||||
const int target_x = current.target_x;
|
||||
const int target_y = current.target_y;
|
||||
auto [x, y, width, height] =
|
||||
board_grid.square_bounds(target_x, target_y, target_block.value().width, target_block.value().height);
|
||||
const int target_x = current.target_x;
|
||||
const int target_y = current.target_y;
|
||||
if (current.has_win_condition() && target_block) {
|
||||
auto [x, y, width, height] = board_grid.square_bounds(
|
||||
target_x, target_y, target_block.value().width, target_block.value().height);
|
||||
|
||||
const Color opening_color = Fade(current.won() ? BOARD_COLOR_WON : BOARD_COLOR_RESTRICTED, 0.3);
|
||||
const Color opening_color =
|
||||
Fade(current.won() ? BOARD_COLOR_WON : BOARD_COLOR_RESTRICTED, 0.3);
|
||||
|
||||
if (target_x == 0) {
|
||||
// Left opening
|
||||
@ -745,41 +812,82 @@ auto user_interface::draw_puzzle_board() -> void
|
||||
|
||||
// Draw block placing
|
||||
if (input.editing && input.has_block_add_xy) {
|
||||
if (current.covers(input.block_add_x, input.block_add_y) && input.hov_x >= input.block_add_x &&
|
||||
input.hov_y >= input.block_add_y) {
|
||||
if (current.covers(input.block_add_x, input.block_add_y) &&
|
||||
input.hov_x >= input.block_add_x && input.hov_y >= input.block_add_y) {
|
||||
bool collides = false;
|
||||
for (const puzzle::block& b : current) {
|
||||
if (b.collides(puzzle::block(input.block_add_x, input.block_add_y, input.hov_x - input.block_add_x + 1,
|
||||
if (b.collides(puzzle::block(input.block_add_x, input.block_add_y,
|
||||
input.hov_x - input.block_add_x + 1,
|
||||
input.hov_y - input.block_add_y + 1, false))) {
|
||||
collides = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!collides) {
|
||||
draw_board_block(input.block_add_x, input.block_add_y, input.hov_x - input.block_add_x + 1,
|
||||
draw_board_block(input.block_add_x, input.block_add_y,
|
||||
input.hov_x - input.block_add_x + 1,
|
||||
input.hov_y - input.block_add_y + 1, PURPLE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw goal boundaries when editing
|
||||
if (input.editing) {
|
||||
DrawRectangleLinesEx(board_grid.square_bounds(target_x, target_y, target_block->width, target_block->height), 2.0, TARGET_BLOCK_COLOR);
|
||||
}
|
||||
}
|
||||
|
||||
auto user_interface::draw_graph_overlay(int fps, int ups, size_t mass_count, size_t spring_count) -> void
|
||||
auto user_interface::draw_graph_overlay(int fps, int ups, size_t mass_count, size_t spring_count)
|
||||
-> void
|
||||
{
|
||||
graph_overlay_grid.update_bounds(GetScreenWidth() / 2, MENU_HEIGHT);
|
||||
debug_overlay_grid.update_bounds(GetScreenWidth() / 2, GetScreenHeight() - 75);
|
||||
|
||||
draw_label(graph_overlay_grid.bounds(0, 0, 1, 1), std::format("Dist: {:0>7.2f}", camera.distance), BLACK);
|
||||
draw_label(graph_overlay_grid.bounds(0, 1, 1, 1), std::format("FoV: {:0>6.2f}", camera.fov), BLACK);
|
||||
draw_label(graph_overlay_grid.bounds(0, 0, 1, 1),
|
||||
std::format("Dist: {:0>7.2f}", camera.distance), BLACK);
|
||||
draw_label(graph_overlay_grid.bounds(0, 1, 1, 1), std::format("FoV: {:0>6.2f}", camera.fov),
|
||||
BLACK);
|
||||
draw_label(graph_overlay_grid.bounds(0, 2, 1, 1), std::format("FPS: {:0>3}", fps), LIME);
|
||||
draw_label(graph_overlay_grid.bounds(0, 3, 1, 1), std::format("UPS: {:0>3}", ups), ORANGE);
|
||||
|
||||
// Debug
|
||||
draw_label(debug_overlay_grid.bounds(0, 0, 1, 1), std::format("Debug:"), BLACK);
|
||||
draw_label(debug_overlay_grid.bounds(0, 1, 1, 1), std::format("Masses: {}", mass_count), BLACK);
|
||||
draw_label(debug_overlay_grid.bounds(0, 2, 1, 1), std::format("Springs: {}", spring_count), BLACK);
|
||||
draw_label(debug_overlay_grid.bounds(0, 0, 1, 1), std::format("Physics Debug:"), BLACK);
|
||||
draw_label(debug_overlay_grid.bounds(0, 1, 1, 1), std::format("Masses: {}", mass_count),
|
||||
BLACK);
|
||||
draw_label(debug_overlay_grid.bounds(0, 2, 1, 1), std::format("Springs: {}", spring_count),
|
||||
BLACK);
|
||||
}
|
||||
|
||||
auto user_interface::update() const -> void
|
||||
auto user_interface::draw(const int fps, const int ups, const size_t mass_count,
|
||||
const size_t spring_count) -> void
|
||||
{
|
||||
const auto visitor = overloads{[&](const show_ok_message& msg)
|
||||
{
|
||||
message_title = msg.title;
|
||||
message_message = msg.message;
|
||||
ok_message = true;
|
||||
},
|
||||
[&](const show_yes_no_message& msg)
|
||||
{
|
||||
message_title = msg.title;
|
||||
message_message = msg.message;
|
||||
yes_no_handler = msg.on_yes;
|
||||
yes_no_message = true;
|
||||
},
|
||||
[&](const show_save_preset_window& msg) { save_window = true; }};
|
||||
|
||||
while (!input.ui_commands.empty()) {
|
||||
const ui_command& cmd = input.ui_commands.front();
|
||||
|
||||
cmd.visit(visitor);
|
||||
|
||||
input.ui_commands.pop();
|
||||
}
|
||||
|
||||
input.disable = window_open();
|
||||
}
|
||||
|
||||
draw_graph_overlay(fps, ups, mass_count, spring_count);
|
||||
draw_save_preset_popup();
|
||||
draw_ok_message_box();
|
||||
draw_yes_no_message_box();
|
||||
}
|
||||
Reference in New Issue
Block a user