fix state representation not being updated when toggling restricted movement

This commit is contained in:
2026-02-20 02:15:13 +01:00
parent 7860963fcb
commit 71e1dd4f32
3 changed files with 8 additions and 1 deletions

View File

@ -162,6 +162,11 @@ auto State::ToggleTarget(int x, int y) -> bool {
return true;
}
auto State::ToggleRestricted() -> void {
restricted = !restricted;
state.replace(0, 1, restricted ? "R" : "F");
}
auto State::MoveBlockAt(int x, int y, Direction dir) -> bool {
Block block = GetBlock(x, y);
if (!block.IsValid()) {