only clear the graph on board reset if necessary
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@ -294,7 +294,7 @@ auto Renderer::DrawMenu(const MassSpringSystem &masssprings, int current_preset,
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std::format("Lock Camera to Current State (L): {}", camera.target_lock),
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DARKGREEN);
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draw_btn(1, 0, std::format("Reset State + Graph (R)"), DARKBLUE);
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draw_btn(1, 0, std::format("Reset State (R)"), DARKBLUE);
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draw_btn(1, 1, std::format("Add/Remove Col/Row (Arrow Keys)"), DARKBLUE);
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draw_btn(1, 2, std::format("Print Board State to Console (P)"), DARKBLUE);
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